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Nuntar
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Many of you have now seen skell's Official DROD Ideas Generator (inspired by earlier generators by calamarain). The generator contains a database of all the elements in DROD 5.0 and over 200 interactions, and allows you to roll a random selection in each of the categories "Use (element)", "Do not use (element)", "Include (interaction)" and "Force player to avoid (interaction)". The generator also includes a selection of concepts (more general ideas for the type of room, such as movement restriction, slashfest, race against time...) and each roll has a 20% chance of including one of these.

Last night, a group of us watched gamer_extreme_101 and skell test-run the generator as follows: in each of five "rounds", gamer rolled the generator and both had 20 minutes to build a room using the suggestion. It was a great success :thumbsup though naturally, for the contest, the rules will be somewhat different.

In particular, although several people suggested running a contest where everyone is given the same suggestions -- and that would indeed be an interesting contest, and someone may run it in the future -- for this contest, I want to give everyone their own rolls so that we get a lot of variety.

Rules

1. If you wish to take part, post in this topic. I will then roll the generator for you five times and send you a PM with links to your rolls.

2. Build one or more rooms using the suggestions. For each room, you must choose one of the five rolls -- you may not mix and match suggestions between the rolls.

3. It is not absolutely required that you satisfy all the conditions in your chosen roll. You may get contradictory conditions (such as "Don't use Stalwart" and "Use this interaction: Stalwart kills Roach"). In that case, you may find a clever way of meeting the spirit of the suggestion rather than the letter (use a Soldier instead of a Stalwart...) or you may simply ignore one of the contradictory conditions. You may roll five conditions and get an idea for a more interesting puzzle meeting only four of them.

4. You must include in your room one or more scrolls behind a green door stating all the conditions in your roll, even if you did not meet all of them. (If your conditions included "Don't use Scroll" or "Don't use Green door", these are considered to apply only to the rest of the room, not including the scrolls and door mandated by this rule.)

5. Include one or more empty rooms adjacent to your room, indicating from where you intend it to be possible to enter. Adjacent rooms may contain walls, floor and force arrows only. (For example, you may have three entrances on one side, and an adjacent room making it possible to exit your main room at A and return at B, but use walls to make C inaccessible.) Be careful of backtracking issues -- it must at all times be possible to solve the room without exiting normal play and using Restore.

6. You may build any number of rooms (including the possibility of multiple rooms based on the same roll). All rooms submitted will be included in the compilation hold (if valid and solvable). However, if you submit more than three puzzle rooms, you must choose three to be included in the voting.

7. No custom media.

8. All rooms must be solvable from at least one reachable entrance, and if you include any challenges, they must be possible to complete.

9. Your rooms must be playable in build 6060.

10. The deadline for entries is 7pm GMT, 14 March 2015. After this date I will put all entries into a compilation hold and open voting on 16 March. Voting will remain open for two weeks.

Prizes

First place receives 100 rank points and a prize from the Prize Pile.
Second place receives 50 rank points.
Third place receives 25 rank points.
Anyone who has not entered a contest before receives 10 rank points.

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50th Skywatcher
02-22-2015 at 01:00 AM
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Jacob
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I am game.

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02-22-2015 at 01:44 AM
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Chaco
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Sure, I'll give this a try.

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02-22-2015 at 01:51 AM
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Insoluble
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Count me in too please. This sounds fun!

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02-22-2015 at 01:52 AM
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blorx1
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I'll participate, if only to build something stupid.

Also, is the rule about adjacent rooms mostly for the "pick an entrance" concept?

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02-22-2015 at 01:53 AM
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Chaco
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quote:
[Post Deleted] Nuntar wrote:
quote:
blorx1 wrote: Also, is the rule about adjacent rooms mostly for the "pick an entrance" concept?

It's so that I can put the rooms into a compilation hold without having to make every room a separate level :P


Oh, so that means we're not allowed to use blue doors in our rooms, or stairs that go back into the same room?

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02-22-2015 at 02:02 AM
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Nuntar
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quote:
blorx1 wrote: Also, is the rule about adjacent rooms mostly for the "pick an entrance" concept?

It's so that I can put the rooms into a compilation hold without having to make every room a separate level :P

It's also so that contestants can, if they like, do things like making rooms that are open on multiple sides, making it easier to connect the rooms into a level layout. And then contestants are free to make multiple entrances part of the puzzle, whether or not it specifically appears in their list of suggestions.

quote:
Oh, so that means we're not allowed to use blue doors in our rooms, or stairs that go back into the same room?

You can, but bear in mind that blue doors will only open/close when all rooms on the level are cleared, and I may put your room on the same level as some rooms by other contestants. If it's really important to your idea that your room is in a level by itself, then mention that in your post in the submission topic.

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02-22-2015 at 02:09 AM
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Dragon Fogel
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This sounds fun. I'm not as experienced with the level editor as other people here, but I think I could put something interesting together.
02-22-2015 at 02:29 AM
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bomber50
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I'll play.
02-22-2015 at 02:59 AM
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Someone Else
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Count me in!
02-22-2015 at 03:40 AM
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disoriented
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I'll play too.

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02-22-2015 at 03:45 AM
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Pinnacle
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Sure, why not.

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02-22-2015 at 03:59 AM
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noma
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I'll give this a try.
02-22-2015 at 06:45 AM
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kieranmillar
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RNG me! My body is ready!
02-22-2015 at 08:27 AM
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The spitemaster
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Yup.

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02-22-2015 at 09:13 AM
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Red-XIII
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It sounds cool, I'm in.

One question, it's obvious that I have to use mainly my roll conditions, but are other elements allowed? I mean, could they be used as red herrings or as a part of the main puzzle?

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02-22-2015 at 09:59 AM
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Doom
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I can probably manage 1-3 rooms, count me in.
02-22-2015 at 10:10 AM
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navithmastero
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I'll play.

-nm

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02-22-2015 at 11:53 AM
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larrymurk
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Sign me up!
02-22-2015 at 12:43 PM
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Nuntar
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quote:
Red-XIII wrote: One question, it's obvious that I have to use mainly my roll conditions, but are other elements allowed? I mean, could they be used as red herrings or as a part of the main puzzle?

Of course -- you may use any elements, except ones your roll specifically prohibits you from using.

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02-22-2015 at 02:32 PM
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Jutt
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I'll participate too, this should be fun.

Quick question, are we supposed to keep our work secret? Because I thought this may be a good opportunity to try streaming some architecture work.

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02-22-2015 at 02:36 PM
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skell
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quote:
Jutt wrote:
Quick question, are we supposed to keep our work secret? Because I thought this may be a good opportunity to try streaming some architecture work.

Remember that lack of anonymity can lead to biased voting!

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02-22-2015 at 02:55 PM
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larrymurk
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What about limiting entries to 1 puzzle room.

We are getting a good number of entries and I think it'd make it easier/faster to judge.
02-22-2015 at 04:55 PM
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hyperme
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Roll me up some idea please!

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02-22-2015 at 05:11 PM
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schep
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I'll give it a try.
02-22-2015 at 05:21 PM
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Lucky Luc
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Count me in, too
02-22-2015 at 05:57 PM
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skell
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I wanna make an attempt too!

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02-22-2015 at 05:59 PM
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kieranmillar
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Let's say that, hypothetically, one were to have a roll that included "Do not use: Floor".

Now let's say, hypothetically, that one wanted a way to let players of the finished hold know whether or not the room had been completed from the mini-map. Would such a person be allowed to include a patch of land that had no interaction with the rest of the room just so that the clear status could be seen?

I'm asking for a friend...
02-22-2015 at 08:17 PM
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PMIT
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I'll give this one a shot too!

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02-22-2015 at 08:20 PM
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Nuntar
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quote:
kieranmillar wrote:
Let's say that, hypothetically, one were to have a roll that included "Do not use: Floor".

Now let's say, hypothetically, that one wanted a way to let players of the finished hold know whether or not the room had been completed from the mini-map. Would such a person be allowed to include a patch of land that had no interaction with the rest of the room just so that the clear status could be seen?

I'm asking for a friend...

Yes, that's fine.

Also, "Don't use Wall" doesn't apply to the room boundary.

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02-22-2015 at 08:34 PM
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