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Caravel Forum : Caravel Boards : Development : Twenty-Sixth Level (An AE style by Chaco)
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Chaco
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File: Style2Tiles.bmp (294.1 KB)
Downloaded 179 times.
License: Public Domain
icon Twenty-Sixth Level (+4)  
The story behind this is a long one. (secreted to save space)

Click here to view the secret text


To play DROD AE with this, simply backup the Style2Tiles.bmp, place it elsewhere, and drop this in your Bitmaps folder.

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Quick links to my stuff (in case you forgot where it was):
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07-31-2006 at 09:24 PM
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skell
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icon Re: Twenty-Sixth Level (0)  
It looks nice. Although I only saw it as a picture, not in-game :).

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08-01-2006 at 09:39 AM
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Chaco
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icon Re: Twenty-Sixth Level (0)  
Yeah. A few things:

1. In the actual Beethro's tale, the bricks are actually more white than gold, but I made them gold because it was easier to do than white.

2. The floor tiles are obviously as seen in the shot.

3. I didn't really feel like changing the trapdoor or its color, seeing as this was my first venture and, while replaying KDD level 18 with this style it looked good enough.

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Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

08-01-2006 at 02:14 PM
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Caravel Forum : Caravel Boards : Development : Twenty-Sixth Level (An AE style by Chaco)
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