I'm now seriously considering to leave "
hold"
untranslated for Dutch, for the following reasons.
First of all the meaning of "
hold"
in DROD seems somewhat constructed. It uses an existing word, but none of its meanings capture quite the context within DROD. For that matter it's not too different from a made up word, and that's exactly what the word "
hold"
would be in Dutch.
That brings us to the second issue, which is the earlier mentioned problem that foreign people may have problems adjusting to English terminology when they visit this forum. This is not as much of an issue when it comes to words like "
roach"
or "
tar"
which have equivalents in most languages. However due to the constructed nature of "
hold"
, any translation is going to be a shift in meaning in one way or another. I think that people translating back from their language are unlikely to come back to the word "
hold"
. Given that this word is such an important concept within the community, it would be a huge advantage if people would use it across languages.
If I may draw a quick parallel, this word has a similar status to the word "
Age"
in the Myst franchise. And I know that that among fans and fan translations the word is often left untranslated in other languages, because of its contrived meaning.
So how would the word "
hold"
hold up in Dutch? First of all it's a very common word in English, so people with a little knowledge of the English language may still understand it's something that contains stuff. As for Dutch parallels, the word for "
hold"
as verb would be "
houden"
, first person "
houd"
, which is very similar. Other similar words in Dutch are "
hol"
en "
holte"
, which mean "
hollow"
and "
cavity"
—not too bad considering many holds are underground spaces. It's even easy to pronounce for Dutch people, although they would probably say "
holt"
.
It's not that I don't want to be creative, but so far I haven't found a single alternative that competes well against all the advantages I have listed above. I've posted this here, so translators for other languages may also consider leaving the word untranslated, based on some of these arguments.
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Holds:
An Architects Audition,
Artful Architecture,
Salamander,
Elusive Exhibitions,
Leftover Levels,
Six Times Six
Collaborative:
Way Forward,
Advanced Concepts 2
Styles/Mods:
Basalt,
Sandstone,
Garden,
Clock using game elements