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Caravel Forum : Caravel Boards : Contests : Reflectorations Poll (A multiple question poll)
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RankEntryAverageStandard Deviation
1Basement of Le Trec, by Zch82.0701966780271
2Reflectorations, by Penwielder7.85714285714292.0303814862217
3Mirrorland, by Jacob7.57142857142861.3477115902938
4The Western Desert, by Tahnan7.21428571428571.5202711895566
5Reflectorations, by BoyBlue6.85714285714292.2632827882507
6Reflectorations, by blorx16.51.880349511584
7Reflectorations, by techant5.42857142857142.2901742202688
8RC Reflecto-what, by noma51.9272482233189
Basement of Le Trec, by Zch
12345678910
Average Vote 8
Standard Deviation 2.0701966780271

Reflectorations, by blorx1
12345678910
Average Vote 6.5
Standard Deviation 1.880349511584

Mirrorland, by Jacob
12345678910
Average Vote 7.5714285714286
Standard Deviation 1.3477115902938

RC Reflecto-what, by noma
12345678910
Average Vote 5
Standard Deviation 1.9272482233189

Reflectorations, by BoyBlue
12345678910
Average Vote 6.8571428571429
Standard Deviation 2.2632827882507

Reflectorations, by Penwielder
12345678910
Average Vote 7.8571428571429
Standard Deviation 2.0303814862217

Reflectorations, by techant
12345678910
Average Vote 5.4285714285714
Standard Deviation 2.2901742202688

The Western Desert, by Tahnan
12345678910
Average Vote 7.2142857142857
Standard Deviation 1.5202711895566

Macadamia Nut Good?
Yes PollPollPoll 11 78.57%
No PollPollPoll 3 21.43%
Total Votes 18 100%
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Penwielder
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icon Re: Reflectorations Poll (0)  
Techant, I can't get your demo set to work. Is it possible that you've modified the hold between submitting and recording them?
And, as said, I have no problem with you voting, jbluestein.

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04-20-2010 at 09:39 PM
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Zch
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icon Re: Reflectorations Poll (0)  
Here are my demos.
04-20-2010 at 10:09 PM
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Jacob
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icon Re: Reflectorations Poll (0)  
My level's probably one of the easiest of the bunch, but here are my demos just in case.

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04-20-2010 at 11:57 PM
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BoyBlue
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icon Re: Reflectorations Poll (0)  
Here are some more macadamia nutsdemos.
04-21-2010 at 01:19 AM
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blorx1
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icon Re: Reflectorations Poll (0)  
After looking through this I noticed that I need to test my hold more, once north is impossible. Should I post demos for a fixed version I made and post that version or just post my demos for the non fixed version, I am assuming that I should post demos for the non fixed version which I will do.

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[Last edited by blorx1 at 04-21-2010 04:43 AM]
04-21-2010 at 04:38 AM
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mxvladi
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icon Re: Reflectorations Poll (0)  
Uh, 1N is actually possible(the same way as 1N 1E)
04-21-2010 at 04:50 AM
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jbluestein
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mxvladi wrote:
Uh, 1N is actually possible(the same way as 1N 1E)

Yeah...it took me a while to find the solution, and I'm guessing it wasn't the intended way, but definitely doable.

Josh

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04-21-2010 at 10:44 AM
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techant
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icon Re: Reflectorations Poll (0)  
I see no reason not to.

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04-21-2010 at 10:50 AM
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techant
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Penwielder wrote:
Techant, I can't get your demo set to work. Is it possible that you've modified the hold between submitting and recording them?
And, as said, I have no problem with you voting, jbluestein.

I don't know the issue. They work fine in my version. I could watch them all on the hold version I submitted. Which room is the issue or is it all of them?

Do I need to play them all again and redo the demos?

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[Last edited by techant at 04-21-2010 12:42 PM]
04-21-2010 at 12:40 PM
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Penwielder
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"One or more demos being imported belong to a hold, level, or room you don't have and were ignored."
--DROD

If you can just give me some kind of tactical hint on 1E or 1W, that's all I would need. I can get halfway across either trapdoor bridge, then I'm stuck.

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04-21-2010 at 09:04 PM
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jbluestein
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Penwielder wrote:
"One or more demos being imported belong to a hold, level, or room you don't have and were ignored."
--DROD

If you can just give me some kind of tactical hint on 1E or 1W, that's all I would need. I can get halfway across either trapdoor bridge, then I'm stuck.

Here's how I did it:

Click here to view the secret text


Josh



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[Last edited by jbluestein at 04-21-2010 09:15 PM]
04-21-2010 at 09:14 PM
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Penwielder
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Thanks. Amidst the chaos, I never noticed the fegundo.

I should be casting my vote soon, then.

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04-21-2010 at 09:40 PM
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jbluestein
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While I have everyone's attention:

I intend to put together a compilation hold for this contest.

Obviously, in order to do that I'm going to need permission from all of the contestants to include their offering. Seems like the best way to do this is for each contestant to just send me a PM giving (or declining to give) permission.

I'm also willing to allow time for people to rework their entries if they have discovered problems, so that the best possible version of each entry is presented.

Thanks!
Josh

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04-21-2010 at 09:49 PM
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techant
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I suggest that for a compilation hold you let us all resubmit our holds and that we include hints in scrolls as suggested by another player. Otherwise, no one will want to play. :weep

Also, jbluestein solution is a good description. I would only add...
Click here to view the secret text


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DROD RPG Released!! You must try it out it is Great!!
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[Last edited by techant at 04-21-2010 11:04 PM]
04-21-2010 at 11:00 PM
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jbluestein
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techant wrote:
I suggest that for a compilation hold you let us all resubmit our holds and that we include hints in scrolls as suggested by another player. Otherwise, no one will want to play. :weep


Well, as I said, people will have the chance to tune their submissions for the compilation.

But also, with the H&S board available I don't think that most of these submissions are unreasonable.

My count so far is: five complete, three partial. Haven't had to use any demos yet.

[EDIT: Make that six complete, two partial.]

Josh

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[Last edited by jbluestein at 04-22-2010 12:44 AM]
04-22-2010 at 12:37 AM
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noma
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icon Re: Reflectorations Poll (+1)  
Solved almost all of the rooms without demos and my voting is done. Regardless of whether or not a hold showed good examples of "reflectorations" or not, most were fun to work through; so I want to say thanks to everyone. However -- although fun factor, design and general enjoyment counted -- I still based a large part of my vote on the creativity of the different solutions depending on orientation (which means that my vote for own hold suffered) and how different the solutions really were.

Comments:
Zch
Click here to view the secret text

Blorxl
Click here to view the secret text

BoyBlue
Click here to view the secret text

Tahnan
Click here to view the secret text

Jacob
Click here to view the secret text

techant
Click here to view the secret text

Penwielder
Click here to view the secret text

noma
Click here to view the secret text


[Last edited by noma at 05-01-2010 03:38 AM]
04-22-2010 at 01:04 AM
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jbluestein
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noma wrote:
Solved almost all of the rooms without demos and my voting is done. Regardless of whether or not a hold showed good examples of "reflectorations" or not, most were fun to work through; so I want to say thanks to everyone. However -- although fun factor, design and general enjoyment counted -- I still based a large part of my vote on the creativity of the different solutions depending on orientation (which means that my vote for own hold suffered) and how different the solutions really were.

Well, of course, you were supposed to rate your own hold a 10, regardless of what you actually thought of it. Doesn't seem worth making a big deal of, though.

Josh

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04-22-2010 at 01:09 AM
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Chaco
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icon Re: Reflectorations Poll (+2)  
I just finished and rated all the entries.

My commentary

Click here to view the secret text


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04-22-2010 at 01:38 AM
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jbluestein
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I have rated all of the entries.

I enjoyed them all, thanks for participating!

Josh


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04-22-2010 at 03:08 PM
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Casebier
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Penwielder wrote:
Casebier wrote:
I wish the authors could have put in hints or explained how something worked (Like Penwielder's Snakes)

In case anyone else was wondering, those scrolls aren't hints; they just explain the factors I used so you can focus more on the logic of the puzzles themselves and less on what you have to do in the first place.

Oh, I completely missed those little pieces of land that were adjacent, so I never got to read the scrolls. Yeah, they would have helped me tremendously... :)

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04-23-2010 at 01:05 AM
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Penwielder
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Ih. Well, I'll learn from that mistake. Next time I'll put them where you literally can't miss them (in which case, the player figures, they'd better not be giveaways).

Ironically, when you first mentioned my hold up there, I actually thought you were giving a positive example (meaning you appreciated the scrolls). If you actually solved the pressure plate room (2S) without those scrolls, congratulations--but you must have been awfully mad afterward!

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04-23-2010 at 09:08 PM
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Dischorran
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I enjoyed playing the overwhelming majority of these entries!

Comments (overall hold impressions, not individual room pairs):

Generally, I liked rooms in which the difference from reflection was integrated into the puzzle itself much more than rooms that used it as an unrelated switch to activate one configuration or another. Of course, I liked either better than rooms that played fundamentally the same either way...

Zch: A nice set of variations showing off what can be done with snake movement preferences. Also, much better than Rorrim rorrim!

Blorx: A solid hold, but some rooms (notably the entrance pair) aren't ultimately all that different. I really liked the northernmost pair, though.

Jacob: Well put together, of course. Unfortunately, it seemed much more like a machine crafted to work in four different ways than like a puzzle.

noma: A couple of quality rooms from a new architect, which is always nice. While the second room was a good room for this contest, the first didn't actually solve differently when rotated.

boyblue: While I liked the northern rooms quite a bit, the southern pair seemed less than inspired. Some minimal text might have been nice.

Penwielder: Absolutely brilliant! I don't really have much more to say than that.

Techant: Not all that fun, I'm afraid. Played enough to get the sense of the rooms.

Tahnan: Probably the best single idea in the contest, and the aesthetics were nice. Could have been longer.

Macadamia nut: Tasty, and makes a kickass cookie, but unhealthy. Net positive.

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[Last edited by Dischorran at 04-24-2010 05:06 AM]
04-24-2010 at 05:05 AM
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jbluestein
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Reminders:

Only five days remain for you to test and vote on the entries for this contest! Why not download them and give them a shot?

Also, I only have two grants of permission from contestants for the inclusion of their entry in the compilation hold. Hopefully others will follow suit.

Josh

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04-26-2010 at 03:43 PM
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noma
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Thanks for the feedback; it's very much appreciated. I'm attaching a revised version for jbluestein to use for the complilation; the only change is that there are no queens in my Entrances, which is how I originally designed the rooms. I added the queens at the last minute to try and add a level of complexity, and though I playtested to make sure the rooms were still possible, I never checked for alternate solutions. Duh.
05-01-2010 at 10:54 PM
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jbluestein
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Well, folks, the votes are in and the winners have been chosen!

The will of the people decrees the following:

That Zch, for his entry 'Basement of Le Trec', hereby be declared the winner of the Reflectorations contest. Zch receives the award of 100 rank points and a pick from the prize pile.

That Penwielder, for his entry 'Reflectorations', hereby be declared the second-place winner . Penwielder receives the award of 50 rank points.

That Jacob, for his entry 'Mirrorland', hereby be declared the third-place winner. Jacob receives the aware of 25 rank points.

I need to verify -- who were the first-time contest entrants? I think Zch, but not sure if there was anyone else.

Thanks, folks! This was a fun contest -- I hope you all enjoyed it as well.

Josh

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05-02-2010 at 04:06 AM
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Tahnan
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You know, I totally forgot to vote. (Things've been complicated over here in the Tahnan household.) I played through most of them, I had comments written up, but there were one or two that needed more attention before I could vote, so.

Will post comments soon.
05-02-2010 at 04:07 AM
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Penwielder
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The voting had me on edge for a while. There was a tie for first place after the second-to-last vote, but the last one cleared things up. I now find myself exactly where I expected to be, having seen the entries.

I didn't like a few of Zch's rooms, but in terms of effort level he earned the prize without question. His entry taught me a bit about floor decoration techniques, too. Congratulations, Zch!

My favorite entry was Tahnan's. Three rooms only, and each very simple, but nevertheless showing an interesting application of VP. The other concept in there--1N1E--struck me as a little odd at first, but when I played the room I saw what you were after. It did stump me for a few seconds. To some extent, I'm just glad you participated.

Congratulations also to Jacob. When I played yours, I did what I now suspect was the original version of the room last, which I think twisted the feel of the whole thing somewhat. When I actually started paying attention to what was happening, I saw that you used a few interesting factors.

Nice job to the others as well. I had fun.

...And my rank point count should now increase by 67%. Yikes!

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05-02-2010 at 02:51 PM
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mrimer
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I've awarded prizes to the winners. Congratulations! :)

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05-05-2010 at 05:12 AM
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blorx1
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icon Re: Reflectorations Poll (+1)  
This is the updated version of my hold you can use for the compilation, besides 1N and 1N 1E little changed, but there are check points.

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05-06-2010 at 03:20 PM
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jbluestein
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Just a note that I now have permission from all participants to include their entries in a compilation hold, so I'll be putting a rough draft up on Architecture soon.

Now I just need to do something clever with creating a hub level.

Clever, but not *too* clever.

Josh

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05-06-2010 at 03:20 PM
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