This hold, more than anything else, exemplifies the idea of there being order in chaos, and I would definitely recommend that anyone give it a try. Don't be put off by the higher than average difficulty rating, even if you get stuck on a puzzle or two, the hold is incredibly non-linear and there are plenty of interesting things and rooms to discover! I don't want to spoil too much, but I was very impressed by the versatility of this hold as a whole, the way it comes together towards the end, and also how well Dischorran was able to utilize non-required monsters/elements to keep traversal interesting without turning rooms into ordinary puzzle rooms. Many kudos to him and his testers!
(Edit: The issue described in this paragraph has been fixed.) On a side note, as of the time this was posted, there are three apparently unclearable rooms due to scripting which are still marked as having high scores available. The rooms in question are:
Click here to view the secret text
×Mrrfl? 2S1E, 4S4W, and 3S4W
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aka VioletPumpkin
[Last edited by PMIT at 02-04-2014 09:09 PM]