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Caravel Forum : DROD RPG Boards : RPG Holds : Washed Ashore (Tendry and the custom weapon of doom!)
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8.1/10 (13 votes)
σ 2.46
Author Name:Dischorran
Submitted By:Dischorran
Hold Name:Washed Ashore
Theme:Tendry and the custom weapon of doom!
Author's Difficulty:
Number of Levels:2
Number of Rooms:20
Number of Monsters:151
Version:DROD RPG: Tendry's Tale (1.1)
High Scores:View High Scores
Hold Karma:15 (+15 / -0)
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File: Washed Ashore v2.drh (11 KB)
Downloaded 870 times.
License: Other
From: Unspecified
icon Washed Ashore  
Tendry survives a shipwreck and washes up on a distant shore, and must learn to wield his new Mimic Sword to find his way inland. Will he survive, or will his adventures end before they even begin?

Thanks go to the testers supporting this hold over its far too lengthy development (which started a week after the release of the RPG!): Blondbeard, Lamkin, Someone Else, Tahnan, TFMurphy, and Tim.

Plan ahead, save early, and save often! You have been warned.

Details for the planning types:
Click here to view the secret text


11-16-2010 at 08:01 AM
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Blondbeard
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icon Re: Washed Ashore (+3)  
This is a brilliant, short RPG-hold with a lot of replayability-value. There are lots of puzzles within the puzzle, that can help you on your way. Lots of little nifty tricks you can use.

It also have a nice feel to it, the way you use the grappling hook to swing your way around.
11-16-2010 at 08:06 AM
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Lamkin
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icon Re: Washed Ashore (+1)  
Blondbeard wrote:
This is a brilliant, short RPG-hold with a lot of replayability-value.
Seconded. Definitely.

The concept of the Mimic Sword is awesome and novel; it's a welcome break from what you'll find in the typical RPG hold.

11-17-2010 at 06:36 AM
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Dischorran
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icon Re: Washed Ashore (+1)  
Well, this is weird. Lamkin's and my scores for Traditionalist, and Trickster's scores for Luddite and probably Enthalpy, should be impossible to achieve. So there's either some major and non-obvious issues with my scripting, or the RPG or CaravelNet has some bug in score calculation.

No, I'm not taking votes on which one is more likely.

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12-24-2010 at 09:59 PM
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Dischorran
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icon Re: Washed Ashore (+2)  
Oh, right, kieranmiller fixed the scripting for this one. It should be back to working now.

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10-18-2016 at 11:09 PM
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Red-XIII
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icon Re: Washed Ashore (0)  
admin wrote:
Details for the planning types:
Click here to view the secret text
Conversely, working up to a high ATK and then killing a roach takes the sword's ATK back down to 2, so be careful and plan ahead!


Either there's something wrong with the hold or I did not fully understand the above explanation.
Click here to view the secret text


How is this supposed to work?
I downloaded both from C-net and from the above post, the result is the same.

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04-28-2025 at 10:30 PM
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hyperme
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icon Re: Washed Ashore (+1)  
Click here to view the secret text


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04-28-2025 at 10:36 PM
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kieranmillar
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icon Re: Washed Ashore (+1)  
Your weapon's attack bonus is equal to the def of the last enemy you killed. This can cause it to go down as well as up. Right click the weapon to see the bonus and I'm sure all will become clear.
04-28-2025 at 10:36 PM
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Red-XIII
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icon Re: Washed Ashore (+1)  
Ah, it's the swords Atk, not Tendry's.
My bad for misinterpreting that, thanks for the clarification.

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There's not some other world out there where everything's gonna be okay.
There's just this one, just this rock.
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04-28-2025 at 10:50 PM
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