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Caravel Forum : Caravel Boards : Contests : Holds Al Dente - Voting Topic (A multiple question poll)
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RankEntryAverageStandard Deviation
1Entry #21 - Professor Gooles Goolean Dungeon7.62962962962962.213563377405
2Entry #25 - The Pyramid of Doom7.37037037037041.590437818784
3Entry #4 - A Vist To Mellenfral72.0367003088693
4Entry #17 - Level200610226.9629629629632.1513386268826
5Entry #9 - Bugged6.92592592592592.0353528391162
6Entry #18 - Moebius Hold6.85185185185192.0494570862603
7Entry #26 - Under the Trapdoor6.74074074074071.9358717548699
8Entry #13 - Hold Of The Hour6.59259259259262.2154216931464
9Entry #19 - Nightmare Roses6.55555555555562.6573912762448
10Entry #8 - Beethros Shortcut6.29629629629632.0694392658813
11Entry #6 - Beethro Budkin Stars in6.25925925925931.9166443011756
12Entry #20 - Oct2006 Contest - Spider Invasion6.14814814814811.6932043630611
13Entry #1 - 60 Minutes6.0370370370371.5748364167014
14Entry #2 - A decision of no Choice5.74074074074072.1010154968419
15Entry #10 - Chambers Holds Al Dente5.70370370370372.2246899878046
16Entry #24 - The Crossing Holds Al Dente5.62962962962962.1282604294161
17Entry #27 - Valley of Nowhere5.55555555555561.9309052441092
18Entry #14 - Holds Al Dente by Tokyokid5.33333333333332.1602468994693
19Entry #5 - Al Dente North Carolina5.29629629629631.9965676995472
20Entry #11 - Hold Al dente by Timo0065.22222222222221.9309052441092
21Entry #15 - Holds Al Dente Jason5.18518518518522.0734125929301
22Entry #3 - A story about a man5.14814814814812.2394394752342
23Entry #16 - Holds Al Dente Jeff_ray5.11111111111112.0427529234278
24Entry #7 - Beethro the Gatherer4.85185185185191.9187901995539
25Entry #23 - Shortness4.33333333333332.4037008503093
26Entry #22 - Puzzling Limits4.29629629629631.9015552078509
27Entry #12 - Hold Al dente Lst64.25925925925931.8577683265162
Have you read the [s]menu[/s] voting rules?
Yessir! Napkin, check! Sextant, check! PollPollPoll 12 52.17%
Yeah, I'll have a Quarter Pounder with fries, and super-size it. PollPollPoll 7 30.43%
What? PollPollPoll 4 17.39%

Entry #1 - 60 Minutes
12345678910
Average Vote 6.037037037037
Standard Deviation 1.5748364167014

Entry #2 - A decision of no Choice
12345678910
Average Vote 5.7407407407407
Standard Deviation 2.1010154968419

Entry #3 - A story about a man
12345678910
Average Vote 5.1481481481481
Standard Deviation 2.2394394752342

Entry #4 - A Vist To Mellenfral
12345678910
Average Vote 7
Standard Deviation 2.0367003088693

Entry #5 - Al Dente North Carolina
12345678910
Average Vote 5.2962962962963
Standard Deviation 1.9965676995472

Entry #6 - Beethro Budkin Stars in
12345678910
Average Vote 6.2592592592593
Standard Deviation 1.9166443011756

Entry #7 - Beethro the Gatherer
12345678910
Average Vote 4.8518518518519
Standard Deviation 1.9187901995539

Entry #8 - Beethros Shortcut
12345678910
Average Vote 6.2962962962963
Standard Deviation 2.0694392658813

Entry #9 - Bugged
12345678910
Average Vote 6.9259259259259
Standard Deviation 2.0353528391162

Entry #10 - Chambers Holds Al Dente
12345678910
Average Vote 5.7037037037037
Standard Deviation 2.2246899878046

Entry #11 - Hold Al dente by Timo006
12345678910
Average Vote 5.2222222222222
Standard Deviation 1.9309052441092

Entry #12 - Hold Al dente Lst6
12345678910
Average Vote 4.2592592592593
Standard Deviation 1.8577683265162

Entry #13 - Hold Of The Hour
12345678910
Average Vote 6.5925925925926
Standard Deviation 2.2154216931464

Entry #14 - Holds Al Dente by Tokyokid
12345678910
Average Vote 5.3333333333333
Standard Deviation 2.1602468994693

Entry #15 - Holds Al Dente Jason
12345678910
Average Vote 5.1851851851852
Standard Deviation 2.0734125929301

Entry #16 - Holds Al Dente Jeff_ray
12345678910
Average Vote 5.1111111111111
Standard Deviation 2.0427529234278

Entry #17 - Level20061022
12345678910
Average Vote 6.962962962963
Standard Deviation 2.1513386268826

Entry #18 - Moebius Hold
12345678910
Average Vote 6.8518518518519
Standard Deviation 2.0494570862603

Entry #19 - Nightmare Roses
12345678910
Average Vote 6.5555555555556
Standard Deviation 2.6573912762448

Entry #20 - Oct2006 Contest - Spider Invasion
12345678910
Average Vote 6.1481481481481
Standard Deviation 1.6932043630611

Entry #21 - Professor Gooles Goolean Dungeon
12345678910
Average Vote 7.6296296296296
Standard Deviation 2.213563377405

Entry #22 - Puzzling Limits
12345678910
Average Vote 4.2962962962963
Standard Deviation 1.9015552078509

Entry #23 - Shortness
12345678910
Average Vote 4.3333333333333
Standard Deviation 2.4037008503093

Entry #24 - The Crossing Holds Al Dente
12345678910
Average Vote 5.6296296296296
Standard Deviation 2.1282604294161

Entry #25 - The Pyramid of Doom
12345678910
Average Vote 7.3703703703704
Standard Deviation 1.590437818784

Entry #26 - Under the Trapdoor
12345678910
Average Vote 6.7407407407407
Standard Deviation 1.9358717548699

Entry #27 - Valley of Nowhere
12345678910
Average Vote 5.5555555555556
Standard Deviation 1.9309052441092
Total Votes 45 100%
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Syntax
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icon Re: Holds Al Dente - Voting Topic (0)  
I wouldn't worry too much... NiroZ is an angry man ;)
Would have modded your explanation though if I could.
11-07-2006 at 12:23 AM
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trick
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Congratulations to the winners, and to everyone else as well! My votes were mainly based on fun, with minus points if I considered a hold too difficult for al Dente, took too long to solve, or had other problems (like unsolvable rooms or a terminal lack of checkpoints). Some got lower scores than they would have gotten otherwise because of this, but overall I thought there was a lot of quality holds in this contest, and a lot of variety. It was fun.

(I'd like to give more specific comments, but, er, I didn't write down much, and it's a bit late to go through them all again now -_-)

Btw, some of you seems to have really liked my hold, which really made my day. Thank you! :). Interesting vote distribution there, too.. (Also, techant, don't feel bad for giving it a low score. I know it missed the difficulty target a bit..)

jemann wrote:
(Is this the same Gerry credited for parts of JtRH?)
Well, yes :). I didn't do many rooms for JtRH (I mostly worked on the Linux port), but there's a few in there. I'm not really a very experienced architect, though. Nightmare Roses is actually my first released hold, unless you count the Five-suite Speaking Grounds contest entry, but that wasn't really a real hold. (Also, there's at least two holds I've been working on before this one that I intend to release one day, but they're not finished yet.)

Ezlo wrote:
Okay, I decided to continue playing Nightmare Roses, and I finally figured out how to clear a room, but how do you clear a Once East or Once West room? I need to know!
Well..
Click here to view the secret text

Does that help ?

~ Gerry

11-07-2006 at 12:36 AM
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trick wrote:
Click here to view the secret text

Raygun time! ;)
11-07-2006 at 12:43 AM
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captainzakku
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icon Re: Holds Al Dente - Voting Topic (+2)  
My 2 cents:

I voted based on two things, could it be completed by a novice DRODer, but would it still be fun and interesting for someone who had played and mastered every hold out there. Which as several people have said is very very difficult. I tended to grade harshly any hold I thought was too hard, regardless of how much fun I had playing it.

For those who don’t like reading (like me), my top 3, in no particular order:

A visit to Mellenfral
Nightmare Roses
The Pyramid of Doom

Rounding out the top 5:

Professor Gooles
Bugged
The Crossing

Top 3 great holds, but too hard for the contest:

Beethro’s Short Cut
Hold of the Hour
Under the Trapdoor

Holds 1-9
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10-18
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19-27
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11-07-2006 at 02:03 AM
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NiroZ
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techant wrote:
I am refering to 2E I marked you down 1 point for that room and I do accecpt the apology. When so many rooms are just to hard for me I find it hard to know if it is just me or the room just can't be solved, so that is why I mark it down for each room that was not completed. Here it was just one room from what I saw.
MORE
Click here to view the secret text
Well I am glad you enjoyed some of it. I am a bit dismayed however by the fact that some of the things that I worked quite hard to prevent(like a lack of saves). The thing that made 2E impossible was really obvious, because I had blocked off the square to step off the checkpoints.

Click here to view the secret text
:thumbsup Thanks.

Anyway, I have decided to redo this hold(see attachment) with the removal of a red square, and the addition of a scroll.

Oh, and one more thing. What exactly do you guys think secret rooms to mean?
(Link with fully functional version below)

[Last edited by NiroZ at 11-08-2006 09:36 AM]
11-07-2006 at 02:19 AM
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Tahnan
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icon Re: Holds Al Dente - Voting Topic (0)  
Incidentally, though I did mod Chaco's post up a point, I should explicitly state that I agree with him that all the holds should be included in a compilation (with the exception of (a) anything the author doesn't want included and (b) anything buggy/unfinishable, unless fixed by the author).
11-07-2006 at 02:58 AM
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Jeff_Ray...
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Man, i lost. Why can't i have any chances?!?

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11-07-2006 at 03:12 AM
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Citrus
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You do have chances! Don't feel so bad on yourself Jeff! It's just a contest to win rank points, It's not like the winner gets an invite to the TCB testing! There will be other contests, and I assure you that one day one will come up that you will win. It's bound to happen if you stick around enough! :)

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11-07-2006 at 03:18 AM
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techant
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Ezlo wrote:
You do have chances! Don't feel so bad on yourself Jeff! It's just a contest to win rank points, It's not like the winner gets an invite to the TCB testing! There will be other contests, and I assure you that one day one will come up that you will win. It's bound to happen if you stick around enough! :)

I agree it only took me about 21 contest to finally win one I am sure you will get there sooner.. :D

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11-07-2006 at 04:26 AM
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Mattcrampy
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Jeff_Ray... wrote:
Man, i lost. Why can't i have any chances?!?

It's not about winning or losing, but whether you had fun building the hold for others to play, and whether you brought your A-game. If you brought your A-game, take notes of what people are saying about the hold and see if you can see what they're talking about. It'll make your A-game an A+-game!

If you didn't bring your A-game, there ain't no way you're going to win when other people do.

You've all swayed me on the excluding entries thing. The thing I was worried about regarding the Lunchbox Special was that people would need to play through all the holds to finish the compilation, and they might not want to play some of the holds. Is this a fair worry, or am I sort of missing the point of the compilation?

(It's a good point that the entries all need to be completable - if some of the entries aren't completable, send the fixed hold to my e-mail address as Anyone Edit and I'll use it in the compilation. Otherwise I might try to fix it on my own.)

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11-07-2006 at 05:32 AM
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NiroZ
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Ooops, forgot to upload a fixed version of my hold.(see below for a fully fixed version of the hold

I must admit that I am tempted to whack a couple of levels onto it and release it seperatly, but I'm not sure.

[Last edited by NiroZ at 11-08-2006 09:37 AM]
11-07-2006 at 05:47 AM
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Tahnan
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Mattcrampy wrote:
You've all swayed me on the excluding entries thing. The thing I was worried about regarding the Lunchbox Special was that people would need to play through all the holds to finish the compilation, and they might not want to play some of the holds. Is this a fair worry, or am I sort of missing the point of the compilation?

If you include two holds, there may be people who wouldn't want to play some of the holds. And there's no law saying that anyone has to finish a hold they're not enjoying, after all. But I would go with the one-central-level method, with plenty of checkpoints, so that it's possible to do whichever levels you want.
11-07-2006 at 08:06 AM
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Mattcrampy
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But I would go with the one-central-level method, with plenty of checkpoints, so that it's possible to do whichever levels you want.

This was indeed the plan.

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11-07-2006 at 11:46 AM
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Chaco
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So, make the lower-rated holds unrequired. That way they're still there for people to play, but they don't have to if they don't want to. :)

(incidentally, I think that's what I'll end up doing - not wait for architect fixes that won't come, but just publish the working entries)

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11-07-2006 at 12:12 PM
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Jeff_Ray...
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icon Re: Holds Al Dente - Voting Topic (0)  
Well, now, let's wait for november's contest...

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11-07-2006 at 12:34 PM
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icon Re: Holds Al Dente - Voting Topic (0)  
Also, everyone who participates in this contest as their first will receive 10 rank points. Contests are fun! Really!

In almost every official contest, 10 points to go people who joined in their very first contest. Did you get your newcomer points for 'Snakes!'? And remember, nobody really needs rank points. FWIW, I placed in one contest, but I think most of my points come from giving hints on the Hints board and other various helpful things I've done. Patience, but more important, who really cares about that number at the left?

11-07-2006 at 02:13 PM
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NiroZ wrote:Anyway, I have decided to redo this hold(see attachment) with the removal of a red square, and the addition of a scroll.
Does removing a trapdoor make 2E possible? I can't see any way to get in amongst the wraithwings without getting killed.
11-07-2006 at 04:39 PM
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bandit1200 wrote:
NiroZ wrote:Anyway, I have decided to redo this hold(see attachment) with the removal of a red square, and the addition of a scroll.
Does removing a trapdoor make 2E possible? I can't see any way to get in amongst the wraithwings without getting killed.

Yeah, its tricky, but its possible,(well, i managed to do it once...). Basically, you need to drop the trapdoors in a certain manner, and then have your sword facing a certain way. I put the checkpoints in the critical places.
11-07-2006 at 10:31 PM
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bandit1200 wrote:
Does removing a trapdoor make 2E possible? I can't see any way to get in amongst the wraithwings without getting killed.

I'm working on the new version now, and I know I got through once before only to be met with the red door. I must say, I find Wraithwings to be the most random seeming beasties, as far as their movement rules. I just can't work out their behavior. So it's a lot of trial and error for me, and they just seem to advance or retreat willy-nilly.

I didn't get to vote, as I only finished 19 of the entries by the deadline. I will pass along some comments, for those architects who are interested.

Jeff

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11-08-2006 at 04:03 AM
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Well 'captainzakku' I guess you do not like running from a roomfull of invisable spiders. :fun

I was trying to get that hard enough for this crew feel but simple enough for the average player. I put the scroll just in reach to tell you to try leaving and coming in from a new direction or at least that was the intent of the proverb.

While I resisted my love of labyrinth, to my own down fall, I see now as a labyrinth was the winner. I followed my love of spiders instead. I like how they only appear every other move, and then only under the right circumstances. :w00t

I have learned alot from all your reviews. Did anyone recognize which room I recycled? I belive in conservation and really liked this room when I made it for the Limited Resources contest. I just flipped it around then unlimited my resources and "wa-la". Did you guess it was
Click here to view the secret text


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[Last edited by techant at 11-08-2006 04:12 AM]
11-08-2006 at 04:11 AM
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Tahnan
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techant wrote:
While I resisted my love of labyrinth, to my own down fall, I see now as a labyrinth was the winner.

As I said, or at least as I meant to say, in my comments on my own hold, I thought making a labyrinth of any sort was taking a big chance. Sergenth and I got lucky that people liked ours (or, well, I got lucky; Sergenth got talented).
11-08-2006 at 07:52 AM
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bandit1200
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NiroZ wrote:
bandit1200 wrote:
NiroZ wrote:Anyway, I have decided to redo this hold(see attachment) with the removal of a red square, and the addition of a scroll.
Does removing a trapdoor make 2E possible? I can't see any way to get in amongst the wraithwings without getting killed.

Yeah, its tricky, but its possible,(well, i managed to do it once...). Basically, you need to drop the trapdoors in a certain manner, and then have your sword facing a certain way. I put the checkpoints in the critical places.
Just in case I wasn't clear, I meant the wraithwings in the 'box' in the SE. I can't drop the easternmost trapdoors without drawing at least one WW across the tunnel. I don't have any problem with the two loose ones.
11-08-2006 at 08:32 AM
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NiroZ
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File: A decision of no Choice.hold (13.3 KB)
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icon Re: Holds Al Dente - Voting Topic (0)  
EEEK!
Ok, if this fixed version of the hold has any serious problems, I will hand in my Licence to make holds.

[Last edited by NiroZ at 11-08-2006 09:46 AM : and I fixed that room too]
11-08-2006 at 09:34 AM
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Mattcrampy
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NiroZ wrote:
EEEK!
Ok, if this fixed version of the hold has any serious problems, I will hand in my Licence to make holds.

You need a License?!?!

Oh drak.

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11-08-2006 at 10:13 AM
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icon Re: Holds Al Dente - Voting Topic (0)  
I fixed dirtiness in large: 1N.

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11-08-2006 at 12:10 PM
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Jacob
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Just to say, I thought your hold had some excellent rooms Jeff_Ray. If you iron out the incompletable rooms and fix where the stairs go, it's a really good hold. I would've voted it pretty high.

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11-08-2006 at 12:53 PM
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Jeff_Ray...
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Thanks Jacob. But at least, i've participated in 2 contests so far, 6 more to do for my 8-timer prize!

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11-08-2006 at 07:40 PM
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icon Re: Holds Al Dente - Voting Topic (0)  
I still have not figured out the 23 sword clue? In the winners hold. Professor Gooles Goolean Dungeon has me goolbasaled.

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11-09-2006 at 03:05 AM
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Kevin_P86
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icon Re: Holds Al Dente - Voting Topic (+1)  
techant wrote:
I still have not figured out the 23 sword clue? In the winners hold. Professor Gooles Goolean Dungeon has me goolbasaled.
link.

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[Last edited by Kevin_P86 at 11-09-2006 03:20 AM]
11-09-2006 at 03:20 AM
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captainzakku
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icon Re: Holds Al Dente - Voting Topic (0)  
techant wrote:
Well 'captainzakku' I guess you do not like running from a roomfull of invisable spiders. :fun

Sorry, that comment was tongue in cheek, as in my entry I also had a room where you were forced to flee from a horde of invisible spiders.

My comment from above actually described my own room 1W 1S
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11-09-2006 at 01:49 PM
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