This new RPG hold doesn't cover a lot of new ground, but is high quality and has a solid structure.
The hold plays rather like the second half of Tendry's Tale, with ATK and DEF gems available for taking. There are seven levels of RPG puzzly action. Starting in the third level, altars begin to be implemented, which should work about the same as they do there. (For the curious, the cost starts at 25 greckles and doubles each use.)
The plot, while not the greatest in terms of quality or in depth, is good enough for the job. We follow the Stalwart Gobardo in his training for the Stalwart army, and he ends up tangling with some hostile forces along the way. Nothing's too tough for our hero with help from the Outside Influence, though!
I would call this hold easier than Tendry's Tale; there's plenty of health available and if you're optimizing the hold might get a bit easy at times, especially starting in the third level. But the hold is fun to play through, in my opinion, and optimizing is a complicated and interesting process.
Overall, this hold is well worth playing and re-playing, and while there are some hang-ups and room for improvement in both aesthetics and design, this is a good hold. Well done Jeff!
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[Last edited by Chaco at 09-28-2009 01:57 AM]