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Caravel Forum : Caravel Boards : General : Activity Questionnaire (Even if you'd not normally be interested in something like this, please fill this short forum questionnaire in.)
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Will you take the time to answer this poll, even if you wouldn't normally? Please? Not even for me?
Done!
Meh.
I'm not going to.
I eat puppies for lunch.
I am not an actual human being.
How long (approximately) have you been a member?
<1 month
1-6 months
6 months-1 year
1-2 years
>2 years
Do you visit these forums often?
I can't get away (I visit every day!)
I visit at least once a week.
I only visit infrequently (at least once a month).
I rarely visit; you're just lucky I stopped in.
Do you post on the forums often?
I post like there's no tomorrow.
I post at least once a week.
I only post infrequently (at least once a month).
I almost never post anything here.
If you aren't very active, or could do more things here but don't, why is this?
There's not enough general activity on the forums.
People just aren't being creative enough (e.g. making holds, art, music, interesting threads, etc.)
I'm just not interested in things that are going on here.
I'm bored of the DROD franchise.
I only visit for specific reasons (e.g. Hints and Solutions).
I am too busy or personal circumstances prevent me from visiting the forums.
Visit the forums? I am too busy playing DROD!
Time spent on the forums is time that isn't spent improving DROD.
I feel a bit intimidated or confused by everyone else here.
I don't feel anything I can do or post will be appreciated by the community.
I actively dislike a number of people or things that happen here.
It's something else (post a reply to explain, if you like)
Pressing Vote will vote for all of the questions. Make sure you have voted in each one!
Note: Viewing results forfeits your right to vote.
Poster Message
Syntax
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icon Re: Activity Questionnaire (0)  
With regards to optimisers not testing holds, I was a HA for a while but quit eventually because I found I had no motivation to play DROD just for playing sake.
03-06-2009 at 04:40 PM
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Dischorran
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To chime in on the testing issue, since we're on to that now, I follow pretty much the same strategy as noma, albeit not as an optimizer. Since I have a limited number of hours to allocate between playing DROD for playing's sake, building my own holds, and testing those of others, I wait for people to specifically ask me to test holds, and only occasionally respond to general calls for volunteers. The flip side of this is that I can focus on working a hold in detail instead of spreading my attention among many. It's time management, mostly, but in fairness this should probably be announced so that people know that I respond to invites. Besides which, I can't remember the last time I tested a hold in Architecture that was actually brought to completion. I'd complain about the lack of testing by architects, but, well, noma busted me for that recently too, so I'm in no position to complain. :)

And on a side note, I've found that when I place a general call for volunteers, most just take a quick look through the hold and may or may not post "Great hold!" (or otherwise...) afterwards, and that's it. So now I just invite people directly anyway.

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03-06-2009 at 05:09 PM
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noma
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Dischorran wrote: I'd complain about the lack of testing by architects, but, well, noma busted me for that recently too, so I'm in no position to complain. :)
O:- Aww. I wasn't referring to you. The "incident" you refer to only happened because of a minor edit to a room that had already been tested. Even I wouldn't be so demanding as that! But having an architect test the original hold and any major additions shouldn't be too much to ask.
03-06-2009 at 06:41 PM
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agaricus5
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Okay, so from reading comments about testing (problem 2), it seems that maybe I was being a bit too simplistic about the problem!

I think we can divide DRODers into four categories (not three):

Players - People who play DROD to complete holds, and solve puzzles.
Optimisers/Completionists - More specialised players who play DROD to get high-scores or have full sets of completed holds. These players make good use of the CaravelNet scoring system.
Testers - These players are people who test new holds to help architects and check out the new ideas being produced.
Architects - Players that have donned the hard hat and turned the role on its head, creating the new holds the rest of us want to play.

Standard players are the most likely to become testers, but the issue is a lack of tangible reward. As mentioned before, an architecture modder, who is very generous, might be one way to solve this issue by encouraging non-competitive players to help out.

Optimisers, as Syntax points out, get rewarded for their exploits on CaravelNet. That #1 is indeed elusive and as a part-time optimiser myself, I do get a fuzzy feeling from getting them. In this case, rank points are unlikely to be as important (after all one would be too busy playing DROD to care :)), and I understand it would be hard to get optimisers to play a highly changeable alpha or even beta hold that wouldn't actually reward them with highscores. Noma makes a good point that this could be considered kind of selfish (optimisers want people to make holds, but don't participate in the process), but it is understandable and there may not be anything we can do about this. Does anyone have any suggestions? If you are an optimiser, what would get you to test a hold?

Architects, such as Dischorran (and myself), are people who probably spend more time building than playing. For this reason, it is understandable that architects may be quite unlikely to test holds, and we do need architects to produce new material to play. However, architects may be more likely to respond to rank pointing for testing (since they must visit the forum for comments on their own hold) and may also consider reciprocation in terms of testing the holds of their own testers.

This is quite a complicated issue, but I don't think it is impossible to overcome. Part of the solution will involve a dose of altruism from all of us, but we should do it by encouragement and not by making people feel guilty. I can already see some hints of that in this thread, and ask that people not test simply because I asked you to or because you feel selfish. Do it because you want to help your community and (selfishly) because you want new holds to be built. In a similar way, architects shouldn't berate other architects or players for not testing. The last thing anyone wants in a volunteer community is people feeling obligated to do anything.

And, to everyone who has voted and posted suggestions here, it demonstrates that there is still life left here on the forum, and that no-one wants it to go to waste. On behalf of everyone, your community thanks you!

Edit:

Syntax wrote:
Reading through this thread, it seems agaricus5 has single-handedly brought activity back to the forums! Not seen such a lively debate for a long time
Naw, this isn't really to do with me. It's you guys who want the forum to be lively, and you're the ones doing it. If no-one cared, this thread would be empty. :)

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[Last edited by agaricus5 at 03-06-2009 07:31 PM]
03-06-2009 at 07:27 PM
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Mouse
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I've recently returned to DROD after a fairly long hiatus.

I came back because DROD is unique. There's nothing else in my gaming collection that's anything like it.

I left for the following reasons:
-I didn't enjoy the TCB demo. Too much talking, not enough puzzles. DROD is unique - TCB seemed to try and make it more of the same.
-My ancient laptop was running everything slower & slower. So I got a new one. And reinstalling DROD, importing all those holds, etc, was more time than I wanted to spend on a game.
-I tried out the RPG & it didn't gel with me.
-My husband complained I was spending too much time playing DROD, so I made a conscious effort to cut back.
-Because I played a lot, I became bored with DROD. I forgot why I'd started playing in the first place. This combined with cutting back meant an eventual stop in my playing.

So now I'm back, still playing the JtRH Demo and trying to decide if I should try the TCB Demo again...
03-06-2009 at 08:26 PM
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Pinnacle
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Mouse wrote:
-I didn't enjoy the TCB demo. Too much talking, not enough puzzles.
The demo is kind of a poor representation of the full hold; the puzzles pick up significantly (pretty much immediately after the demo ends, in fact), with a story scene generally every 3-4 levels.

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03-06-2009 at 08:42 PM
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Kwakstur
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Try the TCB demo again. Because it only can have the beginning, the levels in the demo were a bit short on the side of puzzles (there were only 2 real puzzle levels, the Quest for Knowledge and the Uncturage). A while ago, it was updated to include Deep Uncturage, which is neat and shows off a new dangerous element. I'm not confident it will look that good in City style, though (in the full game Deep Uncturage uses Fortress, since it wasn't always in the demo).

The full game is still much cooler and tougher. But the demo's fine; as long as it can play all those great user-made holds on the forum, I'm happy.

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Also known as ExpHP everywhere else.

[Last edited by Kwakstur at 03-07-2009 06:51 PM]
03-06-2009 at 08:48 PM
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calamarain
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If it helps, getting activity back into the forum... I'll be uploading a hold for beta this weekend :)

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03-07-2009 at 11:27 AM
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Jacob
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I think Dischorran (and CSR) make good points about things hinging somewhat on activity on holds (stimulating people to try out the holds, and giving feedback for those making them).

After my exam on Tuesday (wish me luck), I'm going to start going through and writing some reviews.

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New to DROD? You may want to read this.
My Holds and Levels:
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03-07-2009 at 11:08 PM
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agaricus5
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Jacob wrote:
After my exam on Tuesday (wish me luck)
Good luck! What exam are you taking?

I'm going to start going through and writing some reviews.
Thanks for your input; we'll put your reviews up on the site when you've finished them.

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03-07-2009 at 11:40 PM
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Jacob
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PACES (last part of MRCP)

Could write them as stand-alone reviews, or could just post them on the respective Holds threads.

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My Holds and Levels:
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03-07-2009 at 11:52 PM
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gamer_extreme_101
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Sigh.

There's a lot of things I could comment about. I know Illumination's the past little bit have been disappointing for some of you, and I do apologize for that. I'm still partially trying to find something that I can enjoy writing about and yet still make other people enjoy. Looking back, Erik seemed to write more generic articles relating to life and mildly tying in to DROD...maybe I'll try that this month and see the response I get.

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03-10-2009 at 05:01 PM
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chinook
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gamer_extreme_101 wrote:
Sigh.

There's a lot of things I could comment about. I know Illumination's the past little bit have been disappointing for some of you, and I do apologize for that. I'm still partially trying to find something that I can enjoy writing about and yet still make other people enjoy. Looking back, Erik seemed to write more generic articles relating to life and mildly tying in to DROD...maybe I'll try that this month and see the response I get.

I don't think you're doing badly at all. I think the fact that it went un-published for a while is what is being referred to. I still think that a newsletter is important, and you have included plenty of interesting links and I've liked it overall.

Good luck with it. I, for one, am glad it's still coming to us.

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03-11-2009 at 03:05 AM
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calamarain
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Perhaps ask for contributions to the newslsetter? Get the forum members to contribute a paragraph or two about some subjects...

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03-11-2009 at 09:44 AM
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gamer_extreme_101
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calamarain wrote:
Perhaps ask for contributions to the newsletter? Get the forum members to contribute a paragraph or two about some subjects...
I'm fully up for it. Contributions from other people is a fantastic idea!

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03-12-2009 at 04:30 PM
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mrimer
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Yes, I think your articles have been great too. I agree it was disappointing when we didn't have the Illumination at all, and on top of that it just so happened to be at a time when our mail system went down, so everything felt crummy. That's not related to your awesome work at all, so I say, "Keep up the good work, ol' chap!" Soliciting contributions from other enthusiastic players is a fine idea.

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[Last edited by mrimer at 03-16-2009 03:12 AM]
03-16-2009 at 03:11 AM
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The spitemaster
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I find that my greatest reason for not posting more often is my lurker style. I find many things interesting and stimulating but I mainly come here for my enjoyment. I read most everyting and only post if a funny idea strikes me. The only other source of my posts are when I feel slightly helpful.

However, I have noticed the decline as well and felt slightly distressed. I felt that there was something that I owed to the fourm. Half-baked ideas are the product of that inspiration. I think that my talents are more in the producing side anyways. (At least that is what I tell myself)

And I just posted now because my password has been lost for over a month.

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03-16-2009 at 09:07 PM
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agaricus5
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It's been a fortnight, I turned 21, and the poll has had a fantastic turnout of 88 (so far).

While the votes have not changed much in terms of what people think about the slowdown, it seems that the forum has perked itself up anyway (as I thought it might). Great work, people: keep it up!

You can find my original analysis of the situation and what we could do about it here. Below is an updated version of it:

Click here to view the secret text

So yeah, everyone, let's keep going!

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03-17-2009 at 01:07 AM
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eb0ny
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Personally I picked the "I don't feel anything I can do or post will be appreciated by the community". The reason for that is rather simple. Take the first page of this thread, for example. It consists entirely of constructive and well thought-out posts, valuable ideas and actually useful suggestions. I didn't have a clear position at the moment and I was a bit intimidated to post not to break the chain. Not to mention some of the posts there have already expressed my opinion better than I could've ever done it.

If I cannot provide something valuable to an intelligent and constructive discussion, I should stay quiet. Quality > Quantity. Of course, this doesn't apply to forum games and other things-for-fun. As far as other forms of contribution go, I didn't have any good ideas to share or things to make. Yet.

On the related note, I'll try advertise DROD in the university when I'll get there. After all, CompSci geeks should like it.

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[Last edited by eb0ny at 03-17-2009 04:44 PM]
03-17-2009 at 04:43 PM
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calamarain
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The thing I agree with the most is the point about the marketing. DROD simply is not getting out there because it wasn't advertised. JtRH was. TCB was not. RPG was not. Yes, it's a great game but people don't know about it.

If a forum grows large enough, it tends to sort out a lot of the minor problems just by volume of people - the odds that someone can/will fix it increases greatly.

We need more people. We need to advertise. :P Plus, we need to actually advertise and not just talk about the need for it (oh, the irony)

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03-17-2009 at 05:30 PM
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Bombadil
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agaricus5 wrote:
2) Holds need testing

So, if anyone is interested I am available for beta testing (not too big) holds.

I'm new at the job (I've only beta tested The Old School) and I don't know if there's any place to sign up so Architects know who's available to test their holds.

Or should the testers pick the holds?
03-17-2009 at 05:47 PM
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CuriousShyRabbit
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Bombadil wrote:
agaricus5 wrote:
2) Holds need testing
So, if anyone is interested I am available for beta testing (not too big) holds.
Or should the testers pick the holds?
Just head on over to the Architecture board and jump in! :)
03-17-2009 at 05:56 PM
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agaricus5
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CuriousShyRabbit wrote:
Bombadil wrote:
agaricus5 wrote:
2) Holds need testing
So, if anyone is interested I am available for beta testing (not too big) holds.
Or should the testers pick the holds?
Just head on over to the Architecture board and jump in! :)
Yup:

agaricus5 wrote:
Some of the smaller alpha projects include Gobrid's Dungeon, Tar Dungeon, and Metal Dungeon, while Homeward Adventure is impressively large and needs some level re-sorting before it can go into beta.

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03-17-2009 at 06:10 PM
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calamarain
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Bombadil wrote:
So, if anyone is interested I am available for beta testing (not too big) holds.

Just to provide a testimonial - he's good at it :) I really didn't think it was his first beta hold.

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03-17-2009 at 06:48 PM
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Bombadil
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CuriousShyRabbit wrote:
Just head on over to the Architecture board and jump in! :)

Will do!

calamarain wrote:
Bombadil wrote:
So, if anyone is interested I am available for beta testing (not too big) holds.

Just to provide a testimonial - he's good at it :) I really didn't think it was his first beta hold.

Thanks calamarain! :blush

03-18-2009 at 11:00 AM
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Sillyman
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Hey guys, I'm back... got a little too busy with other internets to come and DROD with y'all, but I'm back, I'm back as a matter of fact.

But what's this I see? No new insane projects? And a SMS coming out (not that I'm complaining)? What is this, Bizarro-Caravel? Clearly I need to be here and start fiddling with the scripting system again.

Edit: And apparently about a quarter of us are not actual human beings. Huh.

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[Last edited by Sillyman at 03-25-2009 06:06 PM]
03-25-2009 at 06:05 PM
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pigletto
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I didn't post anything before because all I would say is I don't post much because I rarely post on forums, nothing to do with the community, but now I think I have something to say.

Despite the fact that I rarely post, 2 of my posts seem to have been completely ignored, which rather puts me off posting. If I am doing something wrong, I would appreciate being told so that I can correct my mistake. If my post was unclear, it would be better to ask for clarification than to completely ignore it.

I can definitely try and post more often, but if my posts are going to be ignored, I don't have much reason to. Perhaps I just got a bit unlucky, or perhaps I'm drawing conclusions too early, but regardless, it isn't nice when my post gets ignored.
04-05-2009 at 01:16 PM
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NiroZ
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I haven't looked, but perhaps people couldn't think of a reponse? It's seems, seeing that most of your posts have been modded up, that you've got nothing to complain about.
04-05-2009 at 01:35 PM
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Nuntar
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Looking through your past posts, I can only find one that's been ignored, and that's an H&S request made in the Holds board. The Holds board has far less traffic than H&S, so I would guess that there are also far fewer people who habitually browse it to see if there are any new posts. So I think no malice was intended -- people just literally didn't see your post.

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[Last edited by Nuntar at 04-05-2009 01:43 PM]
04-05-2009 at 01:36 PM
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pigletto
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It was mostly this post that concerned me, because I spotted something that no one else had posted they had spotted, but the posts after it look like they didn't even read my post to me. Maybe I'm overreacting, I don't know.
04-05-2009 at 01:43 PM
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