Every monster can be deadly if its placed well. Even a roach or an evil eye. Also ,in a bad place, any monster is weak. So this poll is quite nonsense to be done the third time.
Roach / Tar Babie / Mud Babie / Spider :
+ You cant get round one (without killing it)
+ When brained, they can get quite annoying
+ Attak from multiple sides is dangerous
+ Only spider : invisible
- Easy to manipulate (out of mazes / in or NOT in traps...)
- In battle only strong in numbers and right formation
- No defense
Roach Queen :
+ Tricky to manipulate
+ Produces roaches
+ Hard to get (especially when brained)
- No offence
Tar (Mother) :
+ It cant always be removed to zero
+ It spreads fast
+ Beethro can be forced to use it as a shelter
- You get through quickly (Easy to cut)
- Mothers without wall/door shelter are cannon food
Mud (Mother) :
+ It spreads fast
+ Hard to cut
+ Mothers are often tricky to reach
+ Can envelope Beethro
+ Beethro can be forced to use it as a shelter
- Can always be fully remove
Snake :
+ Needs to be lured into a death end
+ Beethro can be forced to use it as a shelter
+ Complex movement
- Snakes cant kill each other
Rattlesnake :
+ Hard to kill
+ Snakes dont kill each other
+ Beethro can be forced to use it as a shelter
- Needs not to be lured into a death end
Wubba :
+ Blocks Beethros path
+ Little tricky to manipulate
- No offence
- You dont need to kill them
Rock Golem :
+ Blocks Beethros path when killed
+ Little tricky to manipulate
- No defense
Wraithwing :
+ Very complex movement
+ Flies over pits
+ Beethro can be forced to use it as blocker/snake killer
+ Great defense when alone
- Weak offense
Goblin :
+ Powerful offense/defense
+ Beethro can be forced to use it as snake killer
- Groups above 4 arent getting really stronger with more
Brain :
+ Increases all monsters offense/defense movement
- Can make some rooms easier
- cant move (so no offense/defense)
Guard :
+ Is armed with a sword
+ In groupes one backups each other
- Suicide-KI
Slayer :
+ Finds Beethro with his wisp
+ Beethro can be forced to "
use"
the slayer (orbs !)
+ Moves perfect (perfect defense/ok offense)
- Killable with mimics/decoys
Halph (
) :
+ Opens/Closes doors
+ Can be moved
- Tends to do things Beethro dont want
- Cant be pushed
- Is killable
Ah, never mind, Ill vote annyway. A vote for the BRAIN !
[Last edited by MeckMeck GRE at 10-30-2005 08:33 PM]