Ravon: Thanks for the compliment; I'm needing one right now, and yours has done nicely.
I played through level 2 before you edited your post, just to make sure. Worked for me too. BTW, what was the error on your part? Not thinking of exiting and entering the rooms with a blue door when you've killed the last monster?
Jacob: I just looked down at the recent posts and saw your post. Thanks for your compliment too. I only needed 2 compliments to get past my funk!
Brain Room: I only checked out that new tar conversation addition once. After that, I think I changed the order of the IF stuff and the Labels, and I wound up deleting a label. Now... I can't remember if it really worked right at all. Anyways, I've added black doors as more reliable tests of whether the tar is destroyed or not. I tried to make it work with just conditionals again, but bombs don't seem to trigger the "
If Tarstuff is destroyed"
or "
Tar Destroyed"
events...
Also, I fixed the scroll in the center of the room so that Beethro won't have a conversation with the brain if he has left already.
Spelling mistakes: When typing out Weird, I usually use a mnemonic device "
We Ird"
(Wee-Urd) to remember, but it has since been corrupted in my brain and I look at "
Wi Erd"
and it's still pronounced the same way, so I've been mispelling it for years now! I should use the device "
Us Ird"
instead.
Also, where is it that "
weird"
is misspelled? I know where to check for crevice, but there's lots of weird stuff.
I'm updating the hold file next.
EDIT Hold Updated, now with alternate eyeball foyer humor.
[Last edited by Sergenth at 10-23-2005 12:34 AM]