This is the full rule set that we will be playing with for the game. I am posting it here and setting it to be revealed one year from now. The game will certainly be over by then by a long shot, even if we hit some huge delay. I will leave this post unedited so that you know I don’t change the rules partway through the game. Upon completion of the game, I will repost these rules for all to see. When the content of this post is revealed, it will confirm that my rules have gone unchanged.
Game format:
16 players. Players will choose their own tribes. The two players with the oldest user accounts will be selected as the captains of the two tribes. The captain with the oldest account chooses first (this is for Tribe 1), and then the other captain will choose (for Tribe 2). Player selections alternate between the two tribes. The current selection is given to the player previously chosen on the current tribe. This continues until there are two tribes of eight.
Tribal challenges continue for three rounds. After each challenge, the losing tribe votes off one member of their tribe.
When there are 13 players remaining, I will instruct each player to choose a number between 1 and 13. Players will then reorganize themselves into new tribes based on the numbers they chose.
New tribe 1: 1, 2, 3, 7, 8, 9, 10
New tribe 2: 4, 5, 6, 11, 12, 13
Tribal challenges will continue for three more rounds. This will bring the player total to 10. At this point, the two tribes will merge into one and all challenges will be for individual immunity.
Every player voted out from this point onward will make up the jury. After seven more are voted out and join the jury, the jury will hold a final vote for the winner with three players remaining.
The auction challenge will be held with 12 players remaining. This challenge contains an optional tribal swap for one player, and a single-use non-transferrable individual immunity for one player. The challenge will explain the rules regarding these items.
Voting: In the event that a player fails to cast a vote in the time allotted, he or she will lose his voting privilege for that round. If a player skips three votes during the game, they will be automatically removed. If a player quits or is removed from the game and it disrupts the timing of game events (the swap, the merge), then the game event will activate before the removal of the player is taken into account. Players who quit or are removed from the game will also be removed from the jury. Their jury seat will be filled by last player voted out before the merge.
In the event of a voting tie, all players will revote. In the revote, players can only cast votes for the players that had been tied. If after the revote there is still a tie, there will be a 24 hour tiebreaking period. As soon as one person publicly announces that they are changing their vote, that vote will be cast as the deciding vote. Only the first person to change their vote will be counted. If any player on the voting tribe posts during the 24 hour window and subsequently edits the post for any reason, that player will be the one voted out. If multiple people commit this infraction, the player with the earliest original timestamp on their post will be the one voted out.
If after 24 hours nobody breaks the tie, a player will be eliminated by random draw. The players who had been tied will be immune to this draw.
(Note: If a revote reduces the number of tied players, for example, from three to two, then another revote will be held in the same manner as the first revote, with players only allowed to cast votes for those currently tied.)
For the final vote, there will be seven votes cast among three finalists. In the event of a tie for the winner, the third place player will cast an eighth, deciding jury vote.
And if things manage to fall apart after all of that, then dang it, I’m improvising.
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