I love how the game collapses back into DROD with a high attack and low defense - and sure enough, the "
swordsman"
has exactly these traits.
I love the new possibilities for mimic and door puzzles.
I love the mechanisms for encouraging a *low* HP at times.
I love the multiplier. Overwhelmed by needing to optimize across 7 levels? Don't worry - those attack pickups are only really significant if you pick them up soon.
I love Danforth's absence.
I definitely love the grappling hook. Can we have it in DROD, please?
Boom-de-yada, etc.
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[Last edited by Dischorran at 09-22-2008 03:58 AM]