Some issues & comments:
1. I'd love if you implemented laptop controls - 789uiojkl
2. The game runs smooth, but if I alt-tab out of it my computer is awfully slow which doesn't happen with any other game - you could try listening for 'lose focus' and 'gain focus' events from the o/s and disable the application while it is not focused
3. I constantly keep hitting R when I want to get back to the latest checkpoint - I know it is because I've been playing lots of DROD, but it would be nice if your game behaved in the same way
4. The fact that one-use buttons are not marked after usage is confusing
5. Checkpoint on open yellow floor-door is difficult to distinguish for me
6. Light-green orthosquares on light-blue floor is one of the colour combinations which should never happen
. It is very tiring for my eyes
7. Also, I think the arrows could use, if not better then more constant, black outline,
8. Noticed a Typo in "
arrows"
at the end of description of the level which introduces Flyers and exploders
9. Using different colours for different enemies could increase their legibility - I still keep confusing them.
Okay, that's it for now. Accidentally restart one time too many
. In terms of engine the game is quite solid right now and the levels are also very nice. Can't really say anything other than good work!
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[Last edited by skell at 01-29-2012 08:31 PM]