I’ve played DROD for around ten years, and I’m now realizing just how many good holds I’ve played. My favorites include some of the holds already mentioned here, such as Gigantic Jewel Lost, A Day at the Beach, and Compass Point, as well as the Magic Show holds and Perfection by LarryMurk. There’s also a lot of lesser known holds I have fond memories of playing, such as:
Rescue Operation by Rheb:
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×Difficult, execution-heavy puzzles, which still manages to be entertaining and engaging. Cluttered, messy architecture, but still manages to feel just right, nailing the look of a collapsed mine. One of the most immersive holds I’ve played.
Do It Again by Jokokoe:
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×This hold is all about seeding beacons. It hit a sweet spot in terms of difficulty for me, and has great visuals.
Koenigsburg Swamps by incnone:
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×Awesome one level hold. A nice mixture of lynchpin and execution puzzles.
Narrow Perspectives by skell:
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× Fun and friendly hold with nice visuals.
Reflections by Jacob:
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×Hold focused on symmetry and mirrors. It is by Jacob, who also created a lot of levels for the official holds, so you can’t go wrong with this one.
One Step Ahead by hartleyhair:
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×Short and sweet little hold about befriending a goblin.
Also, seeing people mention Ghostsmiters in a thread like this made me really happy!