EDIT: for RPG version scroll down a bit to find the post with the drmf-file attached.
Unfortunately there are still few style mods available for Drod 3.0. Therefore last week I decided to pick up an old project idea and create a new style.
As you may notice, for this style I got some inspiration from hexagonal basalt columns, hence the name.
Replaced are walls, floors, pits, water, trapdoors, arrows, tunnels, stairs and some objects, together with all corresponding shadows.
See for yourself how you like it.
I'd be glad to hear some comments or suggestions. There's always room for improvement, so please tell if you think something just doesn't look right.
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Holds:
An Architects Audition,
Artful Architecture,
Salamander,
Elusive Exhibitions,
Leftover Levels,
Six Times Six
Collaborative:
Way Forward,
Advanced Concepts 2
Styles/Mods:
Basalt,
Sandstone,
Garden,
Clock using game elements
[Last edited by Jutt at 07-05-2009 01:19 PM]