It's weird. I like it. You can look at the few demos I have for rooms I was able to clear (not many).
One thing that is unfortunate is that there are quite a few places where you can get stuck between rooms. You mentioned that in the first post but it bares repeating in the hold proper (possibly in a scroll or something similar.) The blob of kegs is one spot since you can explode the whole mass in 1N.
The blob of briar around the entrance is another since you have a pickax in 1N for a little while. EDIT: nope, it looks like you can't enter a room on briar so this is safe.
Looking forward to checking out the new version of 1W based on the changes you mentioned in chat.
EDIT: you mentioned being interested in hoe players decide to progress through this hold. Here's what I did.
1: Went N since it's the only way to go. I had an idea for 1N right off so stayed there instead of trying to explore 1N1E or 2N. My idea was wrong, but lead to the right one. After that I explored 1N1W and 1W but decided not to pursue that direction after getting irrevocably stuck in the keg mass trying to see if I could get to a secret room in 2N1E through the kegs.
Next up was 2N. It took some thinking to come up with a working strategy. There are quite a few elements in this room that aren't required for clearing it but can be used for accessing secrets I guess. I didn't bother with trying to access the secrets from here yet.
After that was 1N1E. That one was pretty quick compared to the first two, but still a solid room.
After that I spent some time trying to gain access to 1N2E. I managed it but didn't spend all that much time on it when I got there since you mentioned in chat that you planned to change it. After that I went to 1W and called it quits for the night since you plan to change that one too.
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Links to neat forum tools that I always have trouble finding:
Click here to view the secret text
[Last edited by Insoluble at 06-14-2016 03:29 PM]