This is a large hold with fairly easy rooms increasing slightly in difficulty as you progress through the hold. This would be an excellent hold for a novice player as it features a number of levels based on a different game element, although some of the rooms in the Aumtlich level could prove challenging.
I liked the way you progressed around the main hub level whilst having to clear the puzzle levels in order to progress further.
The story was okay, the highlight being the last few levels where you pursue the antagonist although there were a number of spelling errors as well. I thought the city didn't really feel like a city - the cafe room being the only one to really give that impression and then it felt almost tacked on to reinforce the point. Possibly could have changed the setting to something else (although that would require a change in the hold name and it doesn't change the actual gameplay itself).
Hopefully we'll see more holds from Shendy in the future.
My verdict:
Difficulty: 4
Fun: 6
____________________________
Without struggle, there is no progress, so get up, get out, and go make the rest of your life the best of your life; you deserve to live the life that YOU want to live...
Progress - Gavin G