I spent way too much time on this hold for it really only being two rooms, but excellent job
I am impressed that you were able to make it so that everything could be solved from the final row and yet with a few minor changes, everything worked for the secret room's bottom-up approach too. The consistency across rooms was nice. For example: I wondered what switch opened the yellow door at the top right and couldn't figure it out until I got to the secret room (cool method of getting there, by the way). I finally realized what it was for when I got to the secret room but the way it was there in the "
regular"
rooms as well was a nice touch.
The goblin part seemed a little trial and error at first, as did the wraithwings and I didn't think it nice that I had to do everything perfect (no left-over moves) with the guards at the top to get the the clone potion. That was the hardest bit to figure out.
Overall though, I really enjoyed myself. My wife came in at one point and said "
You're still playing this room?"
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-Logan