agaricus5
Level: Smitemaster
Rank Points: 1838
Registered: 02-04-2003
IP: Logged
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Re: Ok, Important Notice time! (+2)
And, to throw one more point in (sorry about this), to summarise the main point that has been put forward...
Jeff (and anyone else with a similar problem, for that matter),
Depending on who you are, it's not necessarily a failure to fail to complete a project with no time limit, like a hold. Bavato's Dungeon was nowhere nearly on time (I wanted to release it quite a few months earlier), and Golbar's Caves might end up being a TCB hold at the rate progress is going.
What is a problem, however, is grabbing people's attention for no reason, i.e. by pre-announcements without anything to deliver. If you want people to test something, make sure you have something to look at. It's pointless saying that you have a hold for testing, but it won't be ready in 3 weeks; you might as well wait for three weeks, finish it, and then announce it. For example, I will be honest and say that I have stopped looking in your announcing threads for the reason that I don't believe that the thread contains anything to look at or test, and also because I don't want to see the retaliation or argument that may occur because of it.
Now, if you're concerned about people not testing your holds, because you have never finished a project, don't be. The whole reason for testing is to help complete unfinished holds - what's the point in testing a completely finished hold? Even some of the veteran architects have older, unfinished things that got incorporated into one project, but that didn't make any difference to their architecting status.
One other thing you should not do is to call an incomplete hold worthless. Five incomplete holds with 60 completed rooms total inside them is perhaps worth one almost completed one with 50. A completed room is itself a mini-project; DROD can allow you to patch them together in completely different ways to make a completely new hold, although it can be hard to change a level that you've always considered should look like what it does.
So, I offer you a piece of advice:
Take all the holds you have ever started and not released into contests. Put them into one single hold (copy and paste the levels into a new hold), and post it onto the Architecture board, where we can all see what you have done, and advise you on how to put the rooms together to make one coherent hold. In that way, we have something to look at, and you get your rooms salvaged - it's a win/win situation if you let it be that way.
As an added incentive, if you do this (I will check the Architecture board, or you can PM me), then I will promise to look at the hold at least once and make a comment on some aspects of it (I have not tested anything recently due to my studies, so this is quite a commitment of time for me). If you are patient (please wait for at least a week for replies), then you can give yourself another shot at hold-building. Does this seem reasonable?
Right, so I'll apologise again for bumping the thread, but it does need to be said that it can be very frustrating to fail to complete a project due to a lack of patience or time. Therefore, while we do need to exert some forceful control to stop it cascading out of control (such as what Banjooie is doing), we also need to be patient ourselves and understand that this kind of problem is not soluble simply by shoving it under the carpet (or a sack, St. Ives style). So, although we shouldn't have any more threads like this posted (i.e. I agree with you, NiroZ), I think it is worth keeping this one for posterity.
Now, of course, I may have missed something relating to this discussion (I was absent for many months), so I could have got the whole concept utterly wrong. If that is so, however, then please just let me know nicely, since I won't be able to catch up 5 months of posts all in a flash.
Oh, and Jeff, if you are still reading this far down the post (which I hope you are), please think about what you are going to say in your next reply very carefully. We are all trying to be reasonable towards you, so don't make it any harder for yourself by upsetting anyone.
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Resident Medic/Mycologist
[Last edited by agaricus5 at 11-09-2006 10:11 PM]
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