Jacob's
Beginners' Guide to DROD is more up-to-date and covers similar ground, though it doesn't have a full list organised by suggested playing order.
Regarding changes to Ezlo's list, the most significant event since then is of course the release of GatEB. I would say this changes the suggested order as follows (additions in bold):
Complete the KDD/JTRH/
GatEB demo. All three of them, you might as well.
(TCB demo is not recommended, because then you get the story out of order, and now that we have GatEB, new players have no reason to install the TCB demo. Also, wandering around The City may be off-putting for new players if they haven't already got invested in the DROD story through the other official holds.)
Complete up to around level 5 of official hold of choice,
preferably GatEB (which doesn't have numbered levels, but the equivalent would be reaching Smuggler's Maze).
Complete "
Easy or Hard"
by larrymurk
Complete "
Odd Jobs Novice"
by larrymurk
Compete "
Smitemastery 101"
by Jacob if you wish to spend the money.
(Note: these holds, while easy, use some elements you won't have met yet, so new players may well prefer to pass over them for now and be introduced to the elements in the intended way, through the official holds.)
Get up to level 15 of official hold of choice
or Englos Keep in GatEB
While accomplishing last task try these appropriate holds to get stuck on...
Dan's Dungeon should now be added here. I can't recommend it highly enough. It is the only beginners' hold that introduces
all the game elements with levels focused on each, and not with scrolls telling you just the basics, but with puzzle rooms so the player gets a real sense of how the elements work and how to handle them.
(We'll need a new similar hold for the new elements once TSS comes out... I would like to have a go at making one, and I'm sure others will too.)
Beethro and the Cake is a recent high-quality beginners' hold that can be added to the list at this stage.
Conquer
GatEB, then start work on JtRH.
Most of the holds listed in "
Which holds should I play?"
in Jacob's topic belong to this stage.
After completing JtRH, start playing TCB. Not just for story reasons. It is the best introduction to working with the 3.0 game elements at a more advanced level than Dan's Dungeon, and necessary preparation for Advanced Concepts and other high-level holds.
Master official hold of choice (doesn't matter which; mastering GatEB or JtRH are about equally difficult).
Now, as Ezlo said, the fun stuff opens up
In addition to those listed already, I would recommend:
* Advanced Concepts and Advanced Concepts 2
* Flood Warning
* Calamarain's Witherwood trilogy (I'm working my way through these at the moment. Some frustrating rooms, but mostly very well-designed and fun.)
Any others? Hope some more experienced players will chime in
____________________________
50th Skywatcher
[Last edited by Nuntar at 10-15-2013 03:50 PM]