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Lardarse
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eytanz wrote: Heh - I deleted my post when I saw that Neil beat me to it, but I guess I wasn't fast enough...
Who's Neil?
04-01-2007 at 03:24 PM
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Oneiromancer
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Lardarse wrote:
eytanz wrote: Heh - I deleted my post when I saw that Neil beat me to it, but I guess I wasn't fast enough...
Who's Neil?
Me.

Game on,

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04-01-2007 at 03:25 PM
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tokyokid
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This thread is juicy... we're finally getting some answers!

What will DROD 4.0 called? ;)
04-01-2007 at 03:27 PM
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Jeff_Ray...
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Element-wise.

Edit: There may be no DROD 4.0, but the SmS will have new elements.

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[Last edited by Jeff_Ray... at 04-01-2007 03:30 PM]
04-01-2007 at 03:28 PM
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Doom
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Jeff_Ray... wrote:
Element-wise.
http://forum.caravelgames.com/viewtopic.php?TopicID=14728&page=1#172810

Which part of this post did you not get yet?
04-01-2007 at 03:30 PM
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eytanz
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Jeff_Ray... wrote:
Element-wise.

Well, depends on how he lost the sword:

1 - If it's by the swordless floor, he'll get it back once he steps off it.

2 - The other game element that removes swords actually toggles it, so he can regain it by using it again. Also, it'll come back if he leaves the room.

3 - If it's gone by scripting, it will remain gone until a new scripting command is given.

Doom said: Which part of this post did you not get yet?

Well, he asked how the sword comes back, not how it leaves.

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[Last edited by eytanz at 04-01-2007 03:32 PM]
04-01-2007 at 03:31 PM
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Jeff_Ray...
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No, not how he LOSES it, but how he gets it BACK.

EDIT: thanks eytanz

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[Last edited by Jeff_Ray... at 04-01-2007 03:33 PM]
04-01-2007 at 03:32 PM
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Ezlo
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Since two of my questions weren't answered, I get to ask two more! Yay! :D

Is there a triple Green-Tarstuff Queen room in TCB?

Does the G (With the rest if the word shaded out) in one of the secret pictures refer to a Gargoyle?
04-01-2007 at 03:33 PM
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eytanz
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Ezlo wrote:
Since two of my questions weren't answered, I get to ask two more! Yay! :D

Is there a triple Green-Tarstuff Queen room in TCB?

Not a version of the KDD one, but there is at least one room with 3 green mothers.

Does the G (With the rest if the word shaded out) in one of the secret pictures refer to a Gargoyle?

No.

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04-01-2007 at 03:34 PM
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Doom
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eytanz wrote:
Doom said: Which part of this post did you not get yet?

Well, he asked how the sword comes back, not how it leaves.
I see. I kind of thought it was self-explanatory (correct assumption this time, according to your reply, too), and that Jeff had just missed the post.

Can't really think of anything interesting to ask right now. But the excitement level has surely risen today a bit further :)
04-01-2007 at 03:38 PM
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vittro
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There will be a trapdoor that can be dropped by monsters?

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04-01-2007 at 03:39 PM
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Oneiromancer
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Here's another tidbit for the clamoring masses...all of the "...of interest" teaser posts have included information about not just the main topic. Each of the three posts include a reference (sometimes subtle, sometimes not) to another new element in 3.0. +10 to the first person who posts the correct set of 3 "hidden" element references.

Game on,

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04-01-2007 at 03:40 PM
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eytanz
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vittro wrote:
There will be a trapdoor that can be dropped by monsters?

No.

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04-01-2007 at 03:42 PM
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Lardarse
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It was earlier mentioned that the JtRH styles are back. Does this mean that the tile size is 22x22 and the screensize is 1024x768 ?

Are there any other developers, apart from Onei, Eytan, Erik, Schik, and Mike?

Since we've had confirmation of a 3rd tar-like, is there a 3rd snake-like? (Edit: Oops. But the snake plays Nibbles???)

Are there new monsters that embody the idea of "teamwork" (like wrathwings and goblins?

And re: Onei's challenge: can we have a link to all 3 posts please?

[Last edited by Lardarse at 04-01-2007 03:49 PM]
04-01-2007 at 03:43 PM
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b0rsuk
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Are there any changes and/or hotkeys to the Main Menu ? The way the buttons are organised ? Personally I think that compared to the stylish DROD:AE main screen, JTRH menu is quite a disappointment. It's animated, and that's it.
Frequently used buttons could be immediately available. I don't want to go through 2-3 menus to load another hold.
These should be at top level:
- Resume
- Restore
- Change hold
- Change profile (my brother sucks because he doesn't like puzzle games, but...)
- Editor (common tool for some... how about separate Editor executable ? Or commandline switch to start editor quickly ?)
- Quit

Options - it doesn't have to be on main screen. You don't change the settings too often.

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04-01-2007 at 03:45 PM
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Doom
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Lardarse wrote:
And re: Onei's challenge: can we have a link to all 3 posts please?
Just started checking it myself. Here are the links:

A memo of interest
http://forum.caravelgames.com/viewtopic.php?TopicID=12284

An invitation of interest
http://forum.caravelgames.com/viewtopic.php?TopicID=12741

A children's primer of interest
http://forum.caravelgames.com/viewtopic.php?TopicID=13392
04-01-2007 at 03:45 PM
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Lardarse
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Doom wrote:
Lardarse wrote:
And re: Onei's challenge: can we have a link to all 3 posts please?
Just started checking it myself. Here are the links:
Thanks. Have a +1
04-01-2007 at 03:47 PM
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Oneiromancer
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Lardarse wrote:
It was earlier mentioned that the JtRH styles are back. Does this mean that the tile size is 22x22 and the screensize is 1024x768 ?
Yes, the tile and screen sizes are the same.
Are there any other developers, apart from Onei, Eytan, Erik, Schik, and Mike?
Adam (Alefbet), Gerry (trick), and Clayton.
Since we've had confirmation of a 3rd tar-like, is there a 3rd snake-like?
This was already confirmed in one of the teaser posts.
Are there new monsters that embody the idea of "teamwork" (like wrathwings and goblins?
You mean monsters that change their AI based on the proximity of other monsters of that type? Not really, no.
And re: Onei's challenge: can we have a link to all 3 posts please?
That wouldn't be much of a challenge now, would it? I already gave the information that lets you search for the posts anyway, in case you forgot what the common thread is. But whatever, Doom can be nice, make me look bad.

Game on,

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[Last edited by Oneiromancer at 04-01-2007 03:48 PM]
04-01-2007 at 03:47 PM
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eytanz
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b0rsuk wrote:
Are there any changes and/or hotkeys to the Main Menu ? The way the buttons are organised ? Personally I think that compared to the stylish DROD:AE main screen, JTRH menu is quite a disappointment. It's animated, and that's it.

The main menu has a totally new appearance, but functionally it's the same as JtRH. I'd suggest reposting your ideas in the feature request forum, they'll be lost here.

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04-01-2007 at 03:49 PM
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Jeff_Ray...
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Tell me if it's what you mean:

-Sister Gates
-Pressure Plates
-Adders

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04-01-2007 at 03:49 PM
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Memo has One-hit orbs mentioned.

Invitation I think refers to something that turns floors into trapdoors. I fire monster perhaps?

Primer could either be the bridge or the big roaches mentioned, but they sound like just trapdoors and regular roaches.

EDIT: Actually, Primer has an interesting phrase. It goes like: "Groobus takes a shortcut." A wonder if that has anything to do with it.


[Last edited by Ezlo at 04-01-2007 03:53 PM]
04-01-2007 at 03:50 PM
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Oneiromancer
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b0rsuk wrote:
Lots of stuff that belongs on the Feature Requests board.
This thread is "Ask questions about TCB", not "Suggest changes to TCB since it is at 99.65% and could not possibly be in feature-freeze at this time."

Game on,

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04-01-2007 at 03:50 PM
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Jeff_Ray... wrote:
Tell me if it's what you mean:

-Sister Gates
-Pressure Plates
-Adders
Those are the three obvious elements, Jeff. I want the three hidden ones.

Game on,

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04-01-2007 at 03:50 PM
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Jeff_Ray...
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I was about to edit, too. Alright! Hunt time! :)

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04-01-2007 at 03:51 PM
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Oneiromancer
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Ezlo wrote:
Memo has One-hit orbs mentioned.

Invitation I think refers to something that turns floors into trapdoors. I fire monster perhaps?

Primer could either be the bridge or the big roaches mentioned, but they sound like just trapdoors and regular roaches.
Ezlo, post what phrases you are referring to, without the editorial comments of what you think they are, please, and don't give two options for the same one. :)

Game on,

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04-01-2007 at 03:53 PM
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AtkinsSJ
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Single-use orbs,
Melting Floors,
Double-use trapdoors.
EDIT: Bah! Beat me too it.

[Last edited by AtkinsSJ at 04-01-2007 03:54 PM]
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Lardarse
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Oneiromancer wrote:
Here's another tidbit for the clamoring masses...all of the "...of interest" teaser posts have included information about not just the main topic. Each of the three posts include a reference (sometimes subtle, sometimes not) to another new element in 3.0. +10 to the first person who posts the correct set of 3 "hidden" element references.
A new type of scroll? Edit: No... I misread the challenge and was looking for a common element, which was "paper")

[Last edited by Lardarse at 04-01-2007 03:57 PM]
04-01-2007 at 03:53 PM
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Chaco
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eytanz wrote:
Ezlo wrote:
Since two of my questions weren't answered, I get to ask two more! Yay! :D

Is there a triple Green-Tarstuff Queen room in TCB?

Not a version of the KDD one, but there is at least one room with 3 green mothers.

Is this because KDD Eighth Level 7S3E would be impossible if filled with green tar and three green tar mothers at the appropriate spots?

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04-01-2007 at 03:55 PM
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Oneiromancer
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Okay, you guys can stop hunting now. I'll post more details in a minute, but I'll give points to both Ezlo and Atkins SJ. I just don't want 10 more posts with guesses. ;)

Game on,

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04-01-2007 at 03:55 PM
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Ezlo
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Chaco wrote:
Is this because KDD Eighth Level 7S3E would be impossible if filled with green tar and three green tar mothers at the appropriate spots?

Good question. I was planning on asking this tomorrow. Have a rank point.
04-01-2007 at 03:57 PM
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