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Caravel Forum : DROD Boards : Architecture : Passing of the Hold (make-a-room)
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Kevin_P86
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It seems the room tokyokid just made is this sign up. The next three are the ones I put in my list.

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08-24-2006 at 08:12 PM
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Ezlo
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tokyokid wrote:
Pitiful has 520 rooms! We could try and beat that :lol
Deep Hold has 338
And my hold roaches revenge has 299. Wow I didn't know it had that many :w00t

I'm going to start counting all the rooms in BWW, just to compare. See you in a few weeks! :D
08-24-2006 at 08:20 PM
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tokyokid
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Ezlo wrote:
I'm going to start counting all the rooms in BWW, just to compare. See you in a few weeks! :D
Have fun! :lol
08-24-2006 at 08:25 PM
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Ezlo
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I have one of those little click-counter thingies, so it took quicker than I thought. 553 rooms and growing! ;)

[Last edited by Ezlo at 08-24-2006 08:29 PM]
08-24-2006 at 08:29 PM
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Chaco
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File: TPotH Hold Passing 2S2E.demo (831 bytes)
Downloaded 42 times.
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icon Re: Passing of the Hold (0)  
tokyokid:

NEVER EVER assume it's okay to do something. Always ask.

For instance, why did you think it was okay to put the scrolls with author names in them BACK IN, when they were taken out? Don't you think those scrolls in the entrance were okay? First, it's uselessly redundant to include the scrolls in the rooms, because the Entrance scrolls already tell who made what rooms.

Second, putting scrolls in rooms changes the rooms. For example, watch the demo. This makes Jeff_Ray's room (well, okay, just the first section really) much, much easier.

Okay, I'm done being mean here, but I figured you'd pay attention more. Seriously, though. The next time I update I'm getting rid of those scrolls.

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08-24-2006 at 08:30 PM
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tokyokid
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Ezlo wrote:
I have one of those little click-counter thingies, so it took quicker than I thought. 553 rooms and growing! ;)
Wow! You beat the record of 520!! Congrats!! :D
08-24-2006 at 08:30 PM
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Kevin_P86
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Yeah, 9 minutes is just a little less than "a few weeks"... :)

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08-24-2006 at 08:30 PM
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Kevin_P86
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Chaco wrote:
For instance, why did you think it was okay to put the scrolls with author names in them BACK IN, when they were taken out? Don't you think those scrolls in the entrance were okay? First, it's uselessly redundant to include the scrolls in the rooms, because the Entrance scrolls already tell who made what rooms.
I think it's more convenient to easily determine who made a given room if there is a scroll in the room. However, it is certainly necessary to ensure the scrolls don't affect the room at all.

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08-24-2006 at 08:33 PM
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tokyokid
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Chaco wrote:
tokyokid:

NEVER EVER assume it's okay to do something. Always ask.

For instance, why did you think it was okay to put the scrolls with author names in them BACK IN, when they were taken out? Don't you think those scrolls in the entrance were okay? First, it's uselessly redundant to include the scrolls in the rooms, because the Entrance scrolls already tell who made what rooms.

Second, putting scrolls in rooms changes the rooms. For example, watch the demo. This makes Jeff_Ray's room (well, okay, just the first section really) much, much easier.

Okay, I'm done being mean here, but I figured you'd pay attention more. Seriously, though. The next time I update I'm getting rid of those scrolls.

Sorry, I didn't look at all the updates, so I didn't know they were once there and cuased problems. Beleive me I am sorry for the inconvinence.
08-24-2006 at 08:34 PM
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Chaco
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Well, okay. But still, though. Since

A ) you can return to the entrance

B ) you have a level map

it is a simple matter to read the scroll in the entrance, then double-click your mini-map to see who made what room.

Slightly less convenient, but I wouldn't call it inconvenient.

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08-24-2006 at 08:35 PM
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Jeff_Ray...
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Augh! My room modified!?!?!?!?!?!?

*becomes red of anger* BOOM

*siren goes on*

BUG ALERT! BUG ALERT!

So, when i imported the PassingOfTheHold player, nearly all keys stopped to work in the game!!!!!! Butit was for that player only.

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[Last edited by Jeff_Ray... at 08-24-2006 08:50 PM]
08-24-2006 at 08:48 PM
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Chaco
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I tried to count all the rooms in JtRH. Seeing as the secret rooms don't show up in the room map in the forum, I had to do it in the Restore screen.

...I got to about 210 in level 21 before I lost count.

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08-24-2006 at 09:17 PM
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Kevin_P86
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1	28
2	15
3	14
4	16
5	10
6	18
7	11
8	20
9	13
10	11
11	19
12	11
13	22
14	18
15	13
16	21
17	11
18	13
19	20
20	11
21	14
22	16
23	18
24	16
25	23
DP	72
Total	474


How does that work? I thought it was supposed to be 350? Unless that excludes the DreamPlane, and secret rooms?

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08-24-2006 at 09:29 PM
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Ezlo
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It says there are OVER 350 rooms.
08-24-2006 at 09:30 PM
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Kevin_P86
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Well based on that, they could have said there was OVER 450 rooms.

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08-24-2006 at 09:35 PM
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Jeff_Ray...
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...what about my bug? :~(

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08-24-2006 at 09:36 PM
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Kevin_P86
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Which bug? The only thing that was changed is that tokyokid added a scroll to your room.

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08-24-2006 at 09:37 PM
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Kevin_P86
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File: The Passing of the Hold.hold (7.7 KB)
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How about a compromise?
<---

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08-24-2006 at 09:47 PM
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Jeff_Ray...
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The fact that importing PassingOfAHold prevents movement while playing as it. Also Enter is disabled in-game. I can use them in the editor though.

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08-24-2006 at 09:50 PM
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tokyokid
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Kevin_P86 wrote:
How about a compromise?
<---
Good idea.
08-24-2006 at 09:54 PM
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Jeff_Ray...
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Ok, i want to make my room, but i ALWAYS need to do this boring process of change the player to test and edit the hold.
Can anybody help me?




:weep :weep

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[Last edited by Jeff_Ray... at 08-24-2006 10:38 PM]
08-24-2006 at 10:37 PM
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Niccus
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Make a separate hold, and use copy/paste?

You can cut/copy/paste whole rooms and levels between/within holds, you know.

Develop on that separate hold, once you're done, just switch players.

---

Don't forget to delete possible hold copies regularly. ;)

[Last edited by Niccus at 08-24-2006 10:56 PM]
08-24-2006 at 10:56 PM
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Chaco
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Kevin_P86 wrote:
How about a compromise?
<---

You're right, that's a lot better. :)

Jeff_Ray, you don't need to play Passing of the Hold with the Passing of the Hold player file, you only need to edit it and add rooms with that file.

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08-24-2006 at 11:21 PM
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Jeff_Ray...
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Ok, i'll pass my turn. I want to let the others do more rooms before waiting a very good while because of a bug. And we shouldn't use the passingofahold player...

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08-24-2006 at 11:24 PM
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Canadian_Army
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Hey its my turn righgt now, I'm kinda busy but I'll try to have it up by the end of the day

(sorry for the wait)

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08-24-2006 at 11:41 PM
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Kevin_P86
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Jeff_Ray... wrote:
Ok, i'll pass my turn. I want to let the others do more rooms before waiting a very good while because of a bug. And we shouldn't use the passingofahold player...
Well, if we don't use that player we need to use a different, common player. And that includes creating a copy of the hold "created" by that new player. And that is exactly the same as we have now. I have no idea why you are having these problems, but I think Mr. Imer would be the person to talk to about that.

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08-24-2006 at 11:53 PM
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Canadian_Army
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File: The Passing of the Hold.hold (8.1 KB)
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icon Re: Passing of the Hold (0)  
Alright mine is up!

And as the starter of the thread I would like to be notified of any magor changes.

Right now everything looks good :thumbsup


PASS (i think its jasons turn)

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[Last edited by Canadian_Army at 08-25-2006 12:22 AM]
08-25-2006 at 12:22 AM
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Chaco
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Download the PassingOfTheHold playerfile in Kevin's post. We use that playerfile to modify and add our rooms, so that when it's posted again it counts as the same hold, and we don't have to replay rooms.

EDIT:

Also, I'd like my name to be added to the end of the queue.

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[Last edited by Chaco at 08-25-2006 12:25 AM]
08-25-2006 at 12:24 AM
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Kevin_P86
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And I'll be after Chaco.

For the record, the player file is attached to the message here.

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08-25-2006 at 12:28 AM
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Chaco
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Hey Kevin, have you solved 1E yet? The original version had two more holes, but I found it too hard, especially for others who wouldn't know the solution.

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08-25-2006 at 12:29 AM
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