I'd vote no too, but keeping in mind that it's not a democracy.
This sounds like it would be both as powerful, and as paradigm-breaking, as the DROD 5.0 change to allow orbs to toggle force arrows on and off. Suddenly, it becomes necessary to wonder whether an orb/pressure plate in the room might turn off that force arrow, rather than it being a permanent presence.
I think given that DROD's rooms are larger, it's more OK (and traditionally accepted) to have an indirection system where a non-yellow door drops, and behind it is the orb/pressure plate that opens a yellow door (to go to X location). It's also more readable IMO, to have the condition either tied directly to the door, or to really stand out that there's some control that's very directly behind a condition-door, and that control does X.
So, I do think it's a good feature, that would be nice to have, but at the same time I do think that there's good reasons to keep the system we have now, and it's not too hard to either work around it with or without scripting.
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