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Caravel Forum : DROD Boards : Feature Requests
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    Topics Topic Starter Replies Views Latest Post
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Incoming feature request cleanup Message Stuck
Necrobump the old ones lest they fall into eternal obscurity
0
7412
10-21-2020 at 10:17 AM by skell
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Transfer all data to new version Message Stuck
feature request for the next iteration DROD
15
26653
02-09-2015 at 03:30 AM by Tuttle
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READ THIS BEFORE POSTING Message Stuck Locked
0
25925
02-08-2004 at 07:48 PM by ErikH2000
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Special Command 2
[Game logic, 5.2 Upcoming] The sequel to Special Command
2
247
03-02-2023 at 05:31 PM by hyperme
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Speculation on Giant Ants
3
1820
01-31-2023 at 05:34 AM by averagemoe
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Option to sort holds by most recently played
1
135
01-24-2023 at 09:06 PM by Kalin
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Show custom monsters in editor
2
428
12-17-2022 at 06:49 PM by mauvebutterfly
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Continue Playing Game after hold end stairs
0
107
12-17-2022 at 11:06 AM by mauvebutterfly
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Brain pathing for scripted characters
5
476
11-14-2022 at 08:36 PM by hyperme
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Weather variables
[Game logic, 5.2 Upcoming]
1
1413
11-07-2022 at 07:08 PM by mrimer
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Using room locking for psuedo-conquer times
0
993
07-29-2022 at 06:20 AM by averagemoe
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Request: Allow viewing / downloading of demos for uncompleted rooms
[Interface]
3
399
07-19-2022 at 08:39 PM by Xindaris
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Script command to check for specific types of build markers
[Game logic, 5.2 Upcoming]
0
1042
04-13-2022 at 06:15 PM by Dragon Fogel
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Allow freely resizing DROD in windowed mode
[Interface, 5.2 Upcoming] Instead of forcing the 1:1 pixel windowed resolution
4
1100
03-09-2022 at 05:16 PM by melvin
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Complex conditionals
[Game logic, 5.2 Upcoming]
3
959
02-18-2022 at 12:45 AM by mrimer
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Challenges
13
2632
02-02-2022 at 02:37 AM by melvin
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Wait for Remains
[Game logic, 5.2 Upcoming] oh no more lemmings. i mean script commands
4
1612
01-26-2022 at 05:37 PM by melvin
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Conveyor Belts
Floor tiles which move monsters and Beethro
6
1963
07-10-2004 at 06:39 PM by The_Red_Hawk
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Allow player to enter on tar
[Game logic] when the entrance is blocked by a tarstuff pool
2
798
11-29-2021 at 09:02 PM by Kalin
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Character move to single step without implicit wait turn
[Game logic] Allow for scripting of complex characters, such as two moves per turn, post-move checking
1
507
11-28-2021 at 06:51 AM by mauvebutterfly
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Goto Challenge
0
571
11-08-2021 at 01:16 PM by Kalin
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Separate removal command for objects not covered by "Remove Item"
[Game logic, 5.2 Upcoming]
1
491
10-26-2021 at 08:27 PM by hyperme
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Option to not play demos on Change Location menu
[Interface]
5
1784
10-26-2021 at 06:12 PM by RabidChild
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Allow exporting saves for a single hold
[Interface]
1
674
10-20-2021 at 09:55 PM by Dragon Fogel
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"Change entity weapon" command
[Game logic]
0
500
10-07-2021 at 01:32 AM by Dragon Fogel
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Expose "can a queen spawn" check to scripting
for vastly easier custom "queens"
2
627
09-18-2021 at 10:37 AM by hyperme
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East/West Stairs
stairs that go east and west instead of just north and south
1
696
08-31-2021 at 04:57 AM by averagemoe
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Chainless Gentryii orientation.
0
550
08-29-2021 at 01:43 AM by Rabscuttle
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Remove Obstacles
[Game logic, 5.2 Upcoming]
1
804
08-21-2021 at 12:46 AM by mrimer
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Demo playback improvements
[Interface, 5.2 Upcoming] Aggregation of other threads
10
1845
07-31-2021 at 03:46 AM by JLE
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Scripting: Play Sound
1
961
07-29-2021 at 02:38 AM by Rabscuttle
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Script Command: Clear/Reseed Room
4
608
07-29-2021 at 01:28 AM by Xindaris
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More attack tile options
[Game logic, 5.2 Upcoming] plus some related game effects
3
1694
07-29-2021 at 12:15 AM by mrimer
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