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Caravel Forum : DROD Boards : Architecture : Hartleyhair's World (A new RPG for TCB)
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hartleyhair
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File: Hartleyhairs World.hold (18.2 KB)
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icon Hartleyhair's World (+2)  
Here's a preview of my upcoming RPG (the first 40% or so). If you like it or think you could help test it, post here and I can invite you to the Beta Board.

If you don't have CaravelNet, you can post here, but I probably won't update the file in this post.

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03-06-2008 at 07:13 PM
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Neathro
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icon Re: Hartleyhair's World (0)  
Downloading. Will comment fairly soon.

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03-06-2008 at 08:05 PM
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Chaco
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icon Re: Hartleyhair's World (+1)  
I was one of the original testers of RPG 3.0, so I would be happy to be part of this effort.

I've played through about half the available content, and my main concern is that you have a lot of *really* tough enemies close to the beginning - namely, the mud and tar babies, which I still can't kill even after I'm level *seven*.

Also, the Evil Eye and Roach Info Scrolls could be duplicated and placed somewhere in the Whistlers' Junction level, for those of us who forgot their stats.

So far I'm liking where this is going, but I think the hold needs some smoothing out and balancing.

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03-06-2008 at 08:19 PM
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Mr. Slice
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icon Re: Hartleyhair's World (0)  
I liked this hold quite a bit. I can go into the Beta Board to talk more about it. I also agree with Chaco's comments, the enemies in the beginning are a little too hard.

Oh, and when you read the scroll outside of the Warehouse, it should say Mud Baby not Gel Baby.

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03-06-2008 at 08:30 PM
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Chaco
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icon Re: Hartleyhair's World (+1)  
Another bug worth pointing out: the rotate clockwise/counterclockwise info scripts aren't present in Thessington: Once East... which is bad, since there are two REALLY DIFFICULT ENEMIES there.

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03-06-2008 at 09:09 PM
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Neathro
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icon Re: Hartleyhair's World (+1)  
There was a minor typo in the tutorial too.
The scroll at 24, 2: Keys. Not Jeys. Also what's the max level possible in this version?

Edit: Could there possibly be a healing point in Frederick's house? It's annoying to have to travel all the way to the nearest haling pool.

Edit 2: The quests list is wiped blank when you complete the Frederick's Basement quest. This removed the HQ quest too. And at some point I lost the Storeroom quest without finishing it.

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[Last edited by Neathro at 03-06-2008 09:48 PM]
03-06-2008 at 09:35 PM
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Mr. Slice
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icon Re: Hartleyhair's World (+1)  
I did it! I killed every enemy, found every dark, deep secret, and lowered the Master Wall! I feel so proud of myself.:)

Here are the maximum stats in this version:

*Attack: 37 *Defense: 20 *Health: 80 *Gold: Probably 1000 *Rusty key: 1

Oh, Broudsword should be Broadsword.

The maximum level after completely clearing the world is 11.

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[Last edited by Mr. Slice at 03-06-2008 10:24 PM]
03-06-2008 at 10:23 PM
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Jeff_Ray...
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icon Re: Hartleyhair's World (0)  
You should make the tar baby and mud baby monsters MUCH further from the game's beginning, as Chaco said.

Also, I guess you should allow people to contribute some levels too! I have some nice ideas I would like to have implemented... :)

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03-06-2008 at 11:33 PM
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Chaco
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icon Re: Hartleyhair's World (+1)  
It occurs to me that I forgot to mention that it would be really convenient to, after the player damage is calculated, have the player speak and indicate his health in the same way the monster does whenever a monster is attacked. That way I wouldn't have to check my status every time I engage in a round of combat.

Also, I find it extremely odd that the alchemist in Thessingdon sells healing potions for 125 gold, while the alchemist in Whistler's Junction (earlier in the game) sells them for 150 coins. Is that intentional?

The tar babies in Thessingdon: Once East could use some Monster Info scrolls.

It was a pretty nasty surprise to lose my broadsword when I found the scimitar in the secret room. Perhaps a scroll before the treasure chest describing its contents as a warning, since you can't have more than one weapon in this game? The broadsword itself could be like this too if there were a weapon greater than it later in the game.

Whistler's Junction is kind of blandly decorated. There are these flat borders made out of inexplicably linearly-planted bushes, some rivers that end in these reservoirs above which you fight enemies (Eyegel River, Roach River) a river in Whistler's Junction Twice North that ends abruptly in Twice North Once West, and, in the same two rooms, the pit is really strangely rectangular. Too rectangular.

I've mastered the current version of the hold, and I must say, you've done a great job so far! I like all these different implementations of an RPG in DROD so far - makes the scripting engine look really powerful :)

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[Last edited by Chaco at 03-07-2008 12:32 AM]
03-07-2008 at 12:09 AM
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hartleyhair
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icon Re: Hartleyhair's World (0)  
Ok everyone, thanks for the comments! I'll get working on them soon. Everyone who has posted who has CaravelNet I've invited to the Beta Board.

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03-07-2008 at 07:53 AM
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Jason
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Fine start. I agree with the comments here so far, and looks like everything has been covered. I mastered with lvl 9 (killing everything but the gel babies in 1N 1W. I would like to see this hold to completion.

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03-08-2008 at 03:37 PM
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hartleyhair
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icon Re: Hartleyhair's World (0)  
So - did you want to join the Beta Board?

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03-08-2008 at 04:29 PM
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Jason
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icon Re: Hartleyhair's World (0)  
Sure.

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03-10-2008 at 05:15 PM
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Syntax
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icon Re: Hartleyhair's World (0)  
I'll gladly look at it too if you add me.
03-14-2008 at 05:21 AM
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minimike98
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icon Re: Hartleyhair's World (0)  
Hay i love RPG games so i real be gladly to do it sign me up :thumbsup
05-16-2009 at 04:31 AM
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12th Archivist
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icon Re: Hartleyhair's World (0)  
I don't even think Hartleyhair is still working on this. I did download and play the hold sometime in the past and I really enjoyed it. Just wondering if the architect is still around.

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05-16-2009 at 05:06 PM
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minimike98
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icon Re: Hartleyhair's World (0)  
hay i loved this RPG game

Soooooo


Sign me up
05-18-2009 at 09:51 AM
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icon Re: Hartleyhair's World (0)  
minimike98 wrote:
hay i loved this RPG game

Soooooo


Sign me up
The person who can sign you up hasn't been here in a long time. He can't sign you up until he gets back to playing DROD, which he may never do. Hopefully, he will, since I'd like to see the final version of this.

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05-18-2009 at 02:23 PM
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Chaosgamer
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It's a realy good hold. I don't understand why the monsters was so hard. First thing when I came to whislers junction is go to the roach rivers and get rid of everything. Then I completed half of the basment quest, killed the mub baby, got the new sword, finished all the monsters in the first level and all current quests, killed tar babies easily and masterd hold. I don't know what's so hard. Great hold. Kinda like RPG 3.0 :thumbsup
07-16-2009 at 07:02 PM
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hartleyhair
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icon Re: Hartleyhair's World (0)  
Hi all,

You're right - shockingly enough I haven't been DRODing for a while now and this Hold is best described as discontinued. However, for those who really want to see the rest of what's been done on this Hold, I'll gladly invite you to the Beta Board.

...I don't suppose there's anyone who'd like to take over the project?

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07-19-2009 at 10:35 PM
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Chaosgamer
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I'll do it

07-19-2009 at 10:36 PM
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hartleyhair
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icon Re: Hartleyhair's World (0)  
minimike98 wrote:
hay i loved this RPG game

Soooooo


Sign me up

Sorry, but you don't appear to have a CaravelNet account so I can't invite you to the beta board... :~(

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07-19-2009 at 10:37 PM
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minimike98
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icon Re: Hartleyhair's World (0)  
Yes i do please then how am i posting im a member :thumbsup
07-19-2009 at 10:47 PM
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slimm tom
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icon Re: Hartleyhair's World (0)  
If you're a member this means you have a Caravel forum account. CaravelNet is Caravel's paid membership which allows you to download holds in-game and join beta boards, amongst other things.
07-19-2009 at 11:00 PM
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CuriousShyRabbit
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icon Re: Hartleyhair's World (0)  
People with trophy icons under their posts have CaravelNet. The trophy is a link to that person's highscores.

minimike98 does have CaravelNet.

But a CaravelNet subscription is not all you need to be invited to a beta board. You also need to set "Available for beta testing" to "Yes" in your profile. Looks like minimike98 has done that now, so hartleyhair should be able to invite him.

[Last edited by CuriousShyRabbit at 07-20-2009 02:08 AM]
07-20-2009 at 02:07 AM
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deftriver
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icon Re: Hartleyhair's World (+1)  
CuriousShyRabbit wrote:
People with trophy icons under their posts

are winners! :D
07-20-2009 at 03:16 AM
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slimm tom
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I was merely pointing out the difference between a forum account and CaravelNet, as it appears minimike wasn't fully aware of the that.
07-21-2009 at 06:42 PM
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