I recommend a couple things for all DROD players-
1. While the spawn clock is very pretty, I find a digital clock with a serpent counter far more useful. Look up DIGITAL on the DROD forum
WWW.DROD.NET).
2. Transparent tar/mud allows you to see what is underneath tar/mud. Look up TRANSPARENT on the DROD forum.
About Perfection-
I designed many rooms to require precise timing or technique. While many of the rooms are quite challenging, I hope the player can solve them with some thought and persistence. The player will get the most reward by taking the time to solve each puzzle on their own; however, this hold is fairly difficult so you might need some help. At times characters in the game will offer hints. When all else fails, post your questions on the HINTS AND SOLUTIONS board on the DROD forum. Remember, the point is to have fun.
Credit goes to-
Stefan: If you know DROD, you know Stefan. He is an amazing player, architect, and thorough tester. He will not just solve a room, he will tell you exactly how many ways the room can be solved. As I kept making edits Stefan played through the entire hold at least three times making sure everything worked.
Henri(Doom): Henri was also instrumental in the testing. Henri commented on every room and along with Neil came up with a brilliant design (that ended up not being used in this hold).
Matt(Schik): Matt was also one of the original testers. More importantly, Matt works his monkey magic on improving the site. The private testing board system he implemented is a boon for anyone creating holds.
Mike(mrimer): Mike was in charge of doing all the scripting and final edits. Mike didn't just start making changes, he first played through the entire hold. Thus, Mike was able to make changes that were consistant with the hold design.
Erik(ErikH2000): Regarding this hold, Erik was the story man. He came up with the Perfectionists' Complex blocking Beethro's journey along with the other story elements. Of course Erik is better known as the creator and King of DROD. This man's vision has created a superb game along with a vibrant community. We can only hope that he and the lovely Queen Brittany never lose their passion for all things DROD.
Neil(Oneiromancer): This one i'd romantic guy helped with any issues that arose.
Adam(AlefBet): OK, I'm not exactly sure what Adam does, but I can say that I appreciated (and agreed with) the comments he posted.
Allison: I told my 8 year old daughter she would be included in the credits for helping me decorate the hold so here she is. She prefers designing clothing, but she is young yet.
Larry(larrymurk): That's me. I'm the architect. I'm a 40 year old divorced guy with one lovely daughter. I was among the first class to graduate from Stanford University with a BS in computer science. I love writing games (I've even sold a couple for not much), playing computer games, and bridge. An accident 5 years ago left me paralyzed(quadriplegic), yet amazingly I can still use a computer fairly well. As Neil would say, "
Game on."
Further credit-
Following are rooms from other holds that I reworked. I recommend all of the following holds.
Level 1: 2S >
Smallsome Swicks (Level 1:2S1E) by ErikH2000
Level 8: 1N >
Simon's Dungeon (Level 3: 4W) by Doom
Level 8: 1S1W >
City of Queens (Level 1: 2E) by Tim
Level 8: 1S1E >
Claythro Tower (Level 3: 1S1E) by ClaytonW
The Perfectionist Observatory: 1E >
The Steps (Level 1: 2N5W) by urban
Voice acting-
Beethro: Sten
Jobus: dmurk
Complex Receptionist: me
Perfectionist #1: DiMono
Perfectionist #2: DiMono
Perfectionist #3: dmurk
Perfectionist #4: Oneiromancer
Crazy Voice #1: mrimer
Crazy Voice #2: DiMono
I Saw Isosceles: ErikH2000 & mrimer
CD Cover Art by ErikH2000