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Caravel Forum : DROD RPG Boards : RPG Holds : Fetch The Pie (Gathering ATK only, scripted monsters)
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8.7/10 (7 votes)
σ 1.03
Author Name:Leylite
Submitted By:Chaco
Hold Name:Fetch The Pie
Theme:Gathering ATK only, scripted monsters
Author's Difficulty:
Number of Levels:15
Number of Rooms:486
Number of Monsters:2162
Version:DROD RPG: Tendry's Tale (1.2)
High Scores:View High Scores
Hold Karma:16 (+16 / -0)
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admin
Level: Legendary Smitemaster
Rank Points: 8
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File: fetchpie_jul10_1.drh (360.5 KB)
Downloaded 161 times.
License: Other
From: Unspecified
icon Fetch The Pie  
After a very long development process, full of hiatuses, here it is: Fetch the Pie, one of the most anticipated DROD RPG holds from the RPG Architecture forum.

Join smitemaster Vincent Trisman as he valiantly sets forth to retrieve a pie from the bottom of an infested dungeon, and in the meanwhile, upgrades his statistics and equipment so as to fight ever-tougher foes. Order your operations to save health and keys! Solve DROD-like puzzles to unlock secret areas! Mess around with scripted monsters that move around and create new problems! And uncover the mysteries of the Pie.

Thanks to the following people:

- Everyone who ever played the hold on RPG Architecture, especially those who commented
- Caravel Games, for some character tiles and portraits
- Penwielder, for an equipment sprite
- Dischorran, for a custom monster from another hold

One more word of warning: This hold is huge, with 10 main sequence levels and 2 interlude levels, several of which are larger than in Tendry's Tale. There are shortcuts all over the place, but be warned that this hold will probably take a while to complete.
07-10-2016 at 04:26 PM
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superluminal
Level: Delver
Rank Points: 57
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File: nocheckpoint.PNG (1.1 MB)
Downloaded 453 times.
License: Public Domain
icon Re: Fetch The Pie (+1)  
You might have forgotten a checkpoint graphic:

Click here to view the secret text


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spacelike

[Last edited by superluminal at 07-10-2016 08:44 PM]
07-10-2016 at 08:43 PM
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Chaco
Level: Smitemaster
Rank Points: 3133
Registered: 10-06-2005
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icon Re: Fetch The Pie (+2)  
Hmm, so I did. Fortunately that was a quick fix in my local version (the character was just of the wrong type).

I'm not sure how soon we can update the hold now that it's published, but hopefully since this is just a minor aesthetic problem it shouldn't be too hard to do.

EDIT: I made a quick update and Schik posted it. That checkpoint should now look like an actual checkpoint (and a minor music scripting bug in level 9 should be fixed too). Nothing else has changed.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text


[Last edited by Chaco at 07-10-2016 11:17 PM]
07-10-2016 at 11:03 PM
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Blondbeard
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icon Re: Fetch The Pie (+2)  
This is a fantastic hold, polished, innovative. And yet it crumbles a bit under it's own weight. Even with all the fantastic convenient shortcuts there are a lot of rooms to keep track of. I very much enjoyed the hold halfway through, and then it started to get a bit overwhelming.

Don't get me wrong: It's hughely impressive to keep the suspense up for such a massive hold. Really a lot of fine tuning balanceing have gone into this. But it just wasn't as fun to try to keep track of all those rooms as it is to keep track of a smaller number of rooms. It still was fun, just not AS fun. I would guess that Tendry's Tale is close to optimal when it comes to size.

I will try to add some more specific feedback later, but right now I'm a bit in a rush :) Huge thank you to Chaco for producing this wonderful hold!

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I would write some kind of signature if I wasn't so lazy. Oh, and right now I have a DROD RPG Let's Play plus a Let's Play of Troshian Tower going on :-)
08-01-2016 at 09:29 AM
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Rheb
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icon Re: Fetch The Pie (+2)  
Very nice hold.

The levels are massive, but you get a good overview and a good feel for which choices are beneficial.

At the instances where I made unfavorable trades (because of mismanagement of one type of resource) the hold made sure I was aware, and also made me feel like I could probably have done things better. Witch is a good thing!

The story got messy pretty quickly and I followed it only loosely, it could maybe have been a bit more concise, but I like the overall fell of the hold.

It's really cool to have a massive hold expanding the DROD RPG world. Great job Chaco!



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Voligner is my very own DROD-like game. Please check it out!
09-06-2016 at 08:39 PM
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