Chaco wrote:
Maybe I misunderstood you or you mis-spoke, but adders don't eat rock giants. They do eat rock golems, but not whole rock giants.
By that I meant it just eats the rock golems and the remains, you can't use them as walls. I think manipulating the whole giant to get in the way of the adder is very difficult, if not impossible.
As for 2:1S, I'm glad you liked that puzzle, did you think it was too easy in comparison to the puzzles in Level 1? Can I also see your demo for, I'd be interested to see how similar your solution is to mine.
2S - my demo for this room was one of the quickest. I initially thought that once you worked out where to put the golems, then separating the goblins was quite quick. I also added a subtle hint in the decoration of the room (the obstacles). The important question - did you find the room fun or frustrating? If it was too much trial and error I should probably remove it.
As for 3:En, I'm still in the process of creating a demo for this room. The solution I have found is:
Click here to view the secret text
×Shortening the top snake down to 6 squares long, then manipulating it down to the bottom area. Take the goblin to the bottom area, and use the snake to delay the goblin following you, so you have enough time to swing your sword around to stop the goblin following you out of the second snake loop.
Originally, I had tried to force the player to bring the golem down with the goblin, but then realised it was impossible. However, I found this alternate solution and decided to leave the room as it is.
Thanks for all the feedback
Edit: I've made a demo of level 3 entrance, I'll add it in the next update of the hold. I will also move the checkpoints around in that room, they're not in the most helpful spots at the moment.
[Last edited by da rogu3 at 04-09-2011 10:29 PM]