Fetch the Pie has been updated!
No new ground is covered in this update, unfortunately. However, this should still increase the quality of the hold nonetheless. Among the changes:
*Level 4 should be much less of a roadblock now. Completing the level involves fighting only five goblins instead of six now, which should decrease the disparity between attack checkpoints by around 90 health points, besides freeing up one more goblin's worth of health. There is also more ATK available, making it easier to reach ATK checkpoints for goblins, tar babies and the level boss.
*Some of the rooms in level 5 have been tweaked, particularly the health potion purchase room.
*Level 2 4N2W has been changed and Level 3 3S has been added, so the earliest you'll want to restart would be the beginning of level 2. I don't think levels 1 or 2 need any more changes.
Hopefully a lot of problems, and hopefully all the ones mentioned in this thread should be fixed.
The hold should definitely be easier now, for the better. There are now more rooms, more resources available and more options, so reaching the end should be much easier now. As a result, anyone skilled enough to beat level 4 in the older version should be ahead of the difficulty curve now.
Eventually I'm planning on adding one more segment where the hold stops now, and then a reset point after that. I'm planning on making the use of the Belt Buckler worthwhile during this segment.
____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text
[Last edited by Chaco at 09-13-2009 01:49 AM]