Announcement: Be excellent to each other.


Caravel Forum : Caravel Boards : Contests : Jeff_ray says! (My first contest)
<<2345
Page 6 of 9
789
New Topic New Poll Post Reply
Poster Message
Chaco
Level: Smitemaster
Rank Points: 3685
Registered: 10-06-2005
IP: Logged

File: Jeff_Ray Says.hold (36.6 KB)
Downloaded 52 times.
License: Public Domain
icon Re: Jeff_ray says! (0)  
Argh, how do I forget these things?

Here it is. And, that's sad - I had a death in the family about a month ago, and I can say that it's a very sad event that demands a break from your normal life.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

10-09-2006 at 01:21 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
tokyokid
Level: Smiter
Avatar
Rank Points: 453
Registered: 05-06-2006
IP: Logged
icon Re: Jeff_ray says! (0)  
Chaco wrote:
By the way, I changed Tokyokid's room so you only fight the wraithwings AFTER you're trapped in with the Wraithwing God... and the room could also have been made a lot harder, as you shall see.
Wow... it is a lot harder! Thanks for changing it in the comilation!

10-09-2006 at 01:41 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3685
Registered: 10-06-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
Yeah- originally you could just hide and QW like mad by smashing one of the crumbly walls, and indeed this is still possible - but not in the harder, secret version.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

10-09-2006 at 01:53 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
Has anybody came up with the next theme other than tokyokid?

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text

10-09-2006 at 02:13 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3685
Registered: 10-06-2005
IP: Logged

File: Jeff_Ray Says The Third Theme.hold (2.4 KB)
Downloaded 46 times.
License: Public Domain
icon Re: Jeff_ray says! (0)  
Well, I have. I was just testing it.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

10-09-2006 at 03:14 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
tokyokid
Level: Smiter
Avatar
Rank Points: 453
Registered: 05-06-2006
IP: Logged
icon Re: Jeff_ray says! (0)  
Jeff_Ray... wrote:
-Add some skulls in the center

-Add a monster of your choosing.

Nice room Chaco, but you forgot to add these.


10-09-2006 at 03:40 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
Yeah, it's true. But it's not quite important.

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text

10-09-2006 at 04:06 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3685
Registered: 10-06-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
The monster of my choice was tar mothers. :)

But yeah, let's just assume that the walls surrounding the middle checkpoint are skulls; the room works the same way that way.

EDIT:

Aah, I read that wrong - I thought it was boxes seperated by tarstuff, not boxes WITH tarstuff. The mother was a necessary part of the theme, and I assumed it was optional.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text


[Last edited by Chaco at 10-10-2006 12:02 AM]
10-09-2006 at 04:20 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
jamesdenem
Level: Master Delver
Rank Points: 203
Registered: 07-03-2006
IP: Logged

File: jamesdenems third room.hold (2.5 KB)
Downloaded 49 times.
License: Public Domain
icon Re: Jeff_ray says! (0)  
Here is my submission. It is possible to solve, though you will have to go in circles to do so.

____________________________
This signature intenionally left blank. Disregard any text you may find here, because it is probably just your imagination, and not a signature in any way. We mean it, don't believe that there is text here.
10-10-2006 at 12:40 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3685
Registered: 10-06-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
Beat it. I wouldn't want to solve it without transparent tarstuff, though.

Challenge!

jamesdenem's third room: The Basement: The Entrance


When I added this room into the compilation, just for fun I replaced the spider in the little box with a brain. It's a little tougher that way.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

10-10-2006 at 02:06 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
jjohn7418
Level: Master Delver
Rank Points: 161
Registered: 08-24-2003
IP: Logged
icon Re: Jeff_ray says! (0)  
I've been out of touch, where are we in this contest. Isn't today the deadline for submissions? How many of the 4 people left submitted a hold? Can I download them and start playing?

Thanks, Jim

____________________________
"Know what I mean? Know what I mean? Nudge, nudge! Know what I mean? Say no more!" - Monty Python
10-16-2006 at 03:42 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Lst6
Level: Master Delver
Avatar
Rank Points: 211
Registered: 05-05-2006
IP: Logged
icon Re: Jeff_ray says! (0)  
D'oh! I forgot the contest! oh my, I must rush if I don't want to be eliminated!

____________________________
What a wonderfull world Internet is :)
Miscellanious:
Back in Spain, but I wish it were not THAT hot here.
Things related to the Bar:
Click here to view the secret text

Working on: NOTHING
Accomplishments i'm proud of:
-Solving the bar riddle
10-16-2006 at 03:49 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Lst6
Level: Master Delver
Avatar
Rank Points: 211
Registered: 05-05-2006
IP: Logged

File: Jeff_ray says Round 3 Lst_6.hold (2.4 KB)
Downloaded 49 times.
License: Public Domain
icon Re: Jeff_ray says! (0)  
I just completed testing, so here it is, it wont be very good as I made in rush just to get it done in time.

And with this all 4 entries are done if I am not mistaking, so time to judge!

____________________________
What a wonderfull world Internet is :)
Miscellanious:
Back in Spain, but I wish it were not THAT hot here.
Things related to the Bar:
Click here to view the secret text

Working on: NOTHING
Accomplishments i'm proud of:
-Solving the bar riddle

[Last edited by Lst6 at 10-16-2006 04:47 PM]
10-16-2006 at 04:47 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
I did actually forgot about it as it seemed dead... but now that all four are done, we can judge. Though, i haven't solved the rooms as of now, as they're of an incredible difficulty.

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text

10-16-2006 at 05:28 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
jjohn7418
Level: Master Delver
Rank Points: 161
Registered: 08-24-2003
IP: Logged
icon Re: Jeff_ray says! (0)  
Jeff_Ray... wrote:
I did actually forgot about it as it seemed dead... but now that all four are done, we can judge. Though, i haven't solved the rooms as of now, as they're of an incredible difficulty.
If they're that hard, it's going to take me a little while to judge them. I have to work my second job Tuesday and Wednesday nights. When do you want the results?

____________________________
"Know what I mean? Know what I mean? Nudge, nudge! Know what I mean? Say no more!" - Monty Python
10-16-2006 at 05:37 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
As soon as you can. ;)

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text

10-16-2006 at 05:52 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Canadian_Army
Level: Delver
Rank Points: 50
Registered: 05-05-2006
IP: Logged
icon Re: Jeff_ray says! (0)  
When do i get my prize?

____________________________
"...and now for something completely different"
"*BangBang* Did you send out those invitation?
I told you NO more the 50 people!" - Luis Sera
10-17-2006 at 02:29 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
Don't worry, i forget quite often. :)
Hopefully, you should have it before next monday.

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text

10-17-2006 at 02:36 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
jjohn7418
Level: Master Delver
Rank Points: 161
Registered: 08-24-2003
IP: Logged
icon Re: Jeff_ray says! (0)  
Okay, I had a chance to play all 4 of these. I was only able to finish, actually complete, one of them. Here are my scores and comments:

Jamesdenem:
L: 8/10 Looked pretty good.
D: 9/10 It was hard, but not impossible. I didn't complete yet, but I have a plan on how to.
C: 9/10 Has all of the elements in it.
Total: 26/30

Chaco:
L: 7/10 The look was real busy.
D: 5/10 To me it was too difficult and too much work.
C: 7/10 Had all of the elements, except for the skulls in the middle. I didn't see any there.
Total: 19/30

LST6:
L: 8/10 Looked good.
D: 7/10 Was hard to do, haven't finished it yet.
C: 9/10 Had all of the elements.
Total: 24/30

Tokyokid:
L: 6/10 Looked okay.
D: 5/10 Was too easy to complete.
C: 8/10 Had all the elements and was an open area room.
Total: 19/30

Well, there you have it. Just my thoughts. Good luck all.

____________________________
"Know what I mean? Know what I mean? Nudge, nudge! Know what I mean? Say no more!" - Monty Python
10-24-2006 at 04:18 AM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
I'm redoing the levels, but i cannot solve any other room than tokyokid's.

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text

10-25-2006 at 12:36 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3685
Registered: 10-06-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
Yah, I kinda forgot about the skulls when I was making the room.

You need hints for any other part? I like to think of my room in four sections - the tar chambers seperated by mud, the queen area, the tar in the lower right, and everything else.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

10-25-2006 at 02:51 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Lst6
Level: Master Delver
Avatar
Rank Points: 211
Registered: 05-05-2006
IP: Logged
icon Re: Jeff_ray says! (0)  
Having trouble with mine? But it is soooo easy...
Oh well, some hints.
Click here to view the secret text

Click here to view the secret text

Click here to view the secret text

Click here to view the secret text


____________________________
What a wonderfull world Internet is :)
Miscellanious:
Back in Spain, but I wish it were not THAT hot here.
Things related to the Bar:
Click here to view the secret text

Working on: NOTHING
Accomplishments i'm proud of:
-Solving the bar riddle
10-25-2006 at 03:00 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
jamesdenem
Level: Master Delver
Rank Points: 203
Registered: 07-03-2006
IP: Logged
icon Re: Jeff_ray says! (0)  
If you are having trouble with mine, some hints are below.

Click here to view the secret text


Hopefully these hints are clear enough to help you out.

____________________________
This signature intenionally left blank. Disregard any text you may find here, because it is probably just your imagination, and not a signature in any way. We mean it, don't believe that there is text here.
10-25-2006 at 03:25 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
Sorry for bump, but i'll vote when back at home. Many people will get lesser grades because i didn't complete them.

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text

11-06-2006 at 07:22 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3685
Registered: 10-06-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
Yeh, I was kinda wondering what had happened to this one.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

11-06-2006 at 08:10 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
Well, i'll let Jeremy judge, and if it ain't done by tommorow, i'll use jjohn's judgments.

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text

11-07-2006 at 11:33 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
Tie beetween tokyokid and chaco.

My judgements on two:

Chaco:
C: 9/10 Missed the skull and monster of choice, other than that, it's ok.
D: 8/10 I couldn't complete, but was rather enjoying...
L: 6/10 So-so...

Tokyokid:
D: 6/10 Rather easy... even though i could only complete this one.

D: 10/10: Everything is ok.
L: 6/10 So-so...

Sorry, tokyokid, but you're out of the round... i'll PM you soon with the 'At least, i tried!' banner.

The 4th round's theme is:

-Some rock golems in each corner of the room
-Five queens in a box of a maximal size of 9x9.
-Beethro faces back to the room when entering, and make this as part of a story.
-Give the level a plant theme.


____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text

11-10-2006 at 03:00 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3685
Registered: 10-06-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
Your second D is a C, right?

I suppose I'll go make my room and then add the next few to the compilation.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

11-10-2006 at 03:25 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
BTW, added the these levels to the compilation? I mean, the ones of the 3rd round.

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text

11-10-2006 at 10:53 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3685
Registered: 10-06-2005
IP: Logged
icon Re: Jeff_ray says! (0)  
Yeah, I have. I just need to get the scores all in and then I can attach it.

The next version's styles are all going to be Foundation, due to the fact that the 2.0.15 beta is obviously the demo version. Of course, this will only make aesthetic and not puzzle changes, but I'm preannouncing this so nobody gets angry or anything.

EDIT:

Uh, you kinda didn't judge Lst6's entry or james' either.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text


[Last edited by Chaco at 11-10-2006 11:55 PM]
11-10-2006 at 11:19 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
<<2345
Page 6 of 9
789
New Topic New Poll Post Reply
Caravel Forum : Caravel Boards : Contests : Jeff_ray says! (My first contest)
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.9
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.