Chaco wrote:
After a few spawns it's rather difficult to tell where the original 5x5 blocks of mud were. One way to solve this is to put a single fuse on top of the trapdoor so the mud doesn't grow over it. However, this saves time in that you don't need to cut mud by that.
Alternatively, just reveal the trapdoors at the start, and then after the first spawn they are covered again.
I have transparent tar - it's basically a necessity if you want to play Deep Hold.
I know - but I don't know what a good solution is. I thought about just leaving the trapdoor squares empty at the start, but 1) It's really no better than the current way, and 2) It is possible to get to the first mud block before the first spawn, making it much easier to get to the first trapdoor (and then the others).
However, they are all the same position relative to their respective corners (the 5th square diagonally from the corner). Maybe that's good enough?
By the way, what order did you drop the trapdoors in?
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