I've had an idea for a sort of collab hold in my head for a little while, and thought maybe it's time to try it. Hopefully there'll be some takers?
Here's the idea:
-Builder 1 begins the level by using the
idea generator, specifically to get 3 "
use"
and 3 "
do not use"
orders, and makes a room using (ideally focusing on) the 3 items chosen for "
use"
, while (of course)
not using the 3 items chosen for "
don't use"
.
-Builder 2 takes Builder 1's "
don't use"
list as their "
use"
list, and rolls up 3 items for their own "
don't use"
list (if you roll something you're supposed to use, then reroll!).
-Builder 3 does likewise with Builder 2's list, and so on.
Builder 1 is also responsible for choosing the room style of the level, which all the others for that level should use. We'll build our rooms separately, upload them to this thread, and I'll assemble the rooms into levels, and the levels together into a full hold, once it's all done. Practically speaking, we should use this thread to "
claim"
rooms (as builder 1, 2, 3, etc.), finding out what the restrictions are, and then upload the rooms when they're complete.
The main level entrance will be in the hub I'm building, so your room should
not have any level entrances in it, unless you're doing some weird puzzle involving going through stairs back into the same room or something. Also, scripting is allowed, but shouldn't be used to, like, skirt around the "
don't use"
requirement by scripting up a custom element that behaves exactly like the thing you're not allowed to include. And the focus of your room should be those 3 vanilla elements in your "
use"
category, not some custom widget. Please make a note when posting your room if anything (like wading state, player role, etc.) needs to be reset on exiting your room.
We should also play each others' rooms, give feedback, and revise them until the builder of each room is fully happy with it. Furthermore, I think it might be fun if we try to give each others' rooms a "
brains difficulty rating"
?
I have the intent that we should make multiple levels this way, a different person taking the role of "
builder 1"
each time. We could do this one level at a time, or even work in parallel, with multiple levels in-progress at once, if the idea is popular enough. Since this is my idea, I'll be "
builder 1"
for level 1.
I'm okay with one person building multiple rooms in a level, as long as they're not 2 consecutive rooms(!). So you can be builder 1 and 3, but not 1 and 2, or 2 and 3. It's also definitely fine, if not encouraged, for one person to build a room in one level and a room in another. However, to keep things from being bogged down and never finishing, I'm instituting some soft rules, namely:
Upload your room within one month of your post claiming it! You may not claim a new room if you have an "overdue" room. We can revise rooms after the initial upload, and if you "
make up"
all your "
overdue"
rooms, then you can start claiming rooms again. But if you never upload a room, I'll feel free to skip it when I compile the collab. Please don't overcommit and try to claim more than one room if you're not
absolutely confident you can make all of them.
Restrictions on rolling:
I'm trusting everyone to be honest about not having just picked whatever 3 elements they like or happened to not use in a room already. If you get some ridiculous results from the generator, like "
don't use floors or walls"
, you can do it anyway,
or you can post to let us all laugh at that and let everyone know you're rerolling. That is perfectly okay.
Finally, include a scroll the player can read before starting the puzzle of your room, formatted as follows:
Click here to view the secret text
×Room [which "builder" you are]
[your username or whatever]
Use:
[list the items you're using]
Not:
[list the items you're not using]
Okay, I think that's it, so I'll go on and start the game by claiming the first room of level 1. Like so:
I am Builder 1 of Level 1. The room style for this level is City. I'm using: Decoy, Wubba, Red Door. I'm not using: Puff, Cracked Orb, Dagger.
(This means that "
Builder 2 of Level 1"
should use Puff, Cracked Orb, and Dagger! And roll what items you won't use.)
____________________________
109th Skywatcher
Here are some links to Things!
Click here to view the secret text
[Last edited by Xindaris at 06-28-2024 09:07 PM]