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Caravel Forum : DROD Boards : Architecture : King Nareik's Journey {v04: 10 Nov 2024} (The JtRH sequel to King Nareik's Dungeon)
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kieranmillar
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File: King Nareiks Journey v04.hold (75.9 KB)
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icon King Nareik's Journey {v04: 10 Nov 2024} (+2)  
Yes, you probably guessed that I was going to be working on this, and you were right. I don't like having a hold sit around on my computer unseen by anyone else because I'm slightly paranoid that one day something will happen and all that hard work will never see the light of day, so I'm making this thread to store my in-progress work.

KNJ is the sequel to King Nareik's Dungeon, this time made in the original Journey to Rooted Hold engine. It has the same modern lynchpin-focussed design ethos, but with a different structure to the typical linear fare. It takes place immediately after the events of KND, so spoilers! (SPOILER: Rallim makes it to the bottom of the dungeon in KND).

I've currently made 64 scorable rooms, which is about 1/3rd of the content in KND. And there's much more to come yet! (Currently there is roughly 90 scorable rooms)

If you want to play what's currently here and give feedback, I'm more than happy for you to do so. But really it's currently far from complete, and if people would rather wait until it's nearly finished, then hey that's cool too. The main aim in making it public at this stage is largely a backup really. But the content that is currently here is fully playable.

FAQ
When is this hold going to be finished?
It will be a while, I'll be working on it slowly on and off. Remember, KND was 3 years in the making.

Is this easier or harder than KND?
I'd like to think its slightly easier, but in reality it's probably the same.

Will it have a TSS makeover like KND did with scripted challenges?
I figured originally the plan would be no, but now that I have challenge ideas for some rooms, I suppose I might as well.

Why is it called King Nareik's Journey when Rallim is the one going on a journey?
Ummm... uhhh...

[Last edited by kieranmillar at 11-12-2024 04:26 PM]
10-13-2019 at 03:30 PM
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Nuntar
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File: King Nareiks Journey Nuntar.demo (20.9 KB)
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icon Re: King Nareik's Journey (+5)  
I've reached what seems to be the last room of the current version (MF 5N4W). Demos attached.
Click here to view the secret text


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10-21-2019 at 04:05 AM
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kieranmillar
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icon Re: King Nareik's Journey (0)  
Thanks Nuntar, I'll take a more in-depth look at your feedback later, but just wanted to quickly say that all rooms are definitely possible. Although this may be a sign that they need moving to later in the hold if they are that tough.
10-21-2019 at 07:12 AM
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KituU
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File: King Nareiks Journey- KituU demos.demo (23.9 KB)
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icon Re: King Nareik's Journey (+5)  
Hi, certainly it's too good to be sleeping in your pc, it will make a great hold. Appreciate this “classic drod flavor”, brings back such good memories
So very enjoyable, and engaging. Very nice puzzles, and some are awesome!
Difficulty is quite varied, from very easy to quite challenging

Noticed in editor Spare Rooms, can they be accessed to play ?

Here are demos, all solved, and some comments
Click here to view the secret text



10-31-2019 at 09:22 PM
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bbb
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icon Re: King Nareik's Journey (+5)  
Nice hold.

Some short comments:

Click here to view the secret text

11-07-2019 at 06:49 AM
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kieranmillar
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icon Re: King Nareik's Journey {v02: 15 Dec 2019} (+2)  
Thanks all who have played and provided comments and demos so far. Always very appreciated.

I have not yet had time to go over them in detail or to watch the demos, but have made a quick update, v02, attached to the opening post, to fix some of the more major errors in advance of Chaco's stream.

v02 changelog:
Click here to view the secret text

12-15-2019 at 04:44 PM
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Chaco
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icon Re: King Nareik's Journey {v02: 15 Dec 2019} (+2)  
Oh yeah, I should probably post a link to the stream in this thread too, for anyone who hasn't been lurking in CaravelNet chat the past couple of days (or isn't subscribed to my channel):

https://www.youtube.com/watch?v=-5k8pJhALLU

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12-15-2019 at 04:48 PM
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bbb
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icon Re: King Nareik's Journey {v02: 15 Dec 2019} (+2)  
Some comments and challenges

Click here to view the secret text


12-25-2019 at 12:41 PM
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mxvladi
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icon Re: King Nareik's Journey {v02: 15 Dec 2019} (+5)  
I'll go ahead and throw in a bunch of my demos in here as well. Missing: demos for Back Offices, since I went to Pantry first, stairs there currently end the hold and I didn't feel like restoring, and maybe a secret room or two.

EDIT: demos removed since kieran got them.

Some observations (probably repeating what other people have said already, but still):
Click here to view the secret text


[Last edited by mxvladi at 04-13-2020 12:52 AM]
04-12-2020 at 10:10 PM
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kieranmillar
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icon Re: King Nareik's Journey {v03: 06 Sep 2020} (+3)  
v03 is in the opening post. It contains some new rooms, but the bulk of the changelog is room fixes. A major content update will happen in v04, whenever that comes along.

The hold now contains a warp room like KND did, although this one will not be present in the final version of the hold. Due to the structure of this hold, it is a lot harder to provide warp points in perfectly convenient locations.

A big thank you to everybody who has provided feedback so far.

v03 changelog:
Click here to view the secret text


[Last edited by kieranmillar at 09-06-2020 07:23 PM]
09-06-2020 at 07:23 PM
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kieranmillar
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (0)  
While I've been busy working on RPG 2 for a while now, multiple people have asked me if this hold is dead. It isn't! My DROD time is just been taken up elsewhere for along time.

I've had some additional progress on my computer for a while unpublished, so I figured it would reassure people that this is still alive by putting out there what I have. I would normally wait until more of the areas were finished, but whatever.

Note that this survived a computer change, where I couldn't be bothered to transfer my profile so made a new one and made a copy of the hold. This means this is technically not an update of the old hold but a new one, so if you had an older version installed this might be treated as new and you'll lose your old progress.

There's a warp zone West of the first room that has a new one that will take you to "the big courtyard". If you played v3, this is what you should take. There's a new "annex" in the Massive Fortress that is available to beat earlier than this warp, but you'll come across a shortcut that will bypass some green doors to get you to the new content. All the new content here is totally linear when accessed in this manner, sorry about that, as you will see the intent is to be a lot more flexible but the other directions just haven't been made yet.

All other new content listed in the changelog should be played from the editor. Unless you haven't played this before in which case you get to enjoy it all as intended from a fresh save file.

v04 changelog:
Click here to view the secret text

11-10-2024 at 01:33 PM
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komachi
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (+5)  
Played from the beggining until the new areas. Very fun hold, Most of the rooms were pretty good with many lynpinch here and there.

I took some notes from some rooms in every level, the single issue I detected is that Back offices entrance stairs go to end hold although there's a level entrance in Massive Fortress (5N 1E).

Click here to view the secret text


ED: Demos removed.

[Last edited by komachi at 11-27-2024 05:00 PM]
11-24-2024 at 01:42 PM
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azb
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (0)  
How the heck do I solve Forgotten Caves 1N3E?

I tried every possible entrance yet a bunch of roaches get stuck in configurations that would lead to my certain death every single time, mostly in the west side of the room.

What do I do next?

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Please feel free to test the ultimate JtRH tribute: Journey to the Fabled Kingdom today!
11-24-2024 at 03:46 PM
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kieranmillar
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (0)  
azb wrote:
How the heck do I solve Forgotten Caves 1N3E?

I tried every possible entrance yet a bunch of roaches get stuck in configurations that would lead to my certain death every single time, mostly in the west side of the room.

What do I do next?
Click here to view the secret text

11-24-2024 at 11:09 PM
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kieranmillar
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (+2)  
Thank you for the demo pack komachi. I don't have time to go over them right now but I will do. I just wanted to say quickly about Forgotten Caves 4E, I changed the room because the old one I felt was too complex for what this early level was going for, but the room is being held in reserve to reappear at a later time.
11-24-2024 at 11:24 PM
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azb
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (0)  
kieranmillar wrote:
azb wrote:
How the heck do I solve Forgotten Caves 1N3E?

I tried every possible entrance yet a bunch of roaches get stuck in configurations that would lead to my certain death every single time, mostly in the west side of the room.

What do I do next?
Click here to view the secret text

Awesome! Thank you for the help!

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Please feel free to test the ultimate JtRH tribute: Journey to the Fabled Kingdom today!
11-26-2024 at 04:01 PM
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azb
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (0)  
Sadly, that help didn't work either - I can't get fast enough from any entrance to get to the chamber's tunnels before it's surrounded on either end.

Can you please help me in more specific detail?

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11-26-2024 at 04:03 PM
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kieranmillar
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (0)  
azb wrote:
Sadly, that help didn't work either - I can't get fast enough from any entrance to get to the chamber's tunnels before it's surrounded on either end.

Can you please help me in more specific detail?
Click here to view the secret text

11-26-2024 at 04:42 PM
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azb
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (0)  
I tried all possible routes to the chamber yet I am still too slow was my point.

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11-26-2024 at 06:58 PM
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azb
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (0)  
Even the fast ones from the southwest chamber.

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11-26-2024 at 06:59 PM
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kieranmillar
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File: FC 1N3E.jpg (385.9 KB)
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (0)  
Click here to view the secret text

11-26-2024 at 09:33 PM
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azb
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (0)  
It worked beautifully. Thank you!

How do I solve the eastern chamber after clearing all the other ones?

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11-26-2024 at 10:08 PM
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kieranmillar
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (0)  
azb wrote:
It worked beautifully. Thank you!

How do I solve the eastern chamber after clearing all the other ones?
Click here to view the secret text

11-26-2024 at 10:29 PM
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azb
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (0)  
Awesome! Thank you as always!

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Please feel free to test the ultimate JtRH tribute: Journey to the Fabled Kingdom today!
11-27-2024 at 03:38 PM
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komachi
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File: King Nareiks Journey v4 rooms.demo (42.8 KB)
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (+1)  
kieranmillar wrote:
Thank you for the demo pack komachi. I don't have time to go over them right now but I will do. I just wanted to say quickly about Forgotten Caves 4E, I changed the room because the old one I felt was too complex for what this early level was going for, but the room is being held in reserve to reappear at a later time.

I saw it in the spare rooms when you said that :D.

Conquered the new rooms and the two secret rooms that I left.

Click here to view the secret text


I removed the demos from previous post because the demo pack is here.
11-27-2024 at 05:22 PM
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NoahT
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icon Re: King Nareik's Journey {v04: 10 Nov 2024} (+5)  
Here's my demo pack.

Looking pretty good so far, though I wanted to call attention to some issues that aren't puzzle-specific.
Click here to view the secret text
Click here to view the secret text
I look forward to seeing more content in later updates.

EDIT: Replaced file that included komachi's demos.

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My stuff:
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[Last edited by NoahT at 11-27-2024 09:49 PM]
11-27-2024 at 09:43 PM
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