This one should be implemented if only for the possible death animations - legs, tails and head squirting out of the various sides of the shell.
But seriously - sounds like a good idea.
A bomb will kill a turtle if it's in normal mode, but not if it's retracted into its shell.
Will it also block a bomb blast in this mode? Sort of like a bomb SHELLter? I think this could add an interesting puzzle element - Beethro has to stun rather than kill the turtle to protect himself from the impending bomb blast. I don't have a particular puzzle in mind, but I think it has possibilities.
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