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Caravel Forum : DROD Boards : Feature Requests
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Incoming feature request cleanup Message Stuck
Necrobump the old ones lest they fall into eternal obscurity
0
11425
10-21-2020 at 10:17 AM by skell
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Transfer all data to new version Message Stuck
feature request for the next iteration DROD
15
30782
02-09-2015 at 03:30 AM by Tuttle
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READ THIS BEFORE POSTING Message Stuck Locked
0
29869
02-08-2004 at 07:48 PM by ErikH2000
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Command so that cutscenes don't contribute to score
7
181
07-16-2024 at 02:28 AM by Schik
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Pathmap score funtion
[Game logic, 5.2 Upcoming]
0
75
07-12-2024 at 04:51 AM by averagemoe
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In game date formats
[Interface]
1
85
07-09-2024 at 01:03 PM by Chaco
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"Discuss Hold" button
0
87
06-28-2024 at 11:45 AM by ooa113y
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Preselect hold passed as argument/"open with"
[Interface, 5.2 Upcoming]
0
130
06-24-2024 at 08:11 AM by ooa113y
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Invisible Time Clone Detection Radius
[Interface, 5.2 Upcoming] interface improvement
0
156
06-17-2024 at 06:09 PM by Chaco
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_input variable
[Game logic, 5.2 Upcoming]
5
311
06-17-2024 at 03:49 PM by hyperme
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Demo recording in editor
5
2214
05-12-2024 at 04:21 PM by Red-XIII
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Arrays for DRODscript
[Game logic, 5.2 Upcoming] But non-continuous and also backwards
1
287
04-26-2024 at 09:49 PM by Someone Else
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Can demos recorded in hold A work in hold B if the rooms are the same?
6
411
04-18-2024 at 07:02 PM by disoriented
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_PlayerWeapon variable
0
260
04-09-2024 at 01:02 AM by averagemoe
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Special Command 2
[Game logic, 5.2 Upcoming] The sequel to Special Command
5
1472
03-29-2024 at 12:36 PM by hyperme
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Ability to lock editing to prevent unintentional changes
[Interface]
0
637
02-03-2024 at 05:45 PM by disoriented
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Set Player Behavior script command
[Game logic] Or attribute or property or whatever you might want to call it
0
510
12-29-2023 at 04:41 PM by hyperme
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Wait for Remains
[Game logic, 5.2 Upcoming] oh no more lemmings. i mean script commands
7
2108
12-27-2023 at 09:05 PM by hyperme
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Image overlay channels
[5.2 Upcoming]
1
281
12-22-2023 at 09:48 AM by hyperme
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Entrances in the editor
[Visual]
0
550
07-31-2023 at 03:23 AM by disoriented
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NPCs with lights
[Visual]
0
241
12-06-2023 at 08:52 PM by averagemoe
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Behaviour: Only process on full turns
[Game logic, 5.2 Upcoming]
0
523
11-05-2023 at 04:34 PM by Nuntar
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Count Entity
[Game logic, 5.2 Upcoming]
0
522
10-07-2023 at 03:34 AM by averagemoe
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Shift-lock also locks master walls
[Interface, 5.2 Upcoming]
8
1996
09-29-2023 at 04:08 PM by mrimer
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Export multiple demos without exporting all
[Interface, 5.2 Upcoming]
0
455
08-23-2023 at 03:41 PM by Dragon Fogel
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Weather variables
[Game logic, 5.2 Upcoming]
3
2078
08-09-2023 at 06:55 PM by mrimer
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More attack tile options
[Game logic, 5.2 Upcoming] plus some related game effects
6
2292
07-24-2023 at 07:25 PM by averagemoe
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Script command to reset all MyScript variables
[Game logic, 5.2 Upcoming]
1
648
06-23-2023 at 12:37 AM by Rabscuttle
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NPCs - Option for pathfinding around hazards
[Game logic, 5.2 Upcoming]
1
466
06-21-2023 at 08:05 PM by mrimer
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Allow orbs and pressure plates to affect non-yellow doors
4
434
06-10-2023 at 06:49 AM by mauvebutterfly
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Indicate already-visited relay stations
[Visual, 5.2 Upcoming]
1
1394
06-09-2023 at 09:28 PM by kieranmillar
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Gender neutral demo descriptions
[Interface, 5.2 Upcoming]
4
1369
06-09-2023 at 09:25 PM by kieranmillar
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Imperative "Can/Can't Push"
[Game logic, 5.2 Upcoming]
3
1991
06-09-2023 at 09:14 PM by kieranmillar
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