Dragon Fogel
Level: Smitemaster
Rank Points: 2584
Registered: 06-21-2014
IP: Logged
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Script command that imitates potion effects (+2)
This would be a command which, when triggered, can make the player go into double placement mode, change whether the player is hasted or invisible, or immediately summon a clone/soldier as if you had stepped on a horn.
I realize that building a potion/horn under the player will have this same effect most of the time, but:
1) you can't build them everywhere (I'm pretty sure you can't build them on tokens, for instance)
2) building potions can only toggle haste/invisibility. If this were done through scripting, it could be set up to have options that *always* set you to be fast or invisible (or not to be either of those things) regardless of your current state.
There might be workarounds to these (for instance, if the current state can be checked, you can check state before building the potion) but having a dedicated command would be more convenient.
It seems likely to me that if this were implemented, using the script to place a double repeatedly on the same turn would cause some sort of issue. So it probably makes the most sense to ignore the command (and not queue it to go next turn) if a double placement is already happening on that turn. I have to admit, though, that if multiple double placements in the same turn somehow doesn't break anything, allowing it could make for some pretty silly rooms.
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