Hello world,
I would like some testing for my actual hold.
I planned to do a hole extrelely hard where sometimes some specific move are needed. But since I'm not good at the game, i don't know if they are really difficult or not.
The level are not some puzzle game, it's a level where i give you too much ennemies, and some tools for manage them. After, i let you completely free to what you want to do with them.
But there is an efficient amount of ennemies for that you need to test the tools, and decide of what tools you take, and what tools you doesn't take.
Or at least, it's the goal of the hole.
I would like some review and some specific point :
- for difficulty : does a hard level can be fun ?
- is the lobby a good idea ?
- is the tricky level on the mass of 'normal' level nice ? Or it's just not fun to think about a problem and just see that it wasn't at all what you needed to do ?
Click here to view the secret text
×snow : 1S1E
- does shortcuts for changing the entrance of a level is a good idea ?Or it just add some element to the level who aren't needed ?
- Again on Snow 2E, does the docorative ennemies on the middle are fine ?
- And for finish, I have some problem with the level 4 : crabs or tar : i don't arrive to find a way to build a level with them : stalling (=find a situation where you are free to do want you want without penality (=kill somme ennemies)) is too simple.
I counter that by the 'Fluff vent' on Snow level, and by giant level on Queen level (and the IA of Roaches are done for not let the player stall when they are a lot).
So if you have any ideas for them, i will take them
(I'm French, so you can answer me in French if you prefer
)
Change log :
8-22 : snow done, half of queens done
8-24 : second half of queens done
8-24 : minor change
8-26 : lobby level+2~3levels of golems done
8-27 : Queens 2N, Snow 2E, and 5 levels of golems done
8-31 : Decoration last level, Entrance Queens, Lobby snow, Secret Queens done.
9-05 : Entrance Snow, Snow 2E more hard, changing color of Queens, and 1E, 1W, 2W of Triple
9-06 : Added Triple 1S1E, balance Triple 2W (and Triple 1S and Triple 1N who need change)
9-08 : Added Triple 1N1W, Triple 1N, and Triple 2N.
9-09 : Added Queens 1N1W and Triple 1S1W (not a good result, but a good idea, i will perhaps change it later)
9-10 : Added Triple 2E
9-18 : Changed Triple 2W to his initial difficulty (and finally finished it
), Changed completely Snow 1N1W, and removed a bug for Queens 1N1W.
9-19 : Added difficulty to Triple 1S, Golem 2S1E done (need change for give illusion it is possible 'normally)
9-20 : Triple 2S (last level of Triple) at a version that i like. Need improvement.
9-21 : Triple 1S1W changed (would like feedback here)
9-26 : Triple secret done, Golems 2S2E and Lobby snow changed
9-27 : Queens 1N1E finished, Queens secret changed.
10-1 : added difficulty to Triple 1S1W two times, changed entrance of Lobby
10-9 : Final version, many minor changes and bug resolved.
10-21 : Minor changes : Secret Queens, Snow 1E, Golem Secret, Golem 2E2S, Scroll Golem.
11-13 : Added the challenge : Golems 1S, Queens 1N, Queens Entrance, Snow 1E, Snow 2E, Triple 1E, Triple 1N1W, Triple 2W, Lobby Entrance / Changed completely Snow 1S2E, Queens 2E, Queens 1N1E.
6-20 : Submit.
Actually : 100%
[Last edited by Romain673 at 06-20-2018 06:28 PM]