Announcement: To see an overview of all the holds in this forum, see this page. You cannot directly add your hold by attaching it here - you must get your hold approved by Hold Administrators. Check this thread for details.


Caravel Forum : DROD Boards : Holds : The Slayers Revenge (Variety)
New Topic New Poll Post Reply
Your Rating
Average User Rating
Difficulty:
Overall:


6.6/10 (17 votes)
σ 2.22
Author Name:Pilchard VIII
Submitted By:Pilchard VIII
Hold Name:The Slayers Revenge
Theme:Variety
Author's Difficulty:
Number of Levels:5
Number of Rooms:58
Number of Monsters:725
Version:DROD: Journey to Rooted Hold
High Scores:View High Scores
Hold Karma:2 (+2 / -0)
Poster Message
admin
Level: Legendary Smitemaster
Rank Points: 8
IP: Logged

File: The Slayers Revenge.hold (24 KB)
Downloaded 1306 times.
License: Other
From: Unspecified
icon The Slayers Revenge  
This is a hold created when I got bored of creating KPVIIID3. Beethro is on the High Path, and he's getting tired. But his luck may have finally changed, as he has approached a new complex which Jobus from the Perfectionist Compound didn't inform him about. What will he find?

Privately tested by Ezlo and Tokyokid
11-14-2006 at 04:22 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
Pilchard VIII
Level: Smiter
Rank Points: 392
Registered: 01-21-2006
IP: Logged
icon Re: The Slayers Revenge (0)  
By thew way, I know perfectly well that this hold is very short.

____________________________
The DROD Dragon
11-14-2006 at 04:43 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
eytanz
Level: Smitemaster
Avatar
Rank Points: 2708
Registered: 02-05-2003
IP: Logged
icon Re: The Slayers Revenge (0)  
Nothing wrong with a hold being short. And I wouldn't call any hold with 58 rooms "very short", even if all the rooms were completely empty (which they aren't in this hold)

____________________________
I got my avatar back! Yay!

[Last edited by eytanz at 11-14-2006 05:44 PM]
11-14-2006 at 05:43 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3659
Registered: 10-06-2005
IP: Logged
icon Re: The Slayers Revenge (0)  
As one of the guys who played through this hold, I can testify that it's very good. It has Deep Spaces spoilers, however, so be careful if you want to avoid that sort of thing.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

11-14-2006 at 08:17 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
eytanz
Level: Smitemaster
Avatar
Rank Points: 2708
Registered: 02-05-2003
IP: Logged
icon Re: The Slayers Revenge (0)  
what is a "Deep spaces spoiler"?

____________________________
I got my avatar back! Yay!
11-14-2006 at 08:21 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3659
Registered: 10-06-2005
IP: Logged
icon Re: The Slayers Revenge (0)  
He uses three custom images in The Strange Complex: 1E, the Entrance, and 1W that are from Deep Spaces, so even if you're using the Foundation tileset that comes with the demo version you can still see Deep Spaces features.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text


[Last edited by Chaco at 11-14-2006 08:24 PM]
11-14-2006 at 08:23 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
eytanz
Level: Smitemaster
Avatar
Rank Points: 2708
Registered: 02-05-2003
IP: Logged
icon Re: The Slayers Revenge (0)  
Are you sure this is true of the latest version?

The reason I'm asking is because:

A - That is copyrighted material and shouldn't be in a hold.
B - The hold admins have tools that allow us to see all the custom images in a hold to see if such violations occured, and I certainly didn't see such images.

So if this is true of the current version, that means that there's a bug in the hold admin tools and that this hold shouldn't have been allowed to appear here. I hope neither is the case.

____________________________
I got my avatar back! Yay!
11-14-2006 at 08:27 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3659
Registered: 10-06-2005
IP: Logged
icon Re: The Slayers Revenge (+1)  
Hmm, I know the beta version had that, but maybe those were intercepted before it was released?

I'll give this a playthrough and see if this is still the case. Guess I still haven't learned not to assume anything...

EDIT:

Yep, I'm wrong, Eytanz is right. Those were removed.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text


[Last edited by Chaco at 11-14-2006 08:32 PM]
11-14-2006 at 08:28 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Syntax
Level: Smitemaster
Rank Points: 1218
Registered: 05-12-2005
IP: Logged
icon Re: The Slayers Revenge (+1)  
Grrr... Slayer kill room encountered. Guess it's time to switch holds...

I shan't be voting as I know certain players enjoy this type of scenario, but I just haven't got time for this kind of "puzzle".
11-14-2006 at 08:54 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
Tahnan
Level: Smitemaster
Avatar
Rank Points: 2460
Registered: 11-14-2005
IP: Logged
icon Re: The Slayers Revenge (0)  
Is that Basement: 2N? Because I can't tell what it is exactly that's supposed to get the guards to open the doors. (Go ahead, ask me what I think of unpredictable scripting.)
11-14-2006 at 09:07 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
Stephen4Louise
Level: Smitemaster
Avatar
Rank Points: 548
Registered: 04-06-2005
IP: Logged
icon Re: The Slayers Revenge (0)  
Syntax wrote:
Grrr... Slayer kill room encountered. Guess it's time to switch holds...

I shan't be voting as I know certain players enjoy this type of scenario, but I just haven't got time for this kind of "puzzle".

If you know the "trick" to it, it isn't that hard. Post in hints board and I'll help you out if you want.

Tahnan wrote:
Is that Basement: 2N? Because I can't tell what it is exactly that's supposed to get the guards to open the doors. (Go ahead, ask me what I think of unpredictable scripting.)

Yes, Basement: 2N requires a slayer kill to get by. Maybe an update to make one of the guards say something as you enter the room would be helpful.

Steve.


[Last edited by Stephen4Louise at 11-14-2006 09:11 PM]
11-14-2006 at 09:09 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
jbluestein
Level: Smitemaster
Avatar
Rank Points: 1670
Registered: 12-23-2005
IP: Logged
icon Re: The Slayers Revenge (0)  
Commentary:

This hold had some pretty good puzzles and soem that I didn't much care for. Difficulty was fairly consistent and on the high side of average.

Liked it. Didn't love it. Pilchard's King Pilchard holds were considerably better, IMO. I gave this hold a 6 and 6 brains.

Josh

____________________________
"Rings and knots of joy and grief, all interlaced and locking." --William Buck

[Last edited by jbluestein at 11-14-2006 09:51 PM]
11-14-2006 at 09:51 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Syntax
Level: Smitemaster
Rank Points: 1218
Registered: 05-12-2005
IP: Logged
icon Re: The Slayers Revenge (0)  
Stephen4Louise wrote:
If you know the "trick" to it, it isn't that hard. Post in hints board and I'll help you out if you want.
Yeah, I know the trick but I seriously don't enjoy slayer killing rooms. Anyways, I have just gone back and done the room as I believe this is the only such room in the hold. Looks like I will be voting after all :)
11-14-2006 at 09:58 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
Stephen4Louise
Level: Smitemaster
Avatar
Rank Points: 548
Registered: 04-06-2005
IP: Logged
icon Re: The Slayers Revenge (+1)  
Mastered. But, holds page shows five levels, but I have only reached three. Are the other two reachable?

Really good hold. With only a couple of problems...
Click here to view the secret text


I definately prefer short holds to those which take days to work through.

I'm going to give it 8 and 7 brains.


Keep up the good work Pilchard.
11-14-2006 at 10:21 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
UrAvgAzn
Level: Smiter
Avatar
Rank Points: 468
Registered: 04-15-2006
IP: Logged
icon Re: The Slayers Revenge (0)  
Played through a little bit of this when it was in public beta. It was actually very good, and Richard gets my praise for this hold. What I really want to see is all of his old projects puzzles combined into a hold. That would be great.

Keep posting,

EDIT: Also, I see that the holds board topic count is still 205.

____________________________
"The leaf, still green, must someday fall.
Such grief, such joy, to live at all."
- T.A. Barron, The Lost Years of Merlin

[Last edited by UrAvgAzn at 11-14-2006 11:08 PM]
11-14-2006 at 11:07 PM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts Quote Reply
tokyokid
Level: Smiter
Avatar
Rank Points: 453
Registered: 05-06-2006
IP: Logged
icon Re: The Slayers Revenge (0)  
As one of the public and final beta tester, I must say that these here are perfectly crafted puzzels, in a constant difficulty. I gave it ,7 brains of difficulty and 8 overall.
11-14-2006 at 11:13 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Jatopian
Level: Smitemaster
Rank Points: 1842
Registered: 07-31-2005
IP: Logged
icon Re: The Slayers Revenge (0)  
wallu wrote:
Stephen4Louise wrote:
Are the other two reachable?

Only in editor.
Why? :?

____________________________
DROD has some really great music.
Make your pressure plates 3.0 style!
DROD architecture idea generator
11-14-2006 at 11:20 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Pilchard VIII
Level: Smiter
Rank Points: 392
Registered: 01-21-2006
IP: Logged
icon Re: The Slayers Revenge (0)  
Wow, 7.9! I didn't expect it to get scored that highly!

UrAvgAzn wrote:
What I really want to see is all of his old projects puzzles combined into a hold. That would be great.

Valid point. I'll make a note of it, but I'll have to re-claim all of my old puzzles, which, regretably, are a little pants.

____________________________
The DROD Dragon
11-15-2006 at 04:01 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
tokyokid
Level: Smiter
Avatar
Rank Points: 453
Registered: 05-06-2006
IP: Logged
icon Re: The Slayers Revenge (0)  
.1 one more, and a couple more votes, and you may be able to do a SS!
11-15-2006 at 08:57 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Pilchard VIII
Level: Smiter
Rank Points: 392
Registered: 01-21-2006
IP: Logged
icon Re: The Slayers Revenge (0)  
KPVIIID1 and KPVIIID2 did have an 8.0 after one month of being on the holds board, and the last time I looked, technically that was all I needed to create an SmS. This was originally going to be submitted as a SmS as a matter of fact, and was going to be called Slayer Tales, but when my computer crashed, I lost it.

____________________________
The DROD Dragon
11-16-2006 at 03:46 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
eytanz
Level: Smitemaster
Avatar
Rank Points: 2708
Registered: 02-05-2003
IP: Logged
icon Re: The Slayers Revenge (0)  
No hold that features a slayer would be accepted as an SmS, unless Erik decides to do another non-cannon edition.

____________________________
I got my avatar back! Yay!
11-16-2006 at 03:51 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Pilchard VIII
Level: Smiter
Rank Points: 392
Registered: 01-21-2006
IP: Logged
icon Re: The Slayers Revenge (0)  
Yeah, but if I were to create an off-canon hold, could I possibly submit it to be selected as a SmS?

____________________________
The DROD Dragon
11-16-2006 at 03:53 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
eytanz
Level: Smitemaster
Avatar
Rank Points: 2708
Registered: 02-05-2003
IP: Logged
icon Re: The Slayers Revenge (0)  
Well, you can always try, but in my experience, both Erik and the general public prefer canonical releases.

A hold with just a few non-canon compatible rooms would just be asked to remove them, but a hold with a non-canonical theme has a seriously lower chance of being accepted.

____________________________
I got my avatar back! Yay!
11-16-2006 at 03:57 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Pilchard VIII
Level: Smiter
Rank Points: 392
Registered: 01-21-2006
IP: Logged
icon Re: The Slayers Revenge (0)  
Perhaps we should continue this conversation in PM. It could last a while.

____________________________
The DROD Dragon
11-16-2006 at 04:01 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Ezlo
Level: Smitemaster
Avatar
Rank Points: 1227
Registered: 01-08-2006
IP: Logged
icon Re: The Slayers Revenge (0)  
Make a topic about it! I'd be interested in sharing my opinion!

____________________________
Call me Citrus.
11-16-2006 at 04:05 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
martz
Level: Smiter
Rank Points: 416
Registered: 08-19-2005
IP: Logged
icon Re: The Slayers Revenge (+1)  
Not a bad little hold, mainly based around slayer rooms, has a decent story as well. Let down by a couple of rooms with scripting where it's not explicitly clear what you're supposed to do. I didn't think there was anything outstanding here but then there was nothing too bad either.

Difficulty: 6.5
Fun: 7

____________________________
Without struggle, there is no progress, so get up, get out, and go make the rest of your life the best of your life; you deserve to live the life that YOU want to live...

Progress - Gavin G
06-13-2014 at 05:04 PM
View Profile Send Private Message to User Show all user's posts High Scores Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Holds : The Slayers Revenge (Variety) Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.