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Jeff_Ray...
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It's UrAvgAzn's turn.

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[Last edited by Jeff_Ray... at 09-09-2006 03:32 AM]
09-09-2006 at 03:32 AM
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UrAvgAzn
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Skip me. I'm too busy with Infinite. Sorry.

Keep posting,

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09-09-2006 at 07:02 PM
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Jeff_Ray...
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kevin's turn then.

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09-09-2006 at 07:07 PM
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Kevin_P86
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PASS!

I added a new room, and took the liberty of fixing the scripting in 1S1E to work as intended (enforcing the snake to be killed in the sandy area).

I also really think something needs to be done to Chaco's 2N2E to enforce the fuse to be lit. As it is, there is an almost trivial 7 move victory, and
Chaco wrote:
Well, you don't get to view the really huge explosion that way :D

:)

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09-09-2006 at 09:35 PM
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tokyokid
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I'll go again.
09-09-2006 at 10:24 PM
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Chaco
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There's an easy fix - put a black door before the brain. Therefore, mimic cannot be put in that area (and kill the brain) and once the tar is removed the mimic must then remove the tar babies.

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09-09-2006 at 10:31 PM
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Kevin_P86
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Chaco wrote:
There's an easy fix - put a black door before the brain. Therefore, mimic cannot be put in that area (and kill the brain) and once the tar is removed the mimic must then remove the tar babies.

The mimic can't kill the brain anyways - there are already many babies formed before you can get to the mimic.

You could put a black door or a yellow door that opens via the top-left orb before the brain, but I think either one would need to be on (26, 28) (the square with the force arrow - either in addition to or instead of the arrow).

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09-09-2006 at 10:55 PM
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Okie Dokie! Here's a new timer room!

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09-10-2006 at 12:18 AM
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Kevin_P86
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Ok, I guess it's tokyokid's turn now - and I might as well sign up after him. Hopefully I'll come up with another idea for a room before then... :D

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09-10-2006 at 01:58 AM
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Jeff_Ray...
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me after you. ;)

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09-10-2006 at 02:57 AM
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tokyokid
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Pass!!
There's been some pretty good rooms lately!
09-10-2006 at 04:52 PM
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Jeff_Ray...
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What about my timer room? ;)

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09-10-2006 at 05:37 PM
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Kevin_P86
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tokyokid wrote:
Pass!!
There's been some pretty good rooms lately!

Hmm... ensuring your room is possible (as per the rules) is probably a good idea. That involves completing your room after any changes are made. If any changes are made, you need to complete it again. This room obviously did not undergo such a process.

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09-10-2006 at 11:03 PM
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tokyokid
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I'll go next. If my room is impossible, I can fix it.
Edit: oh, I'll take out the brain on my next turn then.

[Last edited by tokyokid at 09-10-2006 11:18 PM]
09-10-2006 at 11:18 PM
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Kevin_P86
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tokyokid wrote:
I'll go next. If my room is impossible, I can fix it.
Edit: oh, I'll take out the brain on my next turn then.

That won't help. You need to actually complete the room yourself. You can definitely clear the tar and mud, but that's all you can do. You can never get into the left or right sections, which so happens to be the problem. The brain is not a problem.

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09-10-2006 at 11:45 PM
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Ok, here is my new room. I also took the liberty of adding the black door to Chaco's room 2N2E like he suggested.

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09-10-2006 at 11:46 PM
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tokyokid
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Kevin_P86 wrote:
tokyokid wrote:
I'll go next. If my room is impossible, I can fix it.
Edit: oh, I'll take out the brain on my next turn then.

That won't help. You need to actually complete the room yourself. You can definitely clear the tar and mud, but that's all you can do. You can never get into the left or right sections, which so happens to be the problem. The brain is not a problem.
Yeah, on my next turn I'll fix it, which is after Jeff Ray.
09-10-2006 at 11:53 PM
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Jeff_Ray...
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let me work on this. Are you sure there's no comments for my timer room? :(

Ok! New room up, more brainess and queeness.

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[Last edited by Jeff_Ray... at 09-11-2006 09:21 PM]
09-11-2006 at 08:49 PM
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tokyokid
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My turn I guess.
Edit: Here it is. A simple wraithwing room.

[Last edited by tokyokid at 09-11-2006 10:26 PM]
09-11-2006 at 10:11 PM
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Jeff_Ray...
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I'll give it another go.

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09-11-2006 at 10:34 PM
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tokyokid
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Jeff_Ray... wrote:
I'll give it another go.
There's no one in line, go ahead! :)
09-11-2006 at 10:38 PM
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Jeff_Ray...
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Well, i posted it before you finished, but oh well...

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09-12-2006 at 12:02 AM
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Kevin_P86
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Jeff: regarding your latest room 2N3E - it is most certainly possible to reach those stairs. All it takes is to clear the room, and then re-enter it. The best solution? Don't use stairs for anything but what they're meant to be used for - as stairs for the player to take. Of course, this could also be solved by removing the last command from the NPC so it appears even after the room is cleared.

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09-12-2006 at 05:18 AM
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Jeff_Ray...
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Got it. Will edit this in my turn.

EDIT: Fixed my latest room, and added a secret room.

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[Last edited by Jeff_Ray... at 09-12-2006 12:26 PM]
09-12-2006 at 11:38 AM
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Canadian_Army
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ALRIGHTY, Its up for grabs again!

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09-13-2006 at 12:46 AM
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tokyokid
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I would go again, but I'm out of ideas...
09-13-2006 at 12:47 AM
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Jeff_Ray...
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Does it mean you go? If no, then i'm next (waits for reply).

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09-13-2006 at 12:55 AM
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Go ahead Jeff
09-13-2006 at 12:57 AM
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Kevin_P86
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And I'll give it another go after Jeff, then...

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09-13-2006 at 04:52 AM
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Jeff_Ray...
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Here's a horde room. With around 36 roaches max. a spawn cycle, you're in for a challenge!

EDIT: I'll go again after Kevin and make the third level, ok? So, Kevin, make a room connected to my latest one upwards or leftwards, then remove the other junction.

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[Last edited by Jeff_Ray... at 09-13-2006 12:16 PM]
09-13-2006 at 12:15 PM
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