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Caravel Forum : DROD Boards : Architecture : Passing of the Hold (make-a-room)
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tokyokid
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Here's what I do best!
08-29-2006 at 02:51 PM
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Canadian_Army
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CURRENT ORDER

Me!!!
Kevin_P86

Mine'll be up by the end of the day

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08-29-2006 at 03:17 PM
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Chaco
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Kevin_P86 wrote:
Chaco wrote:
Alright, my new room is at Twice North. I really, really like it - there are a lot of ways to tackle it but none of them are very easy. :)

I am going to go out on a limb here, and assume that your room was at one point going to be 2S1E? :)

(Or is there another reason why there are several walls missing from my 1S1E room...?)

Edit: And also that there's an extra floor tile in 1S2E, specifically at (0, 22).

Oops.

I saw that your room had walls next to a pit, so I decided to extend Tokyokid's pits into your room juuuuust a little bit. But I forgot to get rid of the floortile guide after that :/

The pits don't affect gameplay at all, they're just there for aesthetics.

So, uh. How did everyone like my room?

EDIT:

Tokyokid, about your room...

It's really, really, big. And it's very, very complicated. And it's a whole lot of trapdoors. Also, you can't get back through from the right-hand side, which might complicate things.

That, the fact that trapdoors over a whole room makes my eyes hurt, and the fact that there aren't any monsters means there's absolutely no incentive for me to play your room. I'm sorry.

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[Last edited by Chaco at 08-29-2006 04:11 PM]
08-29-2006 at 03:42 PM
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Jeff_Ray...
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What about mine? Anyways, i want to be next!

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08-29-2006 at 04:58 PM
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Chaco
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You didn't add a scroll in the Entrance, so I don't want to just wander around the level until I find it.

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08-29-2006 at 05:34 PM
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Jeff_Ray...
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It's 2S 4E.

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08-29-2006 at 05:50 PM
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Chaco
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Ah, yes. Found it now.

Actually, that was pretty good for somebody like you - one part was like Magic Show but a lot easier, and the other three parts were decent and took a little while to sort out.

I'm thinking that pretty soon the level should be over, so I'd like to go next. When it's my turn I'll start a new level.

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[Last edited by Chaco at 08-29-2006 05:53 PM]
08-29-2006 at 05:53 PM
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Kevin_P86
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Ok - then I suppose when it's my turn, I'll be sure to block off all the extra paths that never ended up being the proud owner of a shiny new room... :)

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08-29-2006 at 07:46 PM
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Kevin_P86
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Chaco wrote:
Tokyokid, about your room...

It's really, really, big. And it's very, very complicated. And it's a whole lot of trapdoors. Also, you can't get back through from the right-hand side, which might complicate things.

That, the fact that trapdoors over a whole room makes my eyes hurt, and the fact that there aren't any monsters means there's absolutely no incentive for me to play your room. I'm sorry.

Indeed - there needs to be at least one killable monster, or a required room is only necessary to enter and immediately exit. There is no reason at all to complete the trapdoor puzzle in that room.

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08-29-2006 at 07:48 PM
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tokyokid
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Oh... right.
Sorry you guys didn't like it... It's just that I'm good at trapdoor puzzels. On my next turn i'll put some monsters and I'll fix a way to get back to the other side of the red door.
Which means i'm going next after whoever

[Last edited by tokyokid at 08-29-2006 08:12 PM]
08-29-2006 at 08:11 PM
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Jeff_Ray...
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By that time, a new will be made. It's best if you can fix it now.

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08-29-2006 at 10:38 PM
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Kevin_P86
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It's not like the first level will be unable to be edited once the 2nd is started. It doesn't need to be fixed now.

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08-29-2006 at 11:06 PM
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Chaco
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Kevin, add a new room to a passageway when it's your turn... I'd like all the passages filled when I start the next level.

How many empty passages are there right now, not counting Tokyokid's room?

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08-30-2006 at 01:18 AM
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Canadian_Army
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Alrighty here is a dumb fuse runnning room
PASS

Current order
Kevin
Jeff_Ray

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08-30-2006 at 01:18 AM
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Chaco
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Canadian_Army, you need to use the PassingOfTheHold player file when building rooms in this hold, otherwise the game thinks it's a new hold and we have to play all the rooms over again.

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08-30-2006 at 01:20 AM
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Canadian_Army
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errr oops im sorry
Dose someone want to c/p my room?

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08-30-2006 at 01:51 AM
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Chaco
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Kevin, you do it... :/

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08-30-2006 at 02:10 AM
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Kevin_P86
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Ok, I added Canadian_Army's room, and my new room to the hold (it's been done for a few days now - I was just awaiting my turn... :)).

It seems right now there are two empty passages - leading into 5E, and 1N5E. Although if a room were to be put at 1N5E, there'd at least need to be a way to get back through 1N4E after completing 1N5E.

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08-30-2006 at 03:23 AM
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Chaco
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Jeff_Ray can fill one of those passages.

I'd like to ask somebody to go before me, so that they can fill the other passage. That way, the level will be done and I can start the next level of hold-passing goodness.

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08-30-2006 at 04:16 AM
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Jeff_Ray...
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PASS!

By looking at the list, tokyokid will be next if Chaco lets somebody pass before him.

BTW, you could have a passage that goes in my room so there's no need to fix anything.

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[Last edited by Jeff_Ray... at 08-30-2006 12:37 PM]
08-30-2006 at 12:35 PM
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Chaco
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Yeah, go ahead Tokyokid. I'd like it if you completed this level.

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08-30-2006 at 02:26 PM
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Kevin_P86
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So has anyone tried / completed my new room at 3S2E?

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08-30-2006 at 07:55 PM
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Chaco
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I have. It was really, really awesome. At first, I couldn't figure out how to get it all done, and I was about to ask for help. But then I saw it. And I was able to get part of it done. But I still hadn't figured out the top bit. And I was about to ask for help. But then I figured it out.

It was great. :)

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08-30-2006 at 08:05 PM
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Kevin_P86
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Thanks! At first I thought I might not be able to put the tar / mud right next to the force arrows, but was surprised when I found out it was possible! :D

So, if I may ask, did you
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[Last edited by Kevin_P86 at 08-30-2006 08:09 PM]
08-30-2006 at 08:08 PM
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Chaco
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Tar baby, though I also had a mud baby I had to make the guard kill.

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08-30-2006 at 08:21 PM
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Kevin_P86
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Do you mean the tar baby was on the red tile, and the mud baby was directly above it? It's certainly possible to get the guard to kill all of the mud babies without making use of the red tile like that... :)

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08-30-2006 at 08:45 PM
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Chaco
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It was like this:
W.....W
W.....W
W..M..W
W..G..W
Wvv|vvW
WvvTvvW


I waited and let the guard kill the tar baby, then I had just enough time to make the guard kill the mud baby before he blew up.

Luckily, guards always move before any other non-sworded monster, spawned from cut tarstuff or not.

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08-30-2006 at 09:17 PM
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tokyokid
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Chaco, you can go if you want. I'm too busy with schoolwork right now, sorry.
08-30-2006 at 10:03 PM
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Kevin_P86
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Or, if no one minds, I can make the last room in this level, and then Chaco can start the next one?

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08-30-2006 at 10:06 PM
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Kevin_P86
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Chaco wrote:
Luckily, guards always move before any other non-sworded monster, spawned from cut tarstuff or not.

Indeed - I don't think this room would be possible otherwise... at least not without a longer fuse... :)

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08-30-2006 at 10:06 PM
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