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Sergenth
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icon Re: Jumping Snake Puzzle Discussion. (0)  
Jeff

I cannot open your hold in the editor -- you need to set permission to edit to "anyone".

Chaco

That's a good puzzle. Lots of jump choices from many different directions.
07-25-2006 at 06:41 PM
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icon Re: Jumping Snake Puzzle Discussion. (0)  
If this version isn't Anyone, then i'm brainless.

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07-25-2006 at 08:39 PM
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Chaco
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This seems like an effort to force DROD elements into Jumping Snake Puzzles (JSP).

...have you even considered the fact that I think it'd be extremely hard to eat moving roaches and spiders, jump over tar, eat serpents... and still manage to fill the board?

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07-25-2006 at 08:44 PM
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Chaco
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icon Re: Jumping Snake Puzzle Discussion. (0)  
ErikH2000 wrote:
Here's another jumping snake puzzle I made that people can try if they like.

Click here to view the secret text


-Erik

I decided to solve this one, since it didn't look like anybody else did. Tim's was put up shortly after that.

Solution:

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[Last edited by Chaco at 07-25-2006 09:27 PM]
07-25-2006 at 09:26 PM
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Tim
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icon Re: Jumping Snake Puzzle Discussion. (0)  
Chaco wrote:
I decided to solve this one, since it didn't look like anybody else did. Tim's was put up shortly after that.
So, my dear Chaco, can you solve it properly? This one is -how should I put it- almost correct. (There is a jump to the left that is not allowed.)

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07-25-2006 at 09:46 PM
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Watcher
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Chaco wrote:
ErikH2000 wrote:
Here's another jumping snake puzzle I made that people can try if they like.

Click here to view the secret text


-Erik

I decided to solve this one, since it didn't look like anybody else did. Tim's was put up shortly after that.

Solution:

Click here to view the secret text

I think your fifth jump is illegal - you're jumping to the left even though you can jump forward.

Also, here's my solution to that puzzle, in turn number format:

Click here to view the secret text


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07-25-2006 at 09:50 PM
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Chaco
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icon Re: Jumping Snake Puzzle Discussion. (0)  
Dang, you're right. Back to puzzling...

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07-25-2006 at 11:42 PM
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Jeff_Ray...
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Chaco wrote:
This seems like an effort to force DROD elements into Jumping Snake Puzzles (JSP).

...have you even considered the fact that I think it'd be extremely hard to eat moving roaches and spiders, jump over tar, eat serpents... and still manage to fill the board?

They don't move. They're like the dots in the original Snake Game.

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07-25-2006 at 11:43 PM
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techant
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icon Re: Jumping Snake Puzzle Discussion. (0)  
Watcher wrote:
I found the movement rules a bit complicated at first, but now that I've learned them, searching for solutions is actually quite fun. I've also started thinking about how many solutions the entry puzzle has. So far, I've found five seven, although two of those are nearly identical.

Edit: I found another two, which were also nearly identical.

I haven't even found one yet so I guess I will have to break my contest string and leave next months contest to you MIT'ers. :w00t

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07-28-2006 at 01:08 AM
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techant
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I finally solved it :D So I am going to give the August contest a try after all. I may be slow but maybe that won't be an issue. We won't know until we see the rules. :blush

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07-29-2006 at 11:00 AM
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Pilchard VIII
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icon Re: Jumping Snake Puzzle Discussion. (0)  
I just got mine, but I got it first time round. Second time, I came up with a solution without jumps.

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07-29-2006 at 11:37 AM
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Chaco
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icon Re: Jumping Snake Puzzle Discussion. (0)  
I find that highly unlikely, Pilchard.

Anyway, by observing the number of times the submission topic turns red, I assume that a lot of people have solved the entrance puzzle.

Nobody seems to have bothered to solve my second one. I like it and its solution.

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07-29-2006 at 02:07 PM
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Sergenth
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icon Re: Jumping Snake Puzzle Discussion. (0)  
Here's my solution to the Chaco's #2 puzzle:

Click here to view the secret text


Mirrored shapes make for interesting mazes.
07-29-2006 at 11:11 PM
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Sergenth
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icon Re: Jumping Snake Puzzle Discussion. (+2)  
Here's a puzzle with at least two solutions.



[Last edited by Sergenth at 07-29-2006 11:38 PM]
07-29-2006 at 11:37 PM
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Chaco
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icon Re: Jumping Snake Puzzle Discussion. (+1)  
Here's one of them (turn numbers)

Click here to view the secret text


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07-30-2006 at 01:58 AM
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Sergenth
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icon Re: Jumping Snake Puzzle Discussion. (0)  
Congrats -- you found a third solution :)

I wonder... is a jumping snake puzzle more fun when it has a single solution or if it has many solutions? I was about to release that puzzle as a single solution, but I intentionally made it have an alternate halfway through the path I took.
07-30-2006 at 02:37 AM
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Chaco
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icon Re: Jumping Snake Puzzle Discussion. (0)  
Hmm, that's tricky. For one thing, is there any sort of indicator if you have only one solution to your puzzle? If there's only one way to do a loop/enter an area etc.

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07-30-2006 at 03:08 AM
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Sergenth
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icon Re: Jumping Snake Puzzle Discussion. (0)  
The only indicator I have so far, is trying, trying, and trying to find more than one solution after a puzzle is made. Tim's seems like the closest puzzle design that intends on being single-solution.

Here's another puzzle, and I've only found one solution after 10 tries.
07-30-2006 at 05:15 AM
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Tim
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icon Re: Jumping Snake Puzzle Discussion. (0)  
Sergenth wrote:
Tim's seems like the closest puzzle design that intends on being single-solution.
I don't think I designed the other one with intention on being single-solution. Besides, Erik's solution was different than my original solution, so there are at least two correct solutions to that one.

This one is also *not* intended to be single solution as well.



-- Tim

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[Last edited by Tim at 07-30-2006 11:11 AM]
07-30-2006 at 11:10 AM
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ErikH2000
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icon Re: Jumping Snake Puzzle Discussion. (0)  
I don't want to ruin the surprise of the contest, but let me give you a little more information.

I spent a little time last week and created what amounts to a prototype for a massively multiplayer online game based on jumping snakes. Well, "massively" probably isn't the right word, but even with my shoddy little prototype we could handle hundreds of simultaneous players. I think the more people we have, the more interesting this contest will be. We've got maybe 40 or so people who have posted puzzle solutions now, and I'm aiming for at least 50 entrants before we begin. But why not go a little larger? We could have a hundred or more, and when you see the whole thing finally begin, I think you will be in awe. Crazy writhing, slithering, jumping snakes scattered over a vast grid, each under human control, fighting for vanishing scraps of open space. It's gonna freak you out!

To that end, if you have been sitting on the fence, I strongly urge you to enter a puzzle solution so that you won't be left out of the contest. Even if you feel you don't have much time to commit next month, it is the kind of contest in which you can enjoy a limited participation. Also, if you have any friends that like puzzle-solving and strategy, you might mention the game to them. If you are a member of another forum that you post on, and it is appropriate, you could post a link back to the Jumping Snake Puzzle page. I mean, if you want to.

I'll be properly announcing the contest this weekend. Then I'll leave another week or so for people to declare themselves as entrants. Seriously, you don't want to miss this one! It's one of those cool experimental contests we do every so often, and I think this will be our most ambitious one to date.

-Erik

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08-01-2006 at 01:46 AM
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TripleM
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icon Re: Jumping Snake Puzzle Discussion. (0)  
Woah. Sounds a bit like Smite to the Death, with snakes :D. Awesome.
08-01-2006 at 01:50 AM
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Great idea! I love it!
08-01-2006 at 01:59 AM
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ErikH2000 wrote:
I spent a little time last week and created what amounts to a prototype for a massively multiplayer online game based on jumping snakes.

I sure hope that's multi-platform... I'd hate to be left out on this because of my Mac-user-ness...

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08-01-2006 at 02:16 AM
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Chaco
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Interesting. I'm still kinda bummed I missed out on Smite to the Death, but this seems like it would make up for it. Covering spaces...

I agree with Hikari, I'd like to be included with this...

Don't ask me to port the Windows code or anything, I still haven't found the compile button.

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08-01-2006 at 02:23 AM
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ErikH2000
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Hikari wrote:
I sure hope that's multi-platform... I'd hate to be left out on this because of my Mac-user-ness...
It will all be browser-based. Schik and I tested on IE and Firefox. No guarantess for other browsers, but if something comes up and it's easy enough to fix, sure, we'll fix it.

-Erik

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08-01-2006 at 02:37 AM
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Well, just in the interest of fairness to all parties, assuming that it won't give me some form of advantage in the contest itself, then if you need someone to test it in Safari for you, I'm willing.

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08-01-2006 at 09:44 AM
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I like the new artwork in the submisson thread. I just hope the jumping snake isn't in TCB. :smile
08-01-2006 at 01:46 PM
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Chaco
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Ah, yes. Java is the way you're going with this?

Well, that's good. Multiplayer jumping snakes... I can see this getting complicated.

Are there going to be, say, screenshots released after each "turn" like there were in Smite to the Death?

EDIT:

Hey, Erik updated the graphics in the submission topic to a more DRODish style. Nifty! :)

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[Last edited by Chaco at 08-01-2006 02:18 PM]
08-01-2006 at 02:17 PM
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matchu
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icon Re: Jumping Snake Puzzle Discussion. (+2)  
Here's my easy level:



I've actually never played DROD, Chaco just put a link to this puzzle in the Web Riddler forum and I decided to try it out. Fun! :D
08-01-2006 at 10:01 PM
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matchu
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Another level I just made:




08-01-2006 at 10:17 PM
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