I have downloaded and played through your first level.
I do like how the prison/dungeon guards lead the way... red carpet treatment for Beethro.
The roach level is very much in the flavor of KDD, though more vanilla than JtRH's equivalent roach levels. My favorite room is the trapdoor-filled room with the roach-release orb at the center.
In Level II: Roaches, I have some comments on some rooms.
2S,1E: More variation and less duplication would be good. Or, you could hide a mean trick inside what appears to be duplication... hehe.
Click here to view the secret text
× For the second area... have either switch open both doors. Mwahaha! And then, the players will dread opening the third area, even if it works like normal
![:devil :devil](emoticons/devil.gif)
:
2S: The paths leading to the green doors are a bit too twisty. I would suggest something like "
green-door bridges"
between the corners of some of the paths, just to create some lovely shortcuts after the room is completed. I only say this because I got irritated going from room to room looking for the roaches that I missed -- the blue door was not opening, even though I had checked the Restore map and saw there were no missed rooms or missed secret rooms.
Then I saw that the last room was set to "
Required"
in the editor.
![:D :D](emoticons/grin.gif)
It was the end of the current version anyway.
I can't wait to see what you have planned for "
Snakes and Ladders"
!