Ok,
With the hold uploading currently down, I've decided to release the hold on the architecture board.
The hold is complete, but as this isn't the official release, you won't be able to get any high scores.
If you don't have Caravelnet though, this shouldn't be a problem.
Please leave any feedback you wish. If you find any spelling errors or possible bugs, I will fix them.
Thanks to the following who have extensivly tested the hold:
Chaco
coppro
Ezlo
Hikari
Pilchard VIII
Tim
zex20913
Also, thanks to Pilchard VIII for "
The Secret"
.
Version 1.0 is conquerable, but not masterable. Please upgarde to v1.1 to master it.
Version 1.21 is finished, changes include:
- All spelling mistakes flagged here and here.
- DC1N: Secret script vanish fixed.
- MD2S1E: Secret script (36,15) vanish fixed.
- WF1S3E: Secret script vanish fixed.
- KA1N1W: Armin's Key script vanish fixed.
- Evil Chill: Replaced text "blue" with "mosaic" tiles
- SR6S10E: text fix "then" to "than"
- DC2S1E: Added Pit Key script
- WB2N2E: Moved Pit Key exit. Added a spider
Version 1.3 FINAL is finished, following changes include:
- more spelling/grammar corrections in scripts and scrolls
- fixed ALL unintentional solutions for WB1E
- made item potions visible to player, and not hidden under statues (still need to be unlocked though)
Hold Info
This hold is “loosely” related to the Game Cube smash, Metroid Prime 2: Echoes.
I say loosely as, unlike my previous hold, your star of the hold this time is
Beethro Budkin and NOT Samus Aran. The story revolves around mystical energy controllers in a mysterious land of The Eighth. These controllers have be stolen by a
Dark Monster Army, and Beethro must help the ”Helph” race to recover the energy.
It varies from my other holds. In the last one, the scripting was mostly around the code entry gates to progress through the level. This time out, there are plenty of full blown scripts that bring the puzzles to life that some delvers may not have seen before (or only rarely).
Here a list of some highlights:
- Scripted elements now form their own puzzles
- Brand new story starring Beethro Budkin
- Collect items along the way that expand areas Beethro can explore, and USE these items to solve puzzles
- All new levels in a new land… one of light and one of shadow…
- Unlock “Statues” using staircases, instead of entering forgetful codes. Watch as you travel to the rooms, and give hints on where you can go next.
- Even less annoying rooms – more out and out fun.
- Lots and lots of secrets collected in the form of items, pickups and story passages!
____________________________
Get my holds:
MetDROiD AE
MetDROiD Prime
MetDROiD Echoes
Deadly Gold Mine of Death (Architecture)
[Last edited by geomatrx at 12-10-2006 04:53 PM]