Interesting...
Thinking about how evil eyes work while hasted as a player, I generally understood the situation to be "
if the eye sees you for 2 consecutive half-turns it wakes up"
. I guess it's logical that the code that makes that work operates by way of a "
half-awake"
state, but player-side I don't think I'd ever be inclined to actually
think about what's happening as any special state of the eye, just a logical conclusion from me being double-speed. I'm not sure whether I'd have been more confused by seeing the eye actually react to me zipping by it for a single half-turn, but I definitely don't think I'd be less confused since I..wasn't confused in the first place? I hope that makes sense.
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[Last edited by Xindaris at 10-25-2020 04:24 PM]