Here are my notes about the new changes. I think the hold is almost done, but there are still some more changes that should be made to make the hold better.
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A couple more comments outside of the notes:
I'm curious as to why the architect changed the level descriptions. I liked the old ones, and thought they described well the architect's motivations and personality. The new descriptions are straightforward, dull, and just try to describe the level in one line - I think they're boring.
I like that the levels can be completed in any order now, using the Choose Your Prize level. However, I think that since there is a hub structure, there should be staircases in the entrance of each level that go back to Choose Your Prize, so that a player can complete part of one level, go back to the hub, and then try to complete another level, if for instance they get stuck on one of the rooms.
Finally, the ending text references a "
level only for conquerors, just is the same rooms as the levels, with a extreme difficult"
. I opened the hold in the editor and couldn't find this level. Since this level isn't there, could you remove that notice from the ending?
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I really appreciate the amount of work the architect is putting into the hold with all these iterations of changes, and I hope this hold is received well once it is published.
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[Last edited by Chaco at 01-04-2012 03:31 AM]