v5 Update
Some significant changes in the latest version. (see first post)
The old level 1 has been removed. Also, the hold is semi-linear. No more jumping around levels, instead you have to complete one level, to gain access to the next. I need feedback on the difficulty progression (mention any rooms in a later levels which are easier than earlier levels). Because of this change, I have made the hold anyone edit.
I've also changed the introduction puzzle a tiny bit. 1S1W has finally been fixed and shouldn't contain any more unintended solutions. There is a new puzzle 1N.
I've also included some title screen demos. There is one of the introduction puzzle, 1:1W, and the first 30 moves of 1N1E.
Also, for anyone on 2:1N1E (an extremely challenging room, about 9 or 10 brains), here are some hints:
Click here to view the secret text
×how to defeat the eyes
Click here to view the secret text
×lure the rattlesnake into the eye chamber (demo included with hold showing how to do this)
how to destroy the tar without getting swarmed by babies
Click here to view the secret text
×use the rattlesnake to act as cover
how to hold down the pressure plate
Click here to view the secret text
×use the rattlesnake
how to kill the final 2 serpents after the yellow door
Click here to view the secret text
×keep the queen and goblin alive throughout the entire room
Here are the rooms I mainly want feedback on:
introduction puzzle
1:1N
1:1W
1:1S1E (mainly check if US is gone)
2:1N1E
2:1E
[Last edited by da rogu3 at 06-11-2011 10:07 PM]