Wow, Fetch the Pie has been updated! Took long enough!
This update contains many changes to levels 1 through 9 (but does not yet include level 10).
A full changelog is attached to this post, but the short version is "
I rebalanced a few trades in the hold, added some more health to some earlier levels to make them easier, added some more shortcuts and some more inventory squares"
. Most of the routes remain the same, but you may want to re-examine some changed rooms to see if they change your plans.
Note also that the hold file has a new ID, so you are forced to re-play the hold from the beginning. This is because some scripts changed, and some room layouts were also modified, so I have to be sure that those are loaded into the game (as opposed to ignored by a loaded save file).
Finally, the level 9 boss is slightly more interesting.
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So that should cover most of what I want to do in the first 9 levels. The final thing I'm still concerned about is that it takes a long time to backtrack from level 9 to, say, level 4, because to do so one must backtrack up the stairs to level 7, go from the west side to the east side, go all the way back North, and go up several stairs, and then go northward through level 5. That's a lot of empty rooms to backtrack through. I'm not sure of how to make a smooth shortcut that makes sense in-universe, though.
(And if I did add it, it would necessitate another hold ID update, in order to force people to re-load the rooms in question so that the shortcut would exist.)
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