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vylycyn
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icon Re: Ask Questions about TCB and DROD 3.0 (+1)  
Watcher wrote:
What does PCMT mean, anyway?
I guess I could answer this, seeing as I seem to be the only one who remembers.
Warning: Possible Game Element Spoiler.
So anyway, it stands for:
Click here to view the secret text


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04-02-2007 at 06:10 AM
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Oneiromancer
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icon Re: Ask Questions about TCB and DROD 3.0 (0)  
Oh yeah, I found that again last night but then I forgot to post about it. Thanks, vylycyn. :P

Game on,

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04-02-2007 at 12:20 PM
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Birkoff
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icon Re: Ask Questions about TCB and DROD 3.0 (0)  
Will there be extra material on the CD, if yes what???

Sorry if this is stated somewhere else.

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04-02-2007 at 05:29 PM
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BDR
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icon Re: Ask Questions about TCB and DROD 3.0 (0)  
The chat seemed to go down while I was playing; is it just me or are there stability issues? If there are stability issues, when will they be resolved?
04-02-2007 at 07:10 PM
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Citrus
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How come there are so many character portraits we aren't allowed to use?

SPOILERS
Click here to view the secret text


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04-02-2007 at 07:23 PM
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vittro
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Two questions:

Why we can't use all the faces in the editor? I've also got the full version.

And why custom npcs tiles aren't transparent with 192 192 192 color?

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04-02-2007 at 07:23 PM
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coppro
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Ezlo wrote:
How come there are so many character portraits we aren't allowed to use?

SPOILERS
Click here to view the secret text

You have to make a character based from Beethro in Disguise.
04-02-2007 at 08:19 PM
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coppro
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vittro wrote:
Two questions:

Why we can't use all the faces in the editor? I've also got the full version.

And why custom npcs tiles aren't transparent with 192 192 192 color?

You can, just some are only on certain lists.

Use .PNG transparency (you can have semi-transparent NPCS!)
04-02-2007 at 08:20 PM
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Citrus
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What about all the other portraits I've seen in TCB. Is every single one of them useable?

In specifics: SPOILERZ!!!
Click here to view the secret text


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[Last edited by Ezlo at 04-02-2007 09:52 PM]
04-02-2007 at 09:52 PM
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mrimer
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The portraits are embedded in the hold itself. Architects may do the same thing.

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04-02-2007 at 10:18 PM
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Citrus
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So we don't get him? I don't get it. No one can match Erik's artwork, so everyone is going to want to use that portrait if they use that character, which I know I want. :huh

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04-02-2007 at 10:23 PM
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eytanz
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You don't get to use it - it's not part of the publicly released parts of DROD. If you want to have that character (or any other from TCB with a custom graphic) in your hold, you should ask Erik for permission to use the graphic, and if he gives it to you, someone will send you the picture file. I'm assuming that once stuff settles down a bit Erik might decide on some general policy here as to when (if ever) he will grant permission, since this is now a bigger issue than it was in 2.0.

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04-02-2007 at 10:39 PM
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Phweengee
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I'm pretty certain the answer to my question is no, but on the off chance I'm wrong, well, I just want to be sure so I don't buy something I don't need. Is an additional year of caravelnet included with the purchase of TCB like it was with the initial release of JtRH? Sorry if that's been addressed before.

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04-02-2007 at 11:09 PM
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BeefontheBone
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Nope, just the free month's trial.

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04-02-2007 at 11:13 PM
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KevG
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Isn't there supposed to be a way of locking the room so you can't walk out of it accidently? I know it was listed in the confirmed features for a long time. If it's in, how do you do it? Locking the room would have come in handy in the Interlude level I just did.
04-04-2007 at 12:00 AM
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Briareos
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KevG wrote:
Isn't there supposed to be a way of locking the room so you can't walk out of it accidently? I know it was listed in the confirmed features for a long time. If it's in, how do you do it?
Shift hit, errr, hit Shift...

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04-04-2007 at 12:14 AM
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Tahnan
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So, this whole "dual installation" thing. What reasons are there to keep DROD 2.x installed on one's computer?
04-04-2007 at 12:42 AM
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Oneiromancer
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Tahnan wrote:
So, this whole "dual installation" thing. What reasons are there to keep DROD 2.x installed on one's computer?
Hmmm. In case you want to make a 2.0-only hold and not have to remember what the elements and script commands area? That's all I could think of for now.

Game on,

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04-04-2007 at 01:13 AM
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Stefan
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Tahnan wrote:
So, this whole "dual installation" thing. What reasons are there to keep DROD 2.x installed on one's computer?
The JtRH hold...

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04-04-2007 at 01:24 AM
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DGM
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A question for you "flawlessly consistant" types:

The very existance of the Rooted Empire is supposed to be largely hidden from surface-dwellers, right? They're a completely seperate society that even Beethro - an experienced delver - had never heard of before opening that door in Dugan's dungeon.

So how come they use the same greckles as everyone else for currency? Shouldn't they have their own?

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04-04-2007 at 01:28 AM
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AlefBet
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DGM wrote:
A question for you "flawlessly consistant" types:

The very existance of the Rooted Empire is supposed to be largely hidden from surface-dwellers, right? They're a completely seperate society that even Beethro - an experienced delver - had never heard of before opening that door in Dugan's dungeon.

So how come they use the same greckles as everyone else for currency? Shouldn't they have their own?
Oh, yeah, they do. They use Canadian Greckles, while abovegrounders use Greckles Sterling. The exchange rate happens to be 1:1, though, and by an amazing coincidence, the minted coins have the same pattern on them, so it's not uncommon to mistake one for the other :lol :P.

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04-04-2007 at 02:13 AM
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DGM
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...An amazing coincidence completely explained by the use of an Infinite Improbability Drive near the Eighth long ago, when the Empire was newly formed.

Flawlessly consistant! :P

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[Last edited by DGM at 04-04-2007 02:21 AM]
04-04-2007 at 02:20 AM
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Citrus
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Another question, secreted to avoid early-middle storyline spoilers:
Click here to view the secret text


Another question: Which Architect made The City? Congratulations on a WONDERFUL level! It actually feels like a city!


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04-04-2007 at 02:43 AM
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Chaco
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Who voiced the Negotiator in the Interlude level (i.e. bumping into walls, avoiding falling in water, dying, etc.)

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04-04-2007 at 02:49 AM
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Oneiromancer
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I'm not so good with story stuff, but...
Ezlo wrote:
Another question: Which Architect made The City? Congratulations on a WONDERFUL level! It actually feels like a city!
The City layout and much of the inside was Erik, and Mike did most of the filling out of the rest. Eytan did several rooms, and Adam probably did too, but I didn't add anything to that level. Well, that's not true, I added some scripting and one or two other very small things.

Game on,


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04-04-2007 at 02:59 AM
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mrimer
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Chaco wrote:
Who voiced the Negotiator in the Interlude level (i.e. bumping into walls, avoiding falling in water, dying, etc.)
Brittany -- the same person who voiced 84th Negotiator everywhere else. (As in Brittany Hermansen, Erik's wife.)

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[Last edited by mrimer at 04-04-2007 03:13 AM]
04-04-2007 at 03:12 AM
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eytanz
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Oneiromancer wrote:
I'm not so good with story stuff, but...
Ezlo wrote:
Another question: Which Architect made The City? Congratulations on a WONDERFUL level! It actually feels like a city!
The City layout and much of the inside was Erik, and Mike did most of the filling out of the rest.
Game on,

Actually, I did most of the current layout of the first half of the city (until the Gate of Naming), though I did base it on Erik's original layout, of course.

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04-04-2007 at 05:48 AM
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eytanz
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Ezlo wrote:
Another question, secreted to avoid early-middle storyline spoilers:
Click here to view the secret text



Click here to view the secret text



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[Last edited by eytanz at 04-04-2007 06:02 AM]
04-04-2007 at 06:01 AM
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DGM
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mrimer wrote:
Brittany -- the same person who voiced 84th Negotiator everywhere else. (As in Brittany Hermansen, Erik's wife.)

Did she voice the guide as well? They sounded similar to me.

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04-04-2007 at 10:18 AM
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mrimer
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DGM wrote:
mrimer wrote:
Brittany -- the same person who voiced 84th Negotiator everywhere else. (As in Brittany Hermansen, Erik's wife.)

Did she voice the guide as well? They sounded similar to me.
No, the guide is Elna Miller (nyviolet).

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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
04-04-2007 at 04:57 PM
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