Announcement: Be excellent to each other.


Caravel Forum : Caravel Boards : Development : Sanctum 2 (A DROD 2 Style)
New Topic New Poll Post Reply
Poster Message
vylycyn
Level: Smiter
Avatar
Rank Points: 486
Registered: 03-05-2005
IP: Logged

File: SanctumTwo.zip (515 KB)
Downloaded 187 times.
License: Public Domain
icon Sanctum 2 (+10)  
I have decided to make one of the first graphical styles for DROD - Journey to Rooted Hold.
Attached is a zip archive containing the files.

I'm not really done yet with it, but it's at the point where it is more than good enough to be released.
I intent to make obstacles, but this version does not have any yet(that are made by me).
I also think that some of the textures could be better, so eventually I may replace one or two of them.
If anyone has any suggestions or recommendations, feel free to post them, or even modify the style yourself and repost it.

There are several reasons why I made this style.
One main reason is that I wanted to help people to make mods of there own, by having another style to modify.
Another reason was just to see how much I could do with the Gimp.
The biggest reason, I think, is that I just feel that 3 styles isn't enough.
When I first learned that DROD 2 would only have 3 styles, I was somewhat disappointed.
Although the styles are much more detailed than they were in AE, I think that it should have had a couple more to cover all of the artwork in AE.
Some of the things that were in AE but are not included in JTRH are pits containing lava, slime, water, and spikes, as well as obstacles like pyramids, cones, fountains, and slime pools.
Although this style doesn't have most of these things, If I have my own style to base other styles off of, It should be much easier than it was the first time.

I hope this inspires other people to start making mods.
For more information on making your own mods, check out here, here, here, and here.

Here's the readme file that it comes with:

      .___________.
      |Version 1.0|
  ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
  ::             vylycyn's Sanctum 2 - a DROD 2 Style               ::
  ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

      Information - This is a graphical style for DROD 2.  I based
      much of the style off of the DROD 1 style named Sanctum, and
      that is where it gets the name "Sanctum 2".  Adam Peterson's
      Flaming Peligroso style was used as a reference, but most of
      the artwork has been replaced.  Any artwork not made by Adam
      was made by me, using the Gimp.  The files that make up this
      style can be used however you want.

      Installation - Place all of the files in this archive in the
      bitmap folder of wherever your DROD data is located. Then in
      the data folder, add "Style1=Sanctum" into the drod.ini file
      underneath the line "Style1=Style1".  If you have DROD 2.0.6
      or earlier you can't use modular mods, so you don't add that
      line to drod.ini, and instead you must rename Sanctum.png to
      Style1Tiles.png.  However, I would advise you upgrade to the
      latest version of DROD.

  ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
  ::								    :: 
  ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::








____________________________
- Sanctum 2 - Beethro's Head - A Roach in Oil - Play DROD as Samus - Insta-Wall - TCB Volcano -

[Last edited by vylycyn at 09-05-2022 09:39 PM]
06-29-2005 at 12:26 AM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts Quote Reply
Doom
Level: Smitemaster
Avatar
Rank Points: 3226
Registered: 07-05-2004
IP: Logged
icon Re: Sanctum 2 (0)  
Great stuff!

I think that this is my favourite style at the moment. Might be because I've seen the others too much... And of course, because Sanctum was the other one of my 2 favourite styles in AE. Yeah, JtRH could have more styles just for variety.

The first thing I noticed is that rocks and other obstacles look too bright at the moment compared to walls and other things. I know that those haven't even been changed but it seems to be necessary to make the tileset look better.
06-29-2005 at 09:03 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
SbCl3
Level: Delver
Rank Points: 61
Registered: 02-13-2005
IP: Logged
icon Re: Sanctum 2 (0)  
are the walls supposed to be purple?
07-25-2005 at 10:56 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
mrimer
Level: Legendary Smitemaster
Avatar
Rank Points: 5054
Registered: 02-04-2003
IP: Logged
icon Re: Sanctum 2 (0)  
SbCl3 wrote:
are the walls supposed to be purple?
No. Make sure you have a Style1Tiles.tim file (or whatever) in the directory with the rest of them.

____________________________
Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
07-25-2005 at 11:03 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
SbCl3
Level: Delver
Rank Points: 61
Registered: 02-13-2005
IP: Logged
icon Re: Sanctum 2 (0)  
i do.
07-26-2005 at 02:51 AM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
jamie
Level: Smiter
Rank Points: 365
Registered: 04-15-2005
IP: Logged
icon Re: Sanctum 2 (+1)  
"SbCl3's answer when he gets married"

"Next one, Alex"

____________________________
#f3i2g# Disclaimer: I'm Welsh, left-handed, and stupid. #f3i2g#

[Last edited by jamie at 07-26-2005 01:26 PM]
07-26-2005 at 01:25 PM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts Quote Reply
vylycyn
Level: Smiter
Avatar
Rank Points: 486
Registered: 03-05-2005
IP: Logged

File: Volcano.zip (391.6 KB)
Downloaded 76 times.
License: Public Domain
icon Re: Sanctum 2 (+5)  
Volcano is a style that is derived from Sanctum 2. The only new art is the pits, and a slight change to the walls. I actually had most of this made months ago, but it wasn't on my computer so I couldn't really finish it up or release it.

To install it place all the .png and .tim files into the bitmaps directory and change the graphics section of drod.ini to look something like this:

[Graphics]
General=GeneralTiles
Style1=Style1
Style1=Volcano
Style2=Style2
Style3=Style3


-vylycyn

____________________________
- Sanctum 2 - Beethro's Head - A Roach in Oil - Play DROD as Samus - Insta-Wall - TCB Volcano -
01-29-2006 at 06:04 PM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts Quote Reply
New Topic New Poll Post Reply
Caravel Forum : Caravel Boards : Development : Sanctum 2 (A DROD 2 Style)
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.